Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
runService = :()
userInputService = :()
tweenService = :()
()
player.Character player.CharacterAdded:()
()
char = ()
char:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = mainFrame
title = .()
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundColor3 = .(, , )
title.BorderSizePixel =
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Font = .Font.GothamBold
title.Parent = mainFrame
titleCorner = .()
titleCorner.CornerRadius = .(, )
titleCorner.Parent = title
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextScaled =
closeButton.Font = .Font.GothamBold
closeButton.Parent = mainFrame
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
hideButton = .()
hideButton.Size = .(, , , )
hideButton.Position = .(, -, , )
hideButton.BackgroundColor3 = .(, , )
hideButton.BorderSizePixel =
hideButton.Text =
hideButton.TextColor3 = .(, , )
hideButton.TextScaled =
hideButton.Font = .Font.GothamBold
hideButton.Parent = mainFrame
hideCorner = .()
hideCorner.CornerRadius = .(, )
hideCorner.Parent = hideButton
(msg)
label = .()
label.Text = (msg)
label.Size = .(, , , )
label.Position = .(, -, , )
label.BackgroundColor3 = .(, , )
label.BackgroundTransparency =
label.BorderSizePixel =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextScaled =
label.Parent = screenGui
notifyCorner = .()
notifyCorner.CornerRadius = .(, )
notifyCorner.Parent = label
:():(label, )
states = {
godMode = ,
noclip = ,
speedHack = ,
fly = ,
infiniteJump = ,
wallhack = ,
esp = ,
autoClick = ,
spinBot = ,
antiAFK = ,
fullbright = ,
clickTeleport =
}
originalLighting = {}
spinConnection =
afkConnection =
clickTeleportConnection =
scrollFrame = .()
scrollFrame.Size = .(, -, , -)
scrollFrame.Position = .(, , , )
scrollFrame.BackgroundTransparency =
scrollFrame.BorderSizePixel =
scrollFrame.ScrollBarThickness =
scrollFrame.CanvasSize = .(, , , )
scrollFrame.Parent = mainFrame
layout = .()
layout.SortOrder = .SortOrder.LayoutOrder
layout.Padding = .(, )
layout.Parent = scrollFrame
layout:():(()
scrollFrame.CanvasSize = .(, , , layout.AbsoluteContentSize.Y + )
)
connections = {}
(name, callback)
toggle = .()
toggle.Size = .(, -, , )
toggle.BackgroundColor3 = .(, , )
toggle.BorderSizePixel =
toggle.Text = name ..
toggle.TextColor3 = .(, , )
toggle.TextScaled =
toggle.Font = .Font.Gotham
toggle.Parent = scrollFrame
toggleCorner = .()
toggleCorner.CornerRadius = .(, )
toggleCorner.Parent = toggle
isOn =
toggle.MouseButton1Click:(()
isOn = isOn
toggle.Text = name .. .. (isOn )
toggle.BackgroundColor3 = isOn .(, , ) .(, , )
(callback, isOn)
)
toggle
(, (enabled)
states.godMode = enabled
enabled
connections.godMode = runService.Heartbeat:(()
(()
humanoid = ()
humanoid
humanoid.Health = humanoid.MaxHealth
)
)
()
connections.godMode
connections.godMode:()
connections.godMode =
()
)
(, (enabled)
states.noclip = enabled
enabled
connections.noclip = runService.Stepped:(()
(()
character = ()
character
_, part (character:())
part:()
part.CanCollide =
)
)
()
connections.noclip
connections.noclip:()
connections.noclip =
(()
character = ()
character
_, part (character:())
part:() part.Name ~=
part.CanCollide =
)
()
)
(, (enabled)
states.speedHack = enabled
(()
humanoid = ()
humanoid
enabled
humanoid.WalkSpeed =
()
humanoid.WalkSpeed =
()
)
)
(, (enabled)
(()
humanoid = ()
humanoid
enabled
humanoid.JumpPower =
()
humanoid.JumpPower =
()
)
)
(, (enabled)
states.fly = enabled
enabled
(()
character = ()
rootPart = character:()
rootPart
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = rootPart
connections.flyBodyVelocity = bodyVelocity
connections.fly = runService.Heartbeat:(()
(()
camera = .CurrentCamera
velocity = .(, , )
userInputService:(.KeyCode.W)
velocity = velocity + (camera.CFrame.LookVector * )
userInputService:(.KeyCode.S)
velocity = velocity - (camera.CFrame.LookVector * )
userInputService:(.KeyCode.A)
velocity = velocity - (camera.CFrame.RightVector * )
userInputService:(.KeyCode.D)
