Run it
Copy the script and paste it into your executor.
.CoreGui:()
.CoreGui:():()
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
UserInputService = :()
CoreGui = :()
SLK_X_HUB = .(, CoreGui)
SLK_X_HUB.Name =
MainFrame = .(, SLK_X_HUB)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.Active =
MainFrame.Draggable =
.(, MainFrame)
Sidebar = .(, MainFrame)
Sidebar.Size = .(, , , )
Sidebar.BackgroundColor3 = .(, , )
.(, Sidebar)
Content = .(, MainFrame)
Content.Size = .(, -, , )
Content.Position = .(, , , )
Content.BackgroundTransparency =
Pages = {}
(name)
page = .(, Content)
page.Name = name
page.Size = .(, , , )
page.BackgroundTransparency =
page.Visible =
Pages[name] = page
()
()
()
()
()
()
()
()
()
()
(name, pageName, posY)
btn = .(, Sidebar)
btn.Size = .(, , , )
btn.Position = .(, , posY, )
btn.BackgroundColor3 = .(, , )
btn.Text = name
btn.TextColor3 = .(, , )
btn.TextScaled =
.(, btn)
btn.MouseButton1Click:(()
i, v (Pages)
v.Visible =
Pages[pageName].Visible =
)
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
Pages[].Visible =
AboutLabel = .(, Pages[])
AboutLabel.Size = .(, , , )
AboutLabel.Position = .(, -, , )
AboutLabel.BackgroundTransparency =
AboutLabel.TextColor3 = .(, , )
AboutLabel.TextScaled =
AboutLabel.Text =
AboutLabel.Font = .Font.GothamBold
(page, name, func, posY)
btn = .(, Pages[page])
btn.Size = .(, , , )
btn.Position = .(, , posY, )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Text = name
btn.TextScaled =
.(, btn)
btn.MouseButton1Click:(func)
(, , ()
flying =
root = LocalPlayer.Character LocalPlayer.Character:()
bv = .(, root)
bv.MaxForce = .(, , )
bv.Name =
RunService.RenderStepped:(()
flying bv.Parent
move = .()
UserInputService:(.KeyCode.W) move = move + .(,,-)
UserInputService:(.KeyCode.S) move = move + .(,,)
UserInputService:(.KeyCode.A) move = move + .(-,,)
UserInputService:(.KeyCode.D) move = move + .(,,)
UserInputService:(.KeyCode.Space) move = move + .(,,)
UserInputService:(.KeyCode.LeftControl) move = move + .(,-,)
bv.Velocity = .CurrentCamera.CFrame:(move) *
)
UserInputService.InputBegan:((key)
key.KeyCode == .KeyCode.F
flying = flying
flying root:()
root.SLK_X_Fly:()
)
, )
(, , ()
noclip =
RunService.Stepped:(()
noclip LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:()
part.CanCollide =
)
UserInputService.InputBegan:((key)
key.KeyCode == .KeyCode.N
noclip = noclip
)
, )
(, , ()
UserInputService.JumpRequest:(()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid:(.HumanoidStateType.Jumping)
)
, )
(, , ()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
esp = .(, player.Character)
esp.Name =
esp.FillColor = .(, , )
esp.OutlineColor = .(, , )
, )
(, , ()
_, player (Players:())
player.Character player.Character:()
player.Character.ESP_SLK:()
, )
(, , ()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed =
, )
(, , ()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed =
, )
(, , ()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.JumpPower =
, )
(, , ()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.JumpPower =
, )
(, , ()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.Name =
newHumanoid = LocalPlayer.Character.Humanoid:()
newHumanoid.Parent = LocalPlayer.Character
()
LocalPlayer.Character:():()
, )
(, , ()
seat = LocalPlayer.Character LocalPlayer.Character:()
seat
bv = .(, seat)
bv.MaxForce = .(,,)
bv.Velocity = .(,,)
, )
(, , ()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
player.Character.HumanoidRootPart.Anchored =
, )
(, , ()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
player.Character.HumanoidRootPart.Anchored =
, )
(, , ()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
player.Character.Humanoid.Sit =
, )
(, , ()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
bv = .(, player.Character.HumanoidRootPart)
bv.Velocity = .(,,)
bv.MaxForce = .(,,)
.(, ()
bv:()
)
, )
(, , ()
.(()
.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:(, )
.()
)
, )
(, , ()
mt = ()
(mt, )
old = mt.__namecall
mt.__namecall = ((self, ...)
args = {...}
method = ()
method ==
()
(self):():()
()
self:()
name = (self.Name):()
name:() name:() name:()
()
(self, (args))
)
(mt, )
, )
(, , ()
_, v (:())
v:() v:()
lowerName = v.Name:()
lowerName:() lowerName:() lowerName:() lowerName:()
(()
v:()
)
, )
(, , ()
.(()
.()
p = .()
p.Size = .(,,)
p.Position = LocalPlayer.Character.HumanoidRootPart.Position + .(.(-,), , .(-,))
p.Parent =
.Debris:(p, )
)
, )
(, , ()
.(()
i = ,
p = .()
p.Size = .(,,)
p.Position = .(.(-,), , .(-,))
p.Parent =
.()
)
, )
(, , ()
.(()
.()
p = .()
p.Position = LocalPlayer.Character.HumanoidRootPart.Position + .(.(-,), , .(-,))
p.BlastPressure =
p.Parent =
)
, )
(, , ()
players = Players:()
randomPlayer = players[.(, #players)]
randomPlayer randomPlayer.Character randomPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = randomPlayer.Character.HumanoidRootPart.CFrame + .(, , )
, )
(, , ()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame + .(.(-,), , .(-,))
, )
(, , ()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
, )
(, , ()
plrName = (:().LocalPlayer.Name)
target = Players:(plrName)
target target.Character target.Character:()
target.Character.HumanoidRootPart.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame + .(,,)
, )
(, , ()
LocalPlayer.Character
LocalPlayer.Character:()
, )
hideHub =
UserInputService.InputBegan:((key)
key.KeyCode == .KeyCode.H
hideHub = hideHub
MainFrame.Visible = hideHub
)
(, , ()
sound = .(, )
sound.SoundId =
sound.Volume =
sound.Looped =
sound:()
, )
(, , ()
_, sound (:())
sound:()
sound:()
, )

Universal