Run it
Copy the script and paste it into your executor.
plr = .Players.LocalPlayer
uis = :()
run = :()
ws = :()
splashGui = .()
splashGui.Name =
splashGui.Parent = (gethui ()) plr:()
splashFrame = .()
splashFrame.Size = .(, , , )
splashFrame.BackgroundColor3 = .(, , )
splashFrame.Parent = splashGui
textLabel = .()
textLabel.Size = .(, , , )
textLabel.Text =
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Font = .Font.GothamBold
textLabel.BackgroundTransparency =
textLabel.Parent = splashFrame
timerLabel = .()
timerLabel.Size = .(, , , )
timerLabel.Position = .(, -, , )
timerLabel.Text =
timerLabel.TextColor3 = .(, , )
timerLabel.TextScaled =
timerLabel.Font = .Font.GothamBold
timerLabel.BackgroundTransparency =
timerLabel.Parent = splashFrame
start = ()
() - start <
elapsed = () - start
t = elapsed /
r = .(t * .pi * ) * +
g = .((t * .pi * ) + ) * +
b = .((t * .pi * ) + ) * +
splashFrame.BackgroundColor3 = .(r, g, b)
timerLabel.Text = (.( - elapsed) + )
()
splashGui:()
mainGui = .()
mainGui.Name =
mainGui.Parent = (gethui ()) plr:()
(frame)
drag =
dragStart
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
drag =
dragStart = input.Position
)
frame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
drag =
)
uis.InputChanged:((input)
drag input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
frame.Position = .(frame.Position.X.Scale, frame.Position.X.Offset + delta.X, frame.Position.Y.Scale, frame.Position.Y.Offset + delta.Y)
)
(title, x, y, width, height)
window = .()
window.Size = .(, width, , height)
window.Position = .(, x, , y)
window.BackgroundColor3 = .(, , )
window.BackgroundTransparency =
window.BorderSizePixel =
window.Parent = mainGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = window
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BorderSizePixel =
titleBar.Parent = window
titleCorner = .()
titleCorner.CornerRadius = .(, )
titleCorner.Parent = titleBar
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.Text = title
titleLabel.TextColor3 = .(, , )
titleLabel.Font = .Font.GothamBold
titleLabel.TextSize =
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.BackgroundTransparency =
titleLabel.Parent = titleBar
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Font = .Font.GothamBold
closeBtn.TextSize =
closeBtn.Parent = titleBar
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeBtn
content = .()
content.Size = .(, -, , -)
content.Position = .(, , , )
content.BackgroundTransparency =
content.Parent = window
(titleBar)
window, content, closeBtn
antiWin, antiContent, antiClose = (, , , , )
antiFeatures = {
{name = , enabled = , callback = },
{name = , enabled = , callback = },
{name = , enabled = , callback = },
{name = , enabled = , callback = }
}
afkThread =
flingThread =
exitThread =
crashEnabled =
()
idleTime =
antiFeatures[].enabled run.Stepped:()
char = plr.Character
char char:()
vel = char.HumanoidRootPart.Velocity
vel.Magnitude <
idleTime = idleTime +
idleTime >=
rand = .(, )
offset = .(.(.(rand)), , .(.(rand))) *
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame + offset
idleTime =
idleTime =
()
()
lastVel = .()
antiFeatures[].enabled run.RenderStepped:()
char = plr.Character
char char:()
vel = char.HumanoidRootPart.Velocity
vel.Magnitude > (vel - lastVel).Magnitude >
char.HumanoidRootPart.Velocity = lastVel *
lastVel = vel
()
()
antiFeatures[].enabled ()
mainGui.Parent
mainGui.Parent = (gethui ()) plr:()
antiWin.Parent antiWin.Parent = mainGui
smlaWin.Parent smlaWin.Parent = mainGui
()
antiFeatures[].enabled
afkThread .(afkThread) ==
afkThread = .(antiAFK)
.(afkThread)
