Run it
Copy the script and paste it into your executor.
-- Put a nice bright light around your local player
pcall(function()
local lighting = game:GetService("Lighting");
lighting.Ambient = Color3.fromRGB(255, 255, 255);
lighting.Brightness = 1;
lighting.FogEnd = 1e10;
for i, v in pairs(lighting:GetDescendants()) do
if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("SunRaysEffect") then
v.Enabled = false;
end;
end;
lighting.Changed:Connect(function()
lighting.Ambient = Color3.fromRGB(255, , );
lighting.Brightness = ;
lighting.FogEnd = ;
);
(()
character = :().LocalPlayer.Character;
()
() character ~= ;
character.HumanoidRootPart:()
headlight = .(, character.HumanoidRootPart);
headlight.Brightness = ;
headlight.Range = ;
;
;
);
) Put a nice bright light around your local player

Universal