Run it
Copy the script and paste it into your executor.
Players = :()
Lighting = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
camera = .CurrentCamera
folderName =
soundFileName =
soundURL =
(folderName)
(folderName)
soundPath = folderName .. .. soundFileName
soundAsset
(soundPath)
()
()
requestSuccess, response = (()
({
Url = soundURL,
Method =
})
)
requestSuccess
(, response)
response.StatusCode ~=
(, response.StatusCode)
response.Body #response.Body ==
()
writeSuccess, writeError = (()
(soundPath, response.Body)
)
writeSuccess
(, writeError)
()
assetSuccess, assetResult = (()
(soundPath)
)
assetSuccess
(, assetResult)
soundAsset = assetResult
()
targetClockTime =
targetBrightness =
targetAmbient = .(, , )
targetOutdoorAmbient = .(, , )
targetFogColor = .(, , )
targetFogStart =
targetFogEnd =
_, sound (:())
sound:()
sound:()
horrorSound = .()
horrorSound.Name =
horrorSound.SoundId = soundAsset
horrorSound.Volume =
horrorSound.Looped =
horrorSound.Parent =
camera.CameraSubject = humanoid
camera.CameraType = .CameraType.Custom
player.CameraMode = .CameraMode.Classic
fadeTime =
elapsed =
tweenInfo = TweenInfo.(
fadeTime,
.EasingStyle.Linear
)
lightingGoals = {
ClockTime = targetClockTime,
Brightness = targetBrightness,
Ambient = targetAmbient,
OutdoorAmbient = targetOutdoorAmbient,
FogColor = targetFogColor,
FogStart = targetFogStart,
FogEnd = targetFogEnd,
}
tween = TweenService:(
Lighting,
tweenInfo,
lightingGoals
)
horrorSound:()
tween:()
connection
connection = RunService.Heartbeat:((dt)
elapsed = elapsed + dt
alpha = .(elapsed / fadeTime, , )
horrorSound.Volume = alpha
alpha <
player.CameraMode = .CameraMode.Classic
player.CameraMode = .CameraMode.LockFirstPerson
alpha >=
connection:()
()
)Just a stoopid script that makes your environment dark and foggy and zooms in while music plays.

Universal