Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
teleportTarget =
ScreenGui = .()
ScreenGui.Parent = .CoreGui
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Parent = ScreenGui
Title = .()
Title.Size = .(, , , )
Title.BackgroundColor3 = .(, , )
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
Title.Parent = Frame
ScrollingFrame = .()
ScrollingFrame.Size = .(, -, , -)
ScrollingFrame.Position = .(, , , )
ScrollingFrame.CanvasSize = .(, , , )
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.Parent = Frame
UIListLayout = .()
UIListLayout.Parent = ScrollingFrame
UIListLayout.SortOrder = .SortOrder.LayoutOrder
TPButton = .()
TPButton.Size = .(, -, , )
TPButton.Position = .(, , , -)
TPButton.BackgroundColor3 = .(, , )
TPButton.Text =
TPButton.TextColor3 = .(, , )
TPButton.Font = .Font.GothamBold
TPButton.TextSize =
TPButton.Parent = Frame
()
_, child (ScrollingFrame:())
child:()
child:()
_, player (Players:())
player ~= LocalPlayer
PlayerButton = .()
PlayerButton.Size = .(, , , )
PlayerButton.Text = player.Name
PlayerButton.TextColor3 = .(, , )
PlayerButton.BackgroundColor3 = .(, , )
PlayerButton.Font = .Font.Gotham
PlayerButton.TextSize =
PlayerButton.Parent = ScrollingFrame
PlayerButton.MouseButton1Click:(()
teleportTarget = player.Character player.Character:()
TPButton.Text = .. player.Name
)
TPButton.MouseButton1Click:(()
teleportTarget
LocalPlayer.Character:().CFrame = teleportTarget.CFrame + .(, , )
)
Players.PlayerAdded:(updatePlayerList)
Players.PlayerRemoving:(updatePlayerList)
()
dragging, dragInput, dragStart, startPos
Title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = Frame.Position
)
Title.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
Frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
Title.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
Teleports to any player in the server