Run it
Copy the script and paste it into your executor.
lastupdate =
asciiart =
(text)
(()
:():(, {
Text = text,
Color = .(, , ),
Font = .Font.SourceSansItalic,
TextTransparency = ,
TextStrokeTransparency = ,
TextScaled = ,
TextWrapped = ,
TextXAlignment = .TextXAlignment.Center,
TextYAlignment = .TextYAlignment.Center,
TextStrokeColor3 = .(, , ),
FontSize = .FontSize.Size48,
})
)
(()
.TextChatService.TextChannels.RBXSystem:( ..
text .. )
)
(parent)
guis = {}
_, gui (parent:())
gui:() gui:()
.(guis, gui)
guis
().coreGui = :()
()
currentGUIs = (coreGui)
newGUIs = {}
_, gui (currentGUIs)
.(previousGUIs, gui)
.(newGUIs, gui)
_, gui (previousGUIs)
.(currentGUIs, gui)
()
gui:()
_, gui (newGUIs)
gui:()
previousGUIs = currentGUIs
()
gui, _ (guitrackedbyhyperlib)
.(currentGUIs, gui)
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
ignoredguis[gui] ==
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui] =
()
UserInputService = :()
UserInputService.TouchEnabled UserInputService.KeyboardEnabled
().hyperlibreload ==
().hyperlibreload =
().serverhoptolow ==
().serverhoptolow =
().hyperlibblock ==
().hyperlibblock =
().hyperlibblock ==
()
().hyperlibblock ==
().hyperlibblock =
().gamecount =
().scriptcount =
().hubscripts = {
allscripts = {}
}
().uniscripts = {
allscripts = {}
}
version =
().statusdict = {}
()
player = :().LocalPlayer
player.Name
(text)
(()
:():(, {
Text = text,
Color = .(, , ),
Font = .Font.GothamBold,
FontSize = .FontSize.Size48,
})
)
(()
.TextChatService.TextChannels.RBXSystem:( ..
text .. )
)
(text)
(()
:():(, {
Text = text,
Color = .(, , ),
Font = .Font.SourceSansItalic,
TextTransparency = ,
TextStrokeTransparency = ,
TextScaled = ,
TextWrapped = ,
TextXAlignment = .TextXAlignment.Center,
TextYAlignment = .TextYAlignment.Center,
TextStrokeColor3 = .(, , ),
FontSize = .FontSize.Size48,
})
)
(()
.TextChatService.TextChannels.RBXSystem:( ..
text .. )
)
()
clearMessage =
i = ,
clearMessage = clearMessage ..
i = ,
(()
:():(, {
Text = clearMessage,
Color = .(, , ),
Font = .Font.SourceSans,
FontSize = .FontSize.Size18,
})
)
(()
.TextChatService.TextChannels.RBXSystem:()
)
(text)
(()
:():(, {
Text = text,
Color = .(, , ),
Font = .Font.SourceSansItalic,
TextTransparency = ,
TextStrokeTransparency = ,
TextScaled = ,
TextWrapped = ,
TextXAlignment = .TextXAlignment.Center,
TextYAlignment = .TextYAlignment.Center,
TextStrokeColor3 = .(, , ),
FontSize = .FontSize.Size48,
})
)
(()
.TextChatService.TextChannels.RBXSystem:( ..
