Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
TweenService = :()
player = Players.LocalPlayer
mouse = player:()
loadingGui = .(, player.PlayerGui)
loadingGui.ResetOnSpawn =
load = .(, loadingGui)
load.Size = .(,)
load.Position = .(,)
load.BackgroundColor3 = .(,,)
load.BorderSizePixel =
.(, load).CornerRadius = .(,)
hi = .(, load)
hi.Size = .(,)
hi.BackgroundTransparency =
hi.Text =
hi.Font = .Font.Code
hi.TextSize =
hi.TextColor3 = .(,,)
TweenService:(load, TweenInfo.(), {
BackgroundColor3 = .(,,)
}):()
.()
loadingGui:()
gui = .(, player.PlayerGui)
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(,)
frame.Position = .(,)
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Active =
.(, frame).CornerRadius = .(,)
grad = .(, frame)
grad.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,))
}
RunService.RenderStepped:(()
grad.Rotation +=
)
title = .(, frame)
title.Size = .(,)
title.BackgroundTransparency =
title.Text =
title.Font = .Font.Code
title.TextSize =
title.TextColor3 = .(,,)
dragging, dragStart, startPos
frame.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = i.Position
startPos = frame.Position
)
UIS.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
)
UIS.InputChanged:((i)
dragging i.UserInputType == .UserInputType.MouseMovement
delta = i.Position - dragStart
TweenService:(frame, TweenInfo.(, .EasingStyle.Sine), {
Position = startPos + .(delta.X, delta.Y)
}):()
)
(text, y)
b = .(, frame)
b.Size = .(,)
b.Position = .(,y)
b.BackgroundColor3 = .(,,)
b.Text = text
b.Font = .Font.Code
b.TextSize =
b.TextColor3 = .(,,)
b.BorderSizePixel =
.(, b).CornerRadius = .(,)
b.MouseEnter:(()
TweenService:(b, TweenInfo.(), {
BackgroundColor3 = .(,,)
}):()
)
b.MouseLeave:(()
TweenService:(b, TweenInfo.(), {
BackgroundColor3 = .(,,)
}):()
)
b
findBtn = (, )
flingBtn = (, )
highlightBtn = (, )
spinBtn = (, )
camBtn = (, )
part
fling, highlight, spin, camShake = ,,,
box
findBtn.MouseButton1Click:(()
findBtn.Text =
c
c = mouse.Button1Down:(()
mouse.Target mouse.Target:()
part = mouse.Target
findBtn.Text =
c:()
)
)
(btn, state, name)
state = state
btn.Text = name .. (state )
state
flingBtn.MouseButton1Click:(()
fling = (flingBtn, fling, )
)
highlightBtn.MouseButton1Click:(()
highlight = (highlightBtn, highlight, )
highlight part
box = .(, part)
box.Adornee = part
box.Color3 = .(,,)
box
box:()
)
spinBtn.MouseButton1Click:(()
spin = (spinBtn, spin, )
)
camBtn.MouseButton1Click:(()
camShake = (camBtn, camShake, )
)
RunService.Heartbeat:(()
char = player.Character
char
hrp = char:()
hrp
fling part
hrp.CFrame = part.CFrame
hrp.AssemblyLinearVelocity = .(
.(-,),
.(,),
.(-,)
)
spin
hrp.AssemblyAngularVelocity = .(,,)
camShake
.CurrentCamera.CFrame *= .(
.(-,)*,
.(-,)*,
)
)
can fling parts

Universal