Personal 25 · RobloxExploits.lolPersonal 25
test8ng 2 months ago 35 viewsRun it
Copy the script and paste it into your executor.
Personal 25.lua · 126 lines
player = :().LocalPlayer
character = player.Character player.CharacterAdded:()
buildingTools = character:()
syncAPI = buildingTools buildingTools:()
serverEndpoint = syncAPI syncAPI:()
serverEndpoint
()
()
deletedParts =
failedParts =
(part)
args = {
[] = ,
[] = {[] = part}
}
success = (()
serverEndpoint:((args))
)
success
()
totalDeleted =
totalFailed =
count =
partsToDelete = {}
_, obj (:())
obj:() obj.Name ~= obj:()
isMyPart =
character
_, part (character:())
part == obj isMyPart = ;
isMyPart
isProtected = obj:() obj:()
isProtected
.(partsToDelete, obj)
totalFailed = totalFailed +
( .. #partsToDelete .. )
i, part (partsToDelete)
(part)
totalDeleted = totalDeleted +
totalFailed = totalFailed +
i % ==
.()
( .. totalDeleted .. .. totalFailed)
()
deletedChars =
charParts = {}
_, plr (:():())
plr ~= player
char = plr.Character
char
_, part (char:())
part:()
.(charParts, part)
( .. #charParts .. )
i, part (charParts)
(part)
deletedChars = deletedChars +
i % ==
.()
( .. deletedChars .. )
_, gui (player.PlayerGui:())
gui:()
()
()
About this script
Stuff stuff stuff
-- ============================================
-- DELETE EVERYTHING (Parts, Models, Players)
-- ULTRA FAST – 10x SPEED
-- ============================================
local
game
GetService
"Players"
local
or
Wait
local
FindFirstChild
"Building Tools"
local
and
FindFirstChild
"SyncAPI"
local
and
FindFirstChild
"ServerEndpoint"
if
not
then
warn
"ServerEndpoint not found!"
return
end
print
"🚀 Deleting EVERYTHING (ULTRA FAST)..."
local
0
local
0
-- Helper function to delete a single part (no wait inside)
local
function
deletePart
local
1
"Remove1"
2
1
local
pcall
function
InvokeServer
unpack
end
return
end
-- ============================================
-- 1. Delete ALL BaseParts in Workspace
-- ============================================
print
"📦 Deleting all parts (including models)..."
local
0
local
0
local
0
-- Collect all parts (excluding Baseplate, Terrain, and your character parts)
local
for
in
ipairs
workspace
GetDescendants
do
if
IsA
"BasePart"
and
"Baseplate"
and
not
IsA
"Terrain"
then
-- Skip your own character parts (to keep you alive)
local
false
if
then
for
in
ipairs
GetDescendants
do
if
then
true
break
end
end
end
if
not
then
-- Optional: skip protected (remove this to try everything)
local
FindFirstChild
"ClassID"
or
FindFirstChild
"Protected"
if
not
then
table
insert
else
1
end
end
end
end
print
"Found "
" parts to delete."
for
in
ipairs
do
if
deletePart
then
1
else
1
end
-- Yield every 100 deletions to avoid freezing
if
100
0
then
task
wait
-- minimal yield
end
end
print
"✅ Deleted "
" parts. Failed: "
-- ============================================
-- 2. Delete Player Characters (Kill All Players) – FAST
-- ============================================
print
"👤 Removing all player characters (fast)..."
local
0
local
for
in
ipairs
game
GetService
"Players"
GetPlayers
do
if
then
local
if
then
-- Collect all parts in character
for
in
ipairs
GetDescendants
do
if
IsA
"BasePart"
then
table
insert
end
end
end
end
end
print
"Found "
" character parts to delete."
for
in
ipairs
do
if
deletePart
then
1
end
if
100
0
then
task
wait
end
end
print
"✅ Removed "
" character parts."
-- ============================================
-- 3. Clear your GUI (local)
-- ============================================
for
in
ipairs
GetChildren
do
Destroy
end
print
"🧹 Cleared your GUIs."
print
"🎉 Done! Everything deleted (ultra fast)."
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