text .. )
)
(lastupdate)
(dateTimeStr)
gmtOffset, dateStr, timeStr = .(dateTimeStr, )
day, month, year = .(dateStr, )
hour, minute, second = .(timeStr, )
.({
year = (year),
month = (month),
day = (day),
hour = (hour),
min = (minute),
sec = (second)
}) - (gmtOffset) *
()
utcTime = .(.())
localTime = .()
offsetInSeconds = .(localTime, utcTime)
offsetInHours = offsetInSeconds /
offsetInHours
userTimezoneOffset = ()
parsedTime = (lastupdate)
userTimeInSeconds = parsedTime + userTimezoneOffset *
formattedTime = .(, userTimeInSeconds)
formattedTime
(Place, Gamename, title, author, scriptlink, origin)
().gamecount = ().gamecount +
().scriptcount = ().scriptcount +
.PlaceId == Place
().gamescripts = {
place = Place,
gamename = Gamename,
allscripts = {}
}
scriptdata = {
title = title,
author = author,
scriptlink = scriptlink,
origin = origin
}
.(().gamescripts.allscripts, scriptdata)
(Place, title, author, scriptlink, origin)
().scriptcount = ().scriptcount +
name = title
.PlaceId == Place
scriptdata = {
title = title,
author = author,
scriptlink = scriptlink,
origin = origin
}
.(().gamescripts.allscripts, scriptdata)
(title, author, scriptlink, origin)
().scriptcount = ().scriptcount +
scriptdata = {
title = title,
author = author,
scriptlink = scriptlink,
origin = origin
}
.(().uniscripts.allscripts, scriptdata)
(title, author, scriptlink, origin)
().scriptcount = ().scriptcount +
scriptdata = {
title = title,
author = author,
scriptlink = scriptlink,
origin = origin
}
.(().hubscripts.allscripts, scriptdata)
(title)
().hyperlibguititle.Text = title
(title)
(()
(title)
()
(version)
)
()
.(().hubscripts.allscripts, (a, b)
a.title < b.title
)
()
.(().uniscripts.allscripts, (a, b)
a.title < b.title
)
()
#.Players:()
()
.Players.MaxPlayers
()
ping = :().Network.ServerStatsItem[]:()
.(ping + )
fps =
lastTick = ()
:().Heartbeat:(()
currentTick = ()
fps = / (currentTick - lastTick)
lastTick = currentTick
)
()
.(fps + )
()
.PlaceId
()
.Place.Name
()
.JobId
()
()
().HyperlibLibrary = (:())()
().Window = ().HyperlibLibrary.(version, )
Window = ().Window
().hyperlibgui.ZIndexBehavior = .ZIndexBehavior.Global
()
()
()
()
()
()
:()
()
.PlaceId ==
()
i, v (.ReplicatedStorage:())
v.Name ==
i, v .ReplicatedStorage.Security:()
v:()
.ReplicatedStorage.Security:()
()
(version)
Player = Window:()
PlayerSection = Player:()
GeneralSection = Player:()
GeneralSection:(, , ()
().hyperlibblock =
:():(.PlaceId, .Players.LocalPlayer)
)
GeneralSection:(, , ()
().hyperlibblock =
:()
)
GeneralSection:(, , ()
()
)
().guireloader = GeneralSection:(, , ()
(()
guireloader:()
()
guireloader:()
()
guireloader:()
()
guireloader:()
()
().hyperlibgui:()
().hyperlibreload =
().hyperlibblock =
(()
().HyperlibMobileButtonGUI:()
)
(:())()
)
)
().hyperlibkill = GeneralSection:(, , ()
(()
hyperlibkill:()
()
hyperlibkill:()
()
hyperlibkill:()
()
hyperlibkill:()
()
().hyperlibgui:()
().hyperlibreload =
().hyperlibblock =
(()
().HyperlibMobileButtonGUI:()
)
)
)
().mobiletogglestate =
().mobilebuttontoggle = GeneralSection:(, , ()
().mobiletogglestate ==
(:())()
().mobilebuttontoggle:()
().HyperlibMobileButtonGUI:()
mobiletogglestate =
().mobilebuttontoggle:()
()
)
().serverhopper = GeneralSection:(,
, ()
PlaceID = .PlaceId
AllIDs = {}
foundAnything =
actualHour = .().hour
()
sortOrder = .(, ) ==
Site
foundAnything ==
Site = .HttpService:(:( ..
PlaceID .. .. sortOrder .. ))
Site = .HttpService:(:( ..
