Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local function ApplyRainbow(Character)
Character:WaitForChild("HumanoidRootPart")
Character:WaitForChild("Humanoid")
for _, Part in ipairs(Character:GetDescendants()) do
if Part:IsA("BasePart") then
Part.Material = Enum.Material.ForceField
end
end
task.spawn(function()
local Hue = 0
while Character.Parent do
Hue = (Hue + 0.01) % 1
local RainbowColor = Color3.fromHSV(Hue, 1, 1)
for _, Part in ipairs(Character:GetDescendants()) do
Part:()
Part.Color = RainbowColor
.()
)
Player.CharacterAdded:((Character)
.()
(Character)
)
Player.Character
(Player.Character)
It creates a cool effect for your character and if you die it will reapply.

Universal