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Copy the script and paste it into your executor.
Players = :()
UIS = :()
RunService = :()
player = Players.LocalPlayer
OWNER_USER_ID =
flying =
noclip =
speed =
up, down = ,
customName =
attachment, velocity, orientation
flyConnection
character, humanoid, root
savedCollision = {}
nameTags = {}
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
bar = .()
bar.Size = .(,)
bar.Position = .(,,,)
bar.BackgroundColor3 = .(,,)
bar.Active =
bar.Parent = gui
corner = .()
corner.CornerRadius = .(,)
corner.Parent = bar
stroke = .()
stroke.Color = .(,,)
stroke.Thickness =
stroke.Parent = bar
(name,text,pos,size)
b = .()
b.Name = name
b.Size = size
b.Position = pos
b.BackgroundColor3 = .(,,)
b.Text = text
b.TextColor3 = .(,,)
b.Font = .Font.GothamBold
b.TextSize =
b.Parent = bar
c = .()
c.CornerRadius = .(,)
c.Parent = b
b
title = .()
title.Size = .(,-,,)
title.Position = .(,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.TextSize =
title.Font = .Font.GothamBold
title.Active =
title.Parent = bar
close = (
,,
.(,-,,),
.(,)
)
open = .()
open.Name =
open.Size = .(,)
open.Position = .(,,,)
open.BackgroundColor3 = .(,,)
open.Text =
open.TextColor3 = .(,,)
open.TextSize =
open.Font = .Font.GothamBold
open.Visible =
open.Active =
open.Parent = gui
oc = .()
oc.CornerRadius = .(,)
oc.Parent = open
= .()
.Color = .(,,)
.Thickness =
.Parent = open
(object,dragArea)
dragging =
dragStart
startPosition
dragInput
dragArea = dragArea object
dragArea.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPosition = object.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
dragArea.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
dragging input == dragInput
delta = input.Position - dragStart
object.Position = .(
startPosition.X.Scale,
startPosition.X.Offset + delta.X,
startPosition.Y.Scale,
startPosition.Y.Offset + delta.Y
)
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
)
(bar,title)
(open)
close.Activated:(()
bar.Visible =
open.Visible =
)
open.Activated:(()
bar.Visible =
open.Visible =
)
flyButton = (
,,
.(,),
.(,)
)
upButton = (
,,
.(,),
.(,)
)
downButton = (
,,
.(,),
.(,)
)
noclipButton = (
,,
.(,),
.(,)
)
nameBox = .()
nameBox.Name =
nameBox.Size = .(,)
nameBox.Position = .(,)
nameBox.BackgroundColor3 = .(,,)
nameBox.TextColor3 = .(,,)
nameBox.PlaceholderText =
nameBox.Text =
nameBox.ClearTextOnFocus =
nameBox.Font = .Font.Gotham
nameBox.TextSize =
nameBox.Parent = bar
nc = .()
nc.CornerRadius = .(,)
nc.Parent = nameBox
applyButton = (
,,
.(,),
.(,)
)
(target)
tag = nameTags[target]
tag
label = tag:()
label
role = target.UserId == OWNER_USER_ID
display = target.DisplayName
target == player customName ~=
display = customName
label.Text = display .. .. role
label.TextColor3 = role ==
.(,,)
.(,,)
(target,char)
head = char:(,)
head
nameTags[target]
nameTags[target]:()
tag = .()
tag.Name =
tag.Size = .(,)
tag.StudsOffset = .(,,)
tag.AlwaysOnTop =
tag.Adornee = head
tag.Parent = head
label = .()
label.Name =
label.Size = .(,)
label.BackgroundTransparency =
label.TextStrokeTransparency =
label.TextSize =
label.Font = .Font.GothamBold
label.Parent = tag
nameTags[target] = tag
(target)
(target)
target.Character
.(createTag,target,target.Character)
target.CharacterAdded:((char)
(target,char)
)
_,target (Players:())
(target)
Players.PlayerAdded:(setupTags)
Players.PlayerRemoving:((target)
nameTags[target]
nameTags[target]:()
nameTags[target] =
)
applyButton.Activated:(()
customName = .(nameBox.Text,,)
(player)
)
(char)
character = char
humanoid = char:()
root = char:()
flying =
up =
down =
noclip =
flyButton.Text =
flyButton.BackgroundColor3 = .(,,)
noclipButton.Text =
noclipButton.BackgroundColor3 = .(,,)
savedCollision = {}
player.CharacterAdded:(setupCharacter)
player.Character
(player.Character)
()
flying =
up =
down =
flyConnection
flyConnection:()
flyConnection =
velocity
velocity:()
velocity =
orientation
orientation:()
orientation =
attachment
attachment:()
attachment =
humanoid
humanoid.AutoRotate =
humanoid.PlatformStand =
humanoid:(.HumanoidStateType.GettingUp)
flyButton.Text =
flyButton.BackgroundColor3 = .(,,)
()
character humanoid root
humanoid.Health <=
()
flying =
attachment = .()
attachment.Parent = root
velocity = .()
velocity.Attachment0 = attachment
velocity.RelativeTo = .ActuatorRelativeTo.World
velocity.MaxForce = .huge
velocity.VectorVelocity = .zero
velocity.Parent = root
orientation = .()
orientation.Attachment0 = attachment
orientation.Mode = .OrientationAlignmentMode.OneAttachment
orientation.MaxTorque = .huge
orientation.Responsiveness =
orientation.Parent = root
humanoid.AutoRotate =
humanoid.PlatformStand =
flyButton.Text =
flyButton.BackgroundColor3 = .(,,)
flyConnection = RunService.Heartbeat:(()
flying root root.Parent
()
camera = .CurrentCamera
move = humanoid.MoveDirection
vertical =
up vertical +=
down vertical -=
velocity.VectorVelocity =
move * speed + .(,vertical * speed,)
look = camera.CFrame.LookVector
flat = .(look.X,,look.Z)
flat.Magnitude >
orientation.CFrame = .(.zero,flat.Unit)
)
()
flying
()
()
flyButton.Activated:(toggleFly)
(enabled)
noclip = enabled
character
enabled
savedCollision = {}
_,part (character:())
part:()
savedCollision[part] = part.CanCollide
part.CanCollide =
noclipButton.Text =
noclipButton.BackgroundColor3 = .(,,)
part,oldValue (savedCollision)
part part.Parent
part.CanCollide = oldValue
savedCollision = {}
noclipButton.Text =
noclipButton.BackgroundColor3 = .(,,)
noclipButton.Activated:(()
( noclip)
)
RunService.Stepped:(()
noclip character
_,part (character:())
part:()
savedCollision[part] ==
savedCollision[part] = part.CanCollide
part.CanCollide =
)
(buttonObject,callback)
buttonObject.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
()
)
buttonObject.InputEnded:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
()
)
(upButton,(value)
up = value
)
(downButton,(value)
down = value
)
UIS.InputBegan:((input,processed)
processed
input.KeyCode == .KeyCode.F
()
input.KeyCode == .KeyCode.Space
up =
input.KeyCode == .KeyCode.LeftControl
down =
)
UIS.InputEnded:((input)
input.KeyCode == .KeyCode.Space
up =
input.KeyCode == .KeyCode.LeftControl
down =
)
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