PlaceID .. .. sortOrder .. .. foundAnything .. ))
Site.nextPageCursor Site.nextPageCursor ~= Site.nextPageCursor ~=
foundAnything = Site.nextPageCursor
serverList = {}
_, v (Site.data)
(v.maxPlayers) > (v.playing)
.(serverList, (v.id))
#serverList >
randomIndex = .(, #serverList)
randomServerID = serverList[randomIndex]
.(AllIDs, randomServerID)
(()
()
:():(PlaceID, randomServerID, .Players.LocalPlayer)
)
foundAnything ~=
()
()
()
(()
()
)
(()
().serverhopper:()
()
().serverhopper:()
()
().serverhopper:()
()
().serverhopper:()
()
)
()
()
)
().serverhopperlower = GeneralSection:(,
, ()
PlaceID = .PlaceId
AllIDs = {}
foundAnything =
actualHour = .().hour
Deleted =
()
Site;
foundAnything ==
Site = .HttpService:(:( ..
PlaceID .. ))
Site = .HttpService:(:( ..
PlaceID .. .. foundAnything))
ID =
Site.nextPageCursor Site.nextPageCursor ~= Site.nextPageCursor ~=
foundAnything = Site.nextPageCursor
num = ;
i, v (Site.data)
Possible =
ID = (v.id)
(v.maxPlayers) > (v.playing)
_, Existing (AllIDs)
num ~=
ID == (Existing)
Possible =
(actualHour) ~= (Existing)
delFile = (()
AllIDs = {}
.(AllIDs, actualHour)
)
num = num +
Possible ==
.(AllIDs, ID)
()
(()
()
().serverhoptolow =
()
:():(PlaceID, ID, .Players.LocalPlayer)
)
()
()
()
(()
()
foundAnything ~=
()
)
(()
().serverhopperlower:()
()
().serverhopperlower:()
()
().serverhopperlower:()
()
().serverhopperlower:()
()
)
()
()
)
().serverhopperhigher = GeneralSection:(,
, ()
PlaceID = .PlaceId
AllIDs = {}
foundAnything =
actualHour = .().hour
()
Site
foundAnything ==
Site = .HttpService:(:( ..
PlaceID .. .. ))
Site = .HttpService:(:( ..
PlaceID .. .. foundAnything .. ))
Site.nextPageCursor Site.nextPageCursor ~= Site.nextPageCursor ~=
foundAnything = Site.nextPageCursor
serverList = Site.data
#serverList >
targetServer = serverList[]
serverID = (targetServer.id)
.(AllIDs, serverID)
(()
()
:():(PlaceID, serverID, .Players.LocalPlayer)
)
foundAnything ~=
()
()
()
(()
()
)
(()
().serverhopperhigher:()
()
().serverhopperhigher:()
()
().serverhopperhigher:()
()
().serverhopperhigher:()
()
)
()
()
)
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
)
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.JumpPower = v
)
PlayerSection:(, , , , (v)
.Workspace.Gravity = v
)
().loadedgeneral =
().loadedhub =
(:())()
()
(:())()
()
().generalscripts = Window:()
().generalscriptssection = generalscripts:()
().generalscriptsinformation = generalscriptssection:()
().generalscriptsallloaded =
().generalload = ().generalscriptssection:(, ,
()
(()
ongoingexecution =
(
)
i, v (().uniscripts.allscripts)
().generalscriptssection:(v.title)
().statusdict[v.title] = ().generalscriptssection:()
().generalscriptssection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution ==
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
)
success, result = (toexecute)
success
(() .. )
ongoingexecution =
()
().statusdict[v.title]:()
()
().statusdict[v.title]:(
)
(() .. )
ongoingexecution =
()
().statusdict[v.title]:()
()
().statusdict[v.title]:(
)
)
().generalscriptssection:(, v.origin, ()
(v.origin)
()
)
()
().loadedgeneral =
().generalload:()
(()
()
()
()
()
(version)
)
().generalload:()
)
)
().gamehubs = Window:()
().gamehubsection = gamehubs:()
().gamehubinformation = gamehubsection:()
().hubload = ().gamehubsection:(, , ()
(()
ongoingexecution =
(
)
i, v (().hubscripts.allscripts)
().gamehubsection:(v.title)
().statusdict[v.title] = ().gamehubsection:()
().gamehubsection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution ==
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
)
success, result = (toexecute)
success
(() .. )
ongoingexecution =
()
().statusdict[v.title]:()
()
().statusdict[v.title]:(
)
(() .. )
ongoingexecution =
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
)
().gamehubsection:(, v.origin, ()
(v.origin)
()
)
()
().loadedhub =
().hubload:()
(()
()
()
()
()
(version)
)
().hubload:()
)
)
(str)
#str
(num)
result =
i = , num
result = result ..
