Run it
Copy the script and paste it into your executor.
local UIS = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character player.CharacterAdded:()
humanoidRootPart = character:()
humanoid = character:()
camera = .CurrentCamera
dashCooldown =
slidingActive =
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoidRootPart = character:()
humanoid = character:()
)
()
humanoidRootPart dashCooldown
dashCooldown =
dashSpeed =
direction = camera.CFrame.LookVector
humanoid.PlatformStand =
humanoidRootPart.Velocity = direction * dashSpeed
.()
humanoid.PlatformStand =
.()
dashCooldown =
()
humanoidRootPart
launchPower =
humanoidRootPart.Velocity = .(, launchPower, )
()
humanoidRootPart
slamPower =
humanoidRootPart.Velocity = .(, -slamPower, )
()
humanoidRootPart slidingActive
slidingActive =
originalSpeed = humanoid.WalkSpeed
humanoid.WalkSpeed = originalSpeed *
()
slidingActive
slidingActive =
humanoid.WalkSpeed =
()
UIS.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.E
()
input.KeyCode == .KeyCode.F
()
input.KeyCode == .KeyCode.C
()
input.KeyCode == .KeyCode.LeftControl input.KeyCode == .KeyCode.RightControl
()
)
UIS.InputEnded:((input, gameProcessed)
input.KeyCode == .KeyCode.LeftControl input.KeyCode == .KeyCode.RightControl
()
)
()
()Pc only controls use somthing like tdt executor its ud and no keys E = Dash | F = Launch Up | C = Slam Down | Ctrl = Slide (2x speed)")