Run it
Copy the script and paste it into your executor.
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local camera = workspace.CurrentCamera
local runService = game:GetService("RunService")
-- Function to create a Drawing text
()
text = .()
text.Size =
text.Outline =
text.Center =
text.Visible =
text
playerText = {}
(frequency)
r = .(.(frequency + ) * + )
g = .(.(frequency + ) * + )
b = .(.(frequency + ) * + )
.(r, g, b)
()
time = ()
_, player (players:())
player ~= localPlayer player.Character player.Character:()
rootPart = player.Character.HumanoidRootPart
head = player.Character:()
head
screenPos, onScreen = camera:(head.Position + .(, , ))
onScreen
distance = (localPlayer.Character.HumanoidRootPart.Position - rootPart.Position).magnitude
text = playerText[player]
text
text = ()
playerText[player] = text
text.Position = .(screenPos.X, screenPos.Y)
text.Text = player.Name .. .. .(distance) ..
text.Color = (time + player.UserId)
text.Visible =
playerText[player]
playerText[player].Visible =
playerText[player]
playerText[player].Visible =
runService.RenderStepped:(updateTexts)
players.PlayerRemoving:((player)
playerText[player]
playerText[player]:()
playerText[player] =
)
Universal