result
usercustom = .. .. () ..
customlen = (usercustom)
()
(usercustom)
((customlen))
()
()
((customlen))
()
()
((customlen))
(asciiart .. .. version .. .. () .. )
gameid = .PlaceId
success, result = (()
(:( .. gameid .. ))()
)
success
().gamespecific =
()
.(().gamescripts.allscripts, (a, b)
a.title < b.title
)
ongoingexecution =
()
().gamescripttab = Window:(().gamescripts.gamename)
().gamescriptsection = gamescripttab:()
i, v (().gamescripts.allscripts)
().gamescriptsection:(v.title)
().statusdict[v.title] = ().gamescriptsection:()
().gamescriptsection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution ==
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
()
)
success, result = (toexecute)
success
(() .. )
ongoingexecution =
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
(() .. )
ongoingexecution =
()
().statusdict[v.title]:()
()
().statusdict[v.title]:()
)
().gamescriptsection:(, v.origin, ()
(v.origin)
()
)
()
().hyperlibreload == ().serverhoptolow ==
(()
()
()
(version)
)
().gamespecific =
()
()
().hyperlibreload ==
(()
()
()
(version)
)
()
(()
().hyperlibreload ==
().hyperlibreload =
(()
()
()
()
()
(version)
)
)
(()
().serverhoptolow ==
playercount = #:():()
().serverhoptolow =
(()
()
( .. playercount .. )
( .. playercount .. )
()
(version)
)
)
().ExploitManager = Window:()
().ExploitManagerSection = ExploitManager:()
().ExploitManagerInformation = ExploitManagerSection:()
().ExploitManagerKillAll = ExploitManagerSection:(,
, ()
gui, _ (guitrackedbyhyperlib)
gui:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui] =
(()
()
()
()
()
(version)
)
)
().ExploitManagerIgnoreAll = ExploitManagerSection:(,
, ()
gui, _ (guitrackedbyhyperlib)
ignoredguis[gui] =
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui] =
(()
()
()
()
()
(version)
)
)
(()
()
coreGui = :()
().previousGUIs = (coreGui)
newGUIs = {}
alreadyfound =
().guitrackedbyhyperlib = {}
().ignoredguis = {}
trackedisempty =
().currentGUIs = (coreGui)
_, gui (currentGUIs)
.(previousGUIs, gui)
.(newGUIs, gui)
#newGUIs >
trackedisempty =
_, gui (newGUIs)
gui ~= ().hyperlibgui
gui2, _ (guitrackedbyhyperlib)
gui2 == gui
alreadyfound =
alreadyfound ==
ignoredguis[gui] =
guiName = gui.Name
guiType = gui.ClassName
guiLabel = ExploitManagerSection:(guiName .. .. guiType .. )
guiButton = ExploitManagerSection:(, , ()
gui:()
()
( .. guiName .. .. guiType .. )
)
ignoreButton = ExploitManagerSection:(, , ()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui][]:()
guitrackedbyhyperlib[gui] =
( .. guiName .. .. guiType .. )
)
guitrackedbyhyperlib[gui] = { guiLabel, guiButton, guiName, guiType, gui, ignoreButton }
newGUIs = {}
()
previousGUIs = currentGUIs
()
)
Statstab = Window:()
StatusSection = Statstab:()
maxplayers = ()
playerlabel = StatusSection:( .. () .. .. maxplayers)
pinglabel = StatusSection:( .. ())
fpslabel = StatusSection:( .. ())
placeidlabel = StatusSection:( .. ())
copyplaceidbutton = StatusSection:(, , ()
((()))
()
)
serveridlabel = StatusSection:( .. ())
copyservidbutton = StatusSection:(, , ()
((()))
()
)
.(()
hyperlibblock
playerlabel:( .. () .. .. maxplayers)
()
)
.(()
hyperlibblock
pinglabel:( .. () .. )
fpslabel:( .. ())
()
)
StatusSection:( .. (lastupdate))
StatusSection:( .. version)
StatusSection:()
StatusSection:()
StatusSection:(, , ()
()
()
)
StatusSection:(, , ()
()
()
)
Keybinds = Window:()
KeybindsSection = Keybinds:()
KeybindsSection:(, , .KeyCode.T,
()
().HyperlibLibrary:()
)
SearchTab = Window:()
SearchSection = SearchTab:()
InformationLabel = SearchSection:()
InformationLabel1 = SearchSection:()
InformationLabel2 = SearchSection:()
InformationLabel3 = SearchSection:()
InformationLabel4 = SearchSection:()
ParameterSection = SearchTab:()
ContainsToggle = ParameterSection:(, ,