velocity = velocity + (camera.CFrame.RightVector * )
userInputService:(.KeyCode.Space)
velocity = velocity + .(, , )
userInputService:(.KeyCode.LeftShift)
velocity = velocity - .(, , )
bodyVelocity.Velocity = velocity
)
)
()
)
connections.fly
connections.fly:()
connections.fly =
connections.flyBodyVelocity
connections.flyBodyVelocity:()
connections.flyBodyVelocity =
()
)
(, (enabled)
states.infiniteJump = enabled
enabled
connections.infiniteJump = userInputService.JumpRequest:(()
(()
humanoid = ()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
)
()
connections.infiniteJump
connections.infiniteJump:()
connections.infiniteJump =
()
)
(, (enabled)
states.wallhack = enabled
enabled
(()
_, obj (:())
obj:() obj:(())
obj.Transparency =
)
()
(()
_, obj (:())
obj:() obj:(())
obj.Transparency =
)
()
)
(, (enabled)
states.esp = enabled
enabled
_, otherPlayer (.Players:())
otherPlayer ~= player otherPlayer.Character
(()
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Parent = otherPlayer.Character
)
()
_, otherPlayer (.Players:())
otherPlayer.Character
(()
highlight = otherPlayer.Character:()
highlight
highlight:()
)
()
)
(name, callback)
button = .()
button.Size = .(, -, , )
button.BackgroundColor3 = .(, , )
button.BorderSizePixel =
button.Text = name
button.TextColor3 = .(, , )
button.TextScaled =
button.Font = .Font.Gotham
button.Parent = scrollFrame
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = button
button.MouseButton1Click:(()
button.BackgroundColor3 = .(, , )
()
button.BackgroundColor3 = .(, , )
(callback)
)
button
(, ()
character = ()
rootPart = character:()
rootPart
randomX = .(-, )
randomZ = .(-, )
randomY = .(, )
rootPart.CFrame = .(randomX, randomY, randomZ)
()
)
(, ()
character = ()
rootPart = character:()
rootPart
rootPart.CFrame = .(, , )
()
)
(, ()
players = .Players:()
otherPlayers = {}
_, p (players)
p ~= player p.Character p.Character:()
.(otherPlayers, p)
#otherPlayers >
randomPlayer = otherPlayers[.(, #otherPlayers)]
character = ()
rootPart = character:()
rootPart
rootPart.CFrame = randomPlayer.Character.HumanoidRootPart.CFrame + .(, , )
( .. randomPlayer.Name)
()
)
(, (enabled)
states.autoClick = enabled
enabled
connections.autoClick = runService.Heartbeat:(()
(()
mouse1click
()
)
()
)
()
connections.autoClick
connections.autoClick:()
connections.autoClick =
()
)
(, (enabled)
states.spinBot = enabled
enabled
connections.spinBot = runService.Heartbeat:(()
(()
character = ()
rootPart = character:()
rootPart
rootPart.CFrame = rootPart.CFrame * .(, .(), )
)
)
()
connections.spinBot
connections.spinBot:()
connections.spinBot =
()
)
(, (enabled)
states.antiAFK = enabled
enabled
connections.antiAFK = runService.Heartbeat:(()
(()
character = ()
humanoid = ()
humanoid
humanoid:(.(, , ))
)
()
)
()
connections.antiAFK
connections.antiAFK:()
connections.antiAFK =
()
)
(, (enabled)
states.fullbright = enabled
enabled
lighting = :()
originalLighting.Brightness = lighting.Brightness
originalLighting.Ambient = lighting.Ambient
originalLighting.ColorShift_Bottom = lighting.ColorShift_Bottom
originalLighting.ColorShift_Top = lighting.ColorShift_Top
originalLighting.FogEnd = lighting.FogEnd
originalLighting.FogStart = lighting.FogStart
lighting.Brightness =
lighting.Ambient = .(, , )
lighting.ColorShift_Bottom = .(, , )
lighting.ColorShift_Top = .(, , )
lighting.FogEnd =
lighting.FogStart =
()
lighting = :()
lighting.Brightness = originalLighting.Brightness
lighting.Ambient = originalLighting.Ambient .(, , )
lighting.ColorShift_Bottom = originalLighting.ColorShift_Bottom .(, , )
lighting.ColorShift_Top = originalLighting.ColorShift_Top .(, , )
lighting.FogEnd = originalLighting.FogEnd
lighting.FogStart = originalLighting.FogStart
()
)
(, (enabled)
states.clickTeleport = enabled
enabled
connections.clickTeleport = .Players.LocalPlayer:().Button1Down:(()
(()
character = ()
rootPart = character:()
mouse = .Players.LocalPlayer:()
rootPart mouse.Hit
