Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
player = Players.LocalPlayer
camera = .CurrentCamera
gui = .()
gui.Parent = player:()
gui.ResetOnSpawn =
frame = .()
frame.Parent = gui
frame.Size = .(,,,)
frame.Position = .(,,,)
frame.BackgroundColor3 = .(,,)
frame.Active =
frame.Selectable =
.(, frame).CornerRadius = .(,)
.(, frame).Color = .(,,)
(obj)
dragging =
dragStart
startPos
obj.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = obj.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
obj.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragging
delta = input.Position - dragStart
obj.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
(frame)
(num)
num = .(num * ) /
num % ==
(.(num))
(num)
title = .()
title.Parent = frame
title.Size = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.TextScaled =
currentScale =
enabled =
scaleLabel = .()
scaleLabel.Parent = frame
scaleLabel.Size = .(,,,)
scaleLabel.Position = .(,,,)
scaleLabel.BackgroundTransparency =
scaleLabel.TextColor3 = .(,,)
scaleLabel.TextScaled =
scaleLabel.Text =
plus = .()
plus.Parent = frame
plus.Size = .(,,,)
plus.Position = .(,,,)
plus.Text =
plus.TextScaled =
plus.BackgroundColor3 = .(,,)
plus.TextColor3 = .(,,)
.(, plus).CornerRadius = .(,)
minus = .()
minus.Parent = frame
minus.Size = .(,,,)
minus.Position = .(,,,)
minus.Text =
minus.TextScaled =
minus.BackgroundColor3 = .(,,)
minus.TextColor3 = .(,,)
.(, minus).CornerRadius = .(,)
(scale)
player.CameraMaxZoomDistance = * scale
player.CameraMinZoomDistance = * scale
(scale)
scale >=
scale >=
scale >=
scale >=
(scale)
char = player.Character
char
root = char:()
root
oldScale = char:()
oldPosition = root.Position
char:(scale)
.()
heightBoost = (scale - oldScale) *
root.CFrame = .(
oldPosition.X,
oldPosition.Y + heightBoost,
oldPosition.Z
)
(scale)
()
char = player.Character
char
char:()
()
currentScale =
scaleLabel.Text =
toggle = .()
toggle.Parent = frame
toggle.Size = .(,,,)
toggle.Position = .(,,,)
toggle.Text =
toggle.TextScaled =
toggle.BackgroundColor3 = .(,,)
toggle.TextColor3 = .(,,)
.(, toggle).CornerRadius = .(,)
toggle.MouseButton1Click:(()
enabled
(currentScale)
enabled =
toggle.Text =
toggle.BackgroundColor3 = .(,,)
()
enabled =
toggle.Text =
toggle.BackgroundColor3 = .(,,)
)
plus.MouseButton1Click:(()
step = (currentScale)
currentScale += step
currentScale = .(currentScale, )
scaleLabel.Text = ..(currentScale)
enabled
(currentScale)
)
minus.MouseButton1Click:(()
step = (currentScale)
currentScale -= step
currentScale = .(currentScale, )
scaleLabel.Text = ..(currentScale)
enabled
(currentScale)
)
mini = .()
mini.Parent = gui
mini.Size = .(,,,)
mini.Position = frame.Position
mini.Visible =
mini.Text =
mini.BackgroundColor3 = .(,,)
mini.TextColor3 = .(,,)
mini.TextScaled =
mini.Active =
.(, mini).CornerRadius = .(,)
(mini)
minimizeBtn = .()
minimizeBtn.Parent = frame
minimizeBtn.Size = .(,,,)
minimizeBtn.Position = .(,-,,)
minimizeBtn.Text =
minimizeBtn.BackgroundColor3 = .(,,)
minimizeBtn.TextColor3 = .(,,)
.(, minimizeBtn).CornerRadius = .(,)
minimizeBtn.MouseButton1Click:(()
frame.Visible =
mini.Position = frame.Position
mini.Visible =
)
mini.MouseButton1Click:(()
frame.Visible =
mini.Visible =
frame.Position = mini.Position
)É um script para alterar seu tamanho (desde 0,1 até 100.000.00), só que é visual (na sua tela você está gigante mais já dos outros vc esta voando com o tamanho normal)

Universal