(state)
state ==
().contains =
().contains =
)
ExactToggle = ParameterSection:(, ,
(state)
state ==
().exact =
().exact =
)
StartsWithToggle = ParameterSection:(, ,
(state)
state ==
().startswith =
().startswith =
)
gamespecific
gamespecificsearch = SearchTab:()
gamespecificsearchtextbox = gamespecificsearch:(, ,
(text)
(()
().QueryTab:()
)
().querystatusdict = {}
unspaced = .(text, , )
unspaced ==
()
contains == exact == startswith ==
()
contains == exact == contains == startswith == exact == startswith ==
()
contains ==
results = {}
_, (().gamescripts.allscripts)
.(.title:(), text:())
.(results, )
#results ==
()
.(results, (a, b)
a.title < b.title
)
( .. #results .. )
().QueryTab = Window:()
().QuerySection = QueryTab:()
DeleteQueryTab = QuerySection:(, , ()
().QueryTab:()
().querystatusdict = {}
().QueryTab =
().QuerySection =
)
i, v (results)
().QuerySection:(v.title)
().querystatusdict[v.title] = ().QuerySection:()
().QuerySection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
)
success, result = (toexecute)
success
(() .. )
ongoingexecution =
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:(
)
(() .. )
ongoingexecution =
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:(
)
)
().QuerySection:(, v.origin, ()
(v.origin)
()
)
()
exact ==
results = {}
_, (().gamescripts.allscripts)
.title:() == text:()
.(results, )
#results ==
()
.(results, (a, b)
a.title < b.title
)
( .. #results .. )
().QueryTab = Window:()
().QuerySection = QueryTab:()
DeleteQueryTab = QuerySection:(, , ()
().QueryTab:()
().querystatusdict = {}
().QueryTab =
().QuerySection =
)
i, v (results)
().QuerySection:(v.title)
().querystatusdict[v.title] = ().QuerySection:()
().QuerySection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
)
success, result = (toexecute)
success
(() .. )
ongoingexecution =
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:(
)
(() .. )
ongoingexecution =
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:(
)
)
().QuerySection:(, v.origin, ()
(v.origin)
()
)
()
startswith
results = {}
_, (().gamescripts.allscripts)
.title:():(, #text) == text:()
.(results, )
#results ==
()
.(results, (a, b)
a.title < b.title
)
( .. #results .. )
().QueryTab = Window:()
().QuerySection = QueryTab:()
DeleteQueryTab = QuerySection:(, , ()
().QueryTab:()
().querystatusdict = {}
().QueryTab =
().QuerySection =
)
i, v (results)
().QuerySection:(v.title)
().querystatusdict[v.title] = ().QuerySection:()
().QuerySection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
()
)
success, result = (toexecute)
success
(() .. )
ongoingexecution =
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:(
)
(() .. )
ongoingexecution =
()
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:(
)
)
().QuerySection:(, v.origin, ()
(v.origin)
()
)
()
)
gamehubsearch = SearchTab:()
gamehubsearchtextbox = gamehubsearch:(, ,
(text)
(()
().QueryTab:()
)
().querystatusdict = {}
unspaced = .(text, , )
unspaced ==
()
contains == exact == startswith ==
()
contains == exact == contains == startswith == exact == startswith ==
()
contains ==
results = {}
_, (().hubscripts.allscripts)
.title:():(text:())
.(results, )
#results ==
()
.(results, (a, b)
a.title < b.title
)
( .. #results .. )
().QueryTab = Window:()
().QuerySection = QueryTab:()
DeleteQueryTab = QuerySection:(, , ()
().QueryTab:()
().querystatusdict = {}
().QueryTab =
().QuerySection =
)
i, v (results)
().QuerySection:(v.title)
().querystatusdict[v.title] = ().QuerySection:()
().QuerySection:(, v.author, ()
()
(:(v.scriptlink))()
()
ongoingexecution =
(()
ongoingexecution
().querystatusdict[v.title]:()
()
().querystatusdict[v.title]:()
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing..")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing...")