afkThread
afkThread = .(antiAFK)
.(afkThread)
antiFeatures[].enabled
flingThread .(flingThread) ==
flingThread = .(antiFling)
.(flingThread)
flingThread
flingThread = .(antiFling)
.(flingThread)
antiFeatures[].enabled
exitThread .(exitThread) ==
exitThread = .(antiExit)
.(exitThread)
exitThread
exitThread = .(antiExit)
.(exitThread)
y =
i, feat (antiFeatures)
btnFrame = .()
btnFrame.Size = .(, , , )
btnFrame.Position = .(, , , y)
btnFrame.BackgroundTransparency =
btnFrame.Parent = antiContent
label = .()
label.Size = .(, , , )
label.Text = feat.name
label.TextColor3 = .(, , )
label.TextXAlignment = .TextXAlignment.Left
label.Font = .Font.Gotham
label.TextSize =
label.BackgroundTransparency =
label.Parent = btnFrame
toggle = .()
toggle.Size = .(, , , )
toggle.Position = .(, -, , )
toggle.Text =
toggle.TextColor3 = .(, , )
toggle.BackgroundColor3 = .(, , )
toggle.Font = .Font.GothamBold
toggle.TextSize =
toggle.Parent = btnFrame
state = feat.enabled
toggle.MouseButton1Click:(()
state = state
toggle.Text = state
toggle.BackgroundColor3 = state .(, , ) .(, , )
feat.enabled = state
feat.name ==
state
afkThread .(afkThread) ==
afkThread = .(antiAFK)
.(afkThread)
feat.name ==
state
flingThread .(flingThread) ==
flingThread = .(antiFling)
.(flingThread)
feat.name ==
state
exitThread .(exitThread) ==
exitThread = .(antiExit)
.(exitThread)
)
y = y +
()
antiClose.MouseButton1Click:(()
antiWin:()
antiFeatures[].enabled =
antiFeatures[].enabled =
antiFeatures[].enabled =
)
smlaWin, smlaContent, smlaClose = (, , , , )
inputBox = .()
inputBox.Size = .(, -, , )
inputBox.Position = .(, , , )
inputBox.PlaceholderText =
inputBox.Text =
inputBox.TextColor3 = .(, , )
inputBox.BackgroundColor3 = .(, , )
inputBox.Font = .Font.Gotham
inputBox.TextSize =
inputBox.Parent = smlaContent
inputCorner = .()
inputCorner.CornerRadius = .(, )
inputCorner.Parent = inputBox
trackBtn = .()
trackBtn.Size = .(, -, , )
trackBtn.Position = .(, , , )
trackBtn.Text =
trackBtn.TextColor3 = .(, , )
trackBtn.BackgroundColor3 = .(, , )
trackBtn.Font = .Font.GothamBold
trackBtn.TextSize =
trackBtn.Parent = smlaContent
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = trackBtn
resultLabel = .()
resultLabel.Size = .(, -, , )
resultLabel.Position = .(, , , )
resultLabel.Text =
resultLabel.TextColor3 = .(, , )
resultLabel.TextWrapped =
resultLabel.Font = .Font.Gotham
resultLabel.TextSize =
resultLabel.BackgroundTransparency =
resultLabel.Parent = smlaContent
trackedPlayer =
targetPattern =
leaveCount =
joinTime =
totalTime =
tracking =
()
tracking trackedPlayer
currentTime = totalTime
joinTime
currentTime = totalTime + (.() - joinTime)
resultLabel.Text = .(, trackedPlayer.Name, leaveCount, currentTime)
resultLabel.Text =
(pattern)
pattern = pattern:()
_, p (.Players:())
p.Name:():(pattern, , )
p
(pattern)
targetPattern = pattern
trackedPlayer = (pattern)
trackedPlayer
tracking =
leaveCount =
totalTime =
joinTime = .()
()
tracking =
trackedPlayer =
()
trackBtn.MouseButton1Click:(()
pattern = inputBox.Text
pattern pattern ~=
(pattern)
)
.Players.PlayerRemoving:((p)
tracking p == trackedPlayer
leaveCount = leaveCount +
joinTime
totalTime = totalTime + (.() - joinTime)
joinTime =
trackedPlayer =
()
newTarget = (targetPattern)
newTarget
trackedPlayer = newTarget
joinTime = .()
()
tracking =
()
)
.Players.PlayerAdded:((p)
tracking trackedPlayer targetPattern
p.Name:():(targetPattern, , )
trackedPlayer = p
joinTime = .()
()
)
run.RenderStepped:(()
tracking trackedPlayer joinTime
()
)
smlaClose.MouseButton1Click:(()
smlaWin:()
tracking =
trackedPlayer =
)
()Med 3mk on top

Universal