Run it
Copy the script and paste it into your executor.
-- Function to recursively search for RemoteEvents in a given instance
local function findRemoteEvents(instance)
for _, child in ipairs(instance:GetChildren()) do
if child:IsA("RemoteEvent") then
print(child:GetFullName()) -- Prints the full path of the RemoteEvent
end
findRemoteEvents(child)
end
end
-- Start the search from the game's Workspace, ReplicatedStorage, and ReplicatedFirst
findRemoteEvents(game.Workspace)
findRemoteEvents(game.ReplicatedStorage)
findRemoteEvents(game.ReplicatedFirst)
Scans the Workspace, ReplicatedStorage, and ReplicatedFirst for all RemoteEvents present in the game. For each discovered RemoteEvent, the script prints its complete path to the output console, offering an organized view of where each event is located. btw I got the idea to do this from @vxsty he came up with Leaderstat Finder so i wanted to so remote finder so shout out to him https://scriptblox.com/script/Universal-Script-Leaderstat-Finder-7277