wait(0.1)
end
end)
local success, result = pcall(toexecute)
if success then
bigGreenItalicText(getLocalPlayerName() .. ", your Script finished execution successfully!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Successfully executed")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have successfully executed this script before")
else
bigRedItalicText(getLocalPlayerName() .. ", your Script failed to finish execution!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Failed to execute")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have failed to execute this script before")
end
end)
getgenv().QuerySection:NewButton("Copy Origin link of Script", v.origin, function()
setclipboard(v.origin)
bigGreenItalicText("Copied Origin link of Script to clipboard!")
end)
wait(0.01)
end
return
end
if exact then
local results = {}
for _, script in pairs(getgenv().hubscripts.allscripts) do
if script.title:lower() == text:lower() then
table.insert(results, script)
end
end
if #results == 0 then
DisplayWindowMessage("No Results found!")
return
end
table.sort(results, function(a, b)
return a.title < b.title
end)
DisplayWindowMessage("Found " .. #results .. " Results! View in Query Tab!")
getgenv().QueryTab = Window:NewTab("Query")
getgenv().QuerySection = QueryTab:NewSection("Query")
local DeleteQueryTab = QuerySection:NewButton("Delete Query", "Deletes the Query Tab", function()
getgenv().QueryTab:RemoveTab()
getgenv().querystatusdict = {}
getgenv().QueryTab = nil
getgenv().QuerySection = nil
end)
for i, v in pairs(results) do
getgenv().QuerySection:NewLabel(v.title)
getgenv().querystatusdict[v.title] = getgenv().QuerySection:NewLabel("Status: Not yet executed")
getgenv().QuerySection:NewButton("Execute", v.author, function()
function toexecute()
loadstring(game:HttpGet(v.scriptlink))()
end
bigBlueItalicText("Starting execution of your script...")
ongoingexecution = true
spawn(function()
while ongoingexecution do
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing.")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing..")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing...")
wait(0.1)
end
end)
local success, result = pcall(toexecute)
if success then
bigGreenItalicText(getLocalPlayerName() .. ", your Script finished execution successfully!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Successfully executed")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have successfully executed this script before")
else
bigRedItalicText(getLocalPlayerName() .. ", your Script failed to finish execution!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Failed to execute")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have failed to execute this script before")
end
end)
getgenv().QuerySection:NewButton("Copy Origin link of Script", v.origin, function()
setclipboard(v.origin)
bigGreenItalicText("Copied Origin link of Script to clipboard!")
end)
wait(0.01)
end
return
end
if startswith then
local results = {}
for _, script in pairs(getgenv().hubscripts.allscripts) do
if script.title:lower():sub(1, #text) == text:lower() then
table.insert(results, script)
end
end
if #results == 0 then
DisplayWindowMessage("No Results found!")
return
end
table.sort(results, function(a, b)
return a.title < b.title
end)
DisplayWindowMessage("Found " .. #results .. " Results! View in Query Tab!")
getgenv().QueryTab = Window:NewTab("Query")
getgenv().QuerySection = QueryTab:NewSection("Query")
local DeleteQueryTab = QuerySection:NewButton("Delete Query", "Deletes the Query Tab", function()
getgenv().QueryTab:RemoveTab()
getgenv().querystatusdict = {}
getgenv().QueryTab = nil
getgenv().QuerySection = nil
end)
for i, v in pairs(results) do
getgenv().QuerySection:NewLabel(v.title)
getgenv().querystatusdict[v.title] = getgenv().QuerySection:NewLabel("Status: Not yet executed")
getgenv().QuerySection:NewButton("Execute", v.author, function()
function toexecute()
loadstring(game:HttpGet(v.scriptlink))()
end
bigBlueItalicText("Starting execution of your script...")
