Run it
Copy the script and paste it into your executor.
-- SERVICES
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
-- PLAYER
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
hrp = char:()
flying =
noclip =
flySpeed =
walkSpeed =
humanoid.WalkSpeed = walkSpeed
bodyGyro, bodyVelocity
()
flying =
bodyGyro = .(, hrp)
bodyGyro.P =
bodyGyro.maxTorque = .(, , )
bodyGyro.cframe = hrp.CFrame
bodyVelocity = .(, hrp)
bodyVelocity.velocity = .zero
bodyVelocity.maxForce = .(, , )
RunService.RenderStepped:(()
flying
bodyGyro.cframe = .CurrentCamera.CFrame
bodyVelocity.velocity = .CurrentCamera.CFrame.LookVector * flySpeed
)
()
flying =
bodyGyro bodyGyro:()
bodyVelocity bodyVelocity:()
RunService.Stepped:(()
noclip
_, v (char:())
v:()
v.CanCollide =
)
mouse = player:()
mouse.Button1Down:(()
UserInputService:(.KeyCode.T)
hrp.CFrame = .(mouse.Hit.Position + .(,,))
)
UserInputService.InputBegan:((input, gpe)
gpe
input.KeyCode == .KeyCode.F
flying
()
()
input.KeyCode == .KeyCode.N
noclip = noclip
input.KeyCode == .KeyCode.Equals
walkSpeed +=
humanoid.WalkSpeed = walkSpeed
input.KeyCode == .KeyCode.Minus
walkSpeed -=
humanoid.WalkSpeed = walkSpeed
)Uçma noclip set speed teleport

Universal