Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
replicatedStorage = :()
LNickyz = .()
LNickyz.Name =
LNickyz.Parent = player:()
LNickyz.IgnoreGuiInset =
LNickyz.ResetOnSpawn =
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = LNickyz
titleText = .()
titleText.Size = .(, , , )
titleText.Position = .(, , -, )
titleText.BackgroundColor3 = .(, , )
titleText.BorderSizePixel =
titleText.BorderColor3 = .(, , )
titleText.Font = .Font.Code
titleText.Text =
titleText.TextColor3 = .(, , )
titleText.TextSize =
titleText.Parent = mainFrame
titleText = .()
titleText.Size = .(, , , )
titleText.Position = .(, , , )
titleText.BackgroundColor3 = .(, , )
titleText.BorderSizePixel =
titleText.BorderColor3 = .(, , )
titleText.Font = .Font.Code
titleText.Text =
titleText.TextColor3 = .(, , )
titleText.TextSize =
titleText.Parent = mainFrame
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommand
RequestCommand:()
RequestCommand:()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
f3x = .()
f3x.Size = .(, , , )
f3x.Position = .(, , , )
f3x.BackgroundColor3 = .(, , )
f3x.BorderSizePixel =
f3x.BorderColor3 = .(, , )
f3x.Font = .Font.Arial
f3x.Text =
f3x.TextColor3 = .(, , )
f3x.TextScaled =
f3x.Parent = mainFrame
f3x.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
angle =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..meshId
}
}
}
(args)
(p, texid)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = ..texid
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part)
(part,)
(part,id)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
angle += rotation * dt
cf = baseCF * .(, angle, )
(cf)
part.CFrame = cf
)
()
)
Hello

Universal