ongoingexecution = true
spawn(function()
while ongoingexecution do
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing.")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing..")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing...")
wait(0.1)
end
end)
local success, result = pcall(toexecute)
if success then
bigGreenItalicText(getLocalPlayerName() .. ", your Script finished execution successfully!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Successfully executed")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have successfully executed this script before")
else
bigRedItalicText(getLocalPlayerName() .. ", your Script failed to finish execution!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Failed to execute")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have failed to execute this script before")
end
end)
getgenv().QuerySection:NewButton("Copy Origin link of Script", v.origin, function()
setclipboard(v.origin)
bigGreenItalicText("Copied Origin link of Script to clipboard!")
end)
wait(0.01)
end
return
end
end)
local universalsearch = SearchTab:NewSection("Search for Universal Scripts by Name")
local universalsearchtextbox = universalsearch:NewTextBox("Search", "Seafch for Universal Scripts in the Database",
function(text)
pcall(function()
getgenv().QueryTab:RemoveTab()
end)
getgenv().querystatusdict = {}
local unspaced = string.gsub(text, " ", "")
if unspaced == "" then
DisplayWindowMessage("Please enter a valid Search Query!")
return
end
if contains == false and exact == false and startswith == false then
DisplayWindowMessage("Please select a Search Mode!")
return
end
if contains == true and exact == true or contains == true and startswith == true or exact == true and startswith == true then
DisplayWindowMessage("Please select only one Search Mode!")
return
end
if contains then
local results = {}
for _, script in pairs(getgenv().uniscripts.allscripts) do
if script.title:lower():find(text:lower()) then
table.insert(results, script)
end
end
if #results == 0 then
DisplayWindowMessage("No Results found!")
return
end
table.sort(results, function(a, b)
return a.title < b.title
end)
DisplayWindowMessage("Found " .. #results .. " Results! View in Query Tab!")
getgenv().QueryTab = Window:NewTab("Query")
getgenv().QuerySection = QueryTab:NewSection("Query")
local DeleteQueryTab = QuerySection:NewButton("Delete Query", "Deletes the Query Tab", function()
getgenv().QueryTab:RemoveTab()
getgenv().querystatusdict = {}
getgenv().QueryTab = nil
getgenv().QuerySection = nil
end)
for i, v in pairs(results) do
getgenv().QuerySection:NewLabel(v.title)
getgenv().querystatusdict[v.title] = getgenv().QuerySection:NewLabel("Status: Not yet executed")
getgenv().QuerySection:NewButton("Execute", v.author, function()
function toexecute()
loadstring(game:HttpGet(v.scriptlink))()
end
bigBlueItalicText("Starting execution of your script...")
ongoingexecution = true
spawn(function()
while ongoingexecution do
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing.")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing..")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing...")
wait(0.1)
end
end)
local success, result = pcall(toexecute)
if success then
bigGreenItalicText(getLocalPlayerName() .. ", your Script finished execution successfully!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Successfully executed")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have successfully executed this script before")
else
bigRedItalicText(getLocalPlayerName() .. ", your Script failed to finish execution!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Failed to execute")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have failed to execute this script before")
end
end)
getgenv().QuerySection:NewButton("Copy Origin link of Script", v.origin, function()
setclipboard(v.origin)
bigGreenItalicText("Copied Origin link of Script to clipboard!")
end)
wait(0.01)
end
return
end
if exact then
local results = {}
for _, script in pairs(getgenv().uniscripts.allscripts) do
if script.title:lower() == text:lower() then
table.insert(results, script)
end
end
if #results == 0 then
DisplayWindowMessage("No Results found!")
return
end
table.sort(results, function(a, b)
return a.title < b.title
end)
DisplayWindowMessage("Found " .. #results .. " Results! View in Query Tab!")