rootPart.CFrame = .(mouse.Hit.Position + .(, , ))
()
)
)
()
connections.clickTeleport
connections.clickTeleport:()
connections.clickTeleport =
()
)
(, ()
backpack = player:()
backpack
clone = .()
clone.BinType = .BinType.Clone
clone.Name =
clone.Parent = backpack
hammer = .()
hammer.BinType = .BinType.Hammer
hammer.Name =
hammer.Parent = backpack
grab = .()
grab.BinType = .BinType.Grab
grab.Name =
grab.Parent = backpack
()
)
(, ()
character = ()
humanoid = ()
humanoid
humanoid.Health =
()
)
(, ()
()
()
:():(.PlaceId, player)
)
isHidden =
hiddenFrame = .()
hiddenFrame.Size = .(, , , )
hiddenFrame.Position = .(, , , )
hiddenFrame.BackgroundColor3 = .(, , )
hiddenFrame.BorderSizePixel =
hiddenFrame.Visible =
hiddenFrame.Parent = screenGui
hiddenCorner = .()
hiddenCorner.CornerRadius = .(, )
hiddenCorner.Parent = hiddenFrame
showButton = .()
showButton.Size = .(, , , )
showButton.Position = .(, , , )
showButton.BackgroundTransparency =
showButton.Text =
showButton.TextColor3 = .(, , )
showButton.TextScaled =
showButton.Font = .Font.GothamBold
showButton.Parent = hiddenFrame
hideButton.MouseButton1Click:(()
isHidden = isHidden
isHidden
mainFrame.Visible =
hiddenFrame.Visible =
()
mainFrame.Visible =
hiddenFrame.Visible =
()
)
showButton.MouseButton1Click:(()
isHidden =
mainFrame.Visible =
hiddenFrame.Visible =
()
)
userInputService.InputBegan:((input, gameProcessed)
gameProcessed input.KeyCode == .KeyCode.RightControl
isHidden = isHidden
isHidden
mainFrame.Visible =
hiddenFrame.Visible =
()
mainFrame.Visible =
hiddenFrame.Visible =
()
)
closeButton.MouseButton1Click:(()
_, connection (connections)
connection
(()
connection:()
)
(()
humanoid = ()
humanoid
humanoid.WalkSpeed =
humanoid.JumpPower =
)
_, otherPlayer (.Players:())
otherPlayer.Character
(()
highlight = otherPlayer.Character:()
highlight
highlight:()
)
(()
_, obj (:())
obj:() obj:(())
obj.Transparency =
)
states.fullbright
lighting = :()
lighting.Brightness = originalLighting.Brightness
lighting.Ambient = originalLighting.Ambient .(, , )
lighting.ColorShift_Bottom = originalLighting.ColorShift_Bottom .(, , )
lighting.ColorShift_Top = originalLighting.ColorShift_Top .(, , )
lighting.FogEnd = originalLighting.FogEnd
lighting.FogStart = originalLighting.FogStart
screenGui:()
)
dragging =
dragStart =
startPos =
(input)
dragging =
dragStart = input.Position
startPos = mainFrame.Position
(input)
dragging
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
()
dragging =
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
(input)
)
title.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
(input)
)
title.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
()
)
title.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
(input)
)
title.InputChanged:((input)
input.UserInputType == .UserInputType.Touch
(input)
)
title.InputEnded:((input)
input.UserInputType == .UserInputType.Touch
()
)
hiddenDragging =
hiddenDragStart =
hiddenStartPos =
(input)
hiddenDragging =
hiddenDragStart = input.Position
hiddenStartPos = hiddenFrame.Position
(input)
hiddenDragging
delta = input.Position - hiddenDragStart
hiddenFrame.Position = .(hiddenStartPos.X.Scale, hiddenStartPos.X.Offset + delta.X, hiddenStartPos.Y.Scale, hiddenStartPos.Y.Offset + delta.Y)
()
hiddenDragging =
hiddenFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
(input)
)
hiddenFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
(input)
)
hiddenFrame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
()
)
hiddenFrame.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
(input)
)
hiddenFrame.InputChanged:((input)
input.UserInputType == .UserInputType.Touch
(input)
)
hiddenFrame.InputEnded:((input)
input.UserInputType == .UserInputType.Touch
()
)
player.CharacterAdded:((newChar)
()
state, _ (states)
states[state] =
_, connection (connections)
connection
(()
connection:()
)
connections = {}
_, child (scrollFrame:())
child:()
child.Text = .(child.Text, , )
child.BackgroundColor3 = .(, , )
)
()
Universal