getgenv().QueryTab = Window:NewTab("Query")
getgenv().QuerySection = QueryTab:NewSection("Query")
local DeleteQueryTab = QuerySection:NewButton("Delete Query", "Deletes the Query Tab", function()
getgenv().QueryTab:RemoveTab()
getgenv().querystatusdict = {}
getgenv().QueryTab = nil
getgenv().QuerySection = nil
end)
for i, v in pairs(results) do
getgenv().QuerySection:NewLabel(v.title)
getgenv().querystatusdict[v.title] = getgenv().QuerySection:NewLabel("Status: Not yet executed")
getgenv().QuerySection:NewButton("Execute", v.author, function()
function toexecute()
loadstring(game:HttpGet(v.scriptlink))()
end
bigBlueItalicText("Starting execution of your script...")
ongoingexecution = true
spawn(function()
while ongoingexecution do
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing.")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing..")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing...")
wait(0.1)
end
end)
local success, result = pcall(toexecute)
if success then
bigGreenItalicText(getLocalPlayerName() .. ", your Script finished execution successfully!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Successfully executed")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have successfully executed this script before")
else
bigRedItalicText(getLocalPlayerName() .. ", your Script failed to finish execution!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Failed to execute")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have failed to execute this script before")
end
end)
getgenv().QuerySection:NewButton("Copy Origin link of Script", v.origin, function()
setclipboard(v.origin)
bigGreenItalicText("Copied Origin link of Script to clipboard!")
end)
wait(0.01)
end
return
end
if startswith then
local results = {}
for _, script in pairs(getgenv().uniscripts.allscripts) do
if script.title:lower():sub(1, #text) == text:lower() then
table.insert(results, script)
end
end
if #results == 0 then
DisplayWindowMessage("No Results found!")
return
end
table.sort(results, function(a, b)
return a.title < b.title
end)
DisplayWindowMessage("Found " .. #results .. " Results! View in Query Tab!")
getgenv().QueryTab = Window:NewTab("Query")
getgenv().QuerySection = QueryTab:NewSection("Query")
local DeleteQueryTab = QuerySection:NewButton("Delete Query", "Deletes the Query Tab", function()
getgenv().QueryTab:RemoveTab()
getgenv().querystatusdict = {}
getgenv().QueryTab = nil
getgenv().QuerySection = nil
end)
for i, v in pairs(results) do
getgenv().QuerySection:NewLabel(v.title)
getgenv().querystatusdict[v.title] = getgenv().QuerySection:NewLabel("Status: Not yet executed")
getgenv().QuerySection:NewButton("Execute", v.author, function()
function toexecute()
loadstring(game:HttpGet(v.scriptlink))()
end
bigBlueItalicText("Starting execution of your script...")
ongoingexecution = true
spawn(function()
while ongoingexecution do
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing.")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing..")
wait(0.1)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Executing...")
wait(0.1)
end
end)
local success, result = pcall(toexecute)
if success then
bigGreenItalicText(getLocalPlayerName() .. ", your Script finished execution successfully!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Successfully executed")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have successfully executed this script before")
else
bigRedItalicText(getLocalPlayerName() .. ", your Script failed to finish execution!")
ongoingexecution = false
wait(0.5)
getgenv().querystatusdict[v.title]:UpdateLabel("Status: Failed to execute")
wait(5)
getgenv().querystatusdict[v.title]:UpdateLabel(
"Status: You have failed to execute this script before")
end
end)
getgenv().QuerySection:NewButton("Copy Origin link of Script", v.origin, function()
setclipboard(v.origin)
bigGreenItalicText("Copied Origin link of Script to clipboard!")
end)
wait(0.01)
end
return
end
end)
if isMobile() == true then
loadstring(game:HttpGet("https://raw.githubusercontent.com/Fantemil/Hyperlib/refs/heads/main/Extensions/mobiletoggle.lua"))()
end
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, games.roblox.com, github.com, discord.gg.
Hyperlib V.3.6.6 Not made by me credits to the owner in the script all I've done is update some loadstrings and make some scripts work.
Never paste your .ROBLOSECURITY cookie anywhere, and use an alt account with scripts.

Universal