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Copy the script and paste it into your executor.
player = .Players.LocalPlayer
gui = .(, .CoreGui)
gui.Name =
main = .(, gui)
main.Size = .(,,,)
main.Position = .(,-,,-)
main.BackgroundColor3 = .(,,)
main.BorderColor3 = .(,,)
main.BorderSizePixel =
main.Active =
main.Draggable =
title = .(, main)
title.Size = .(,,,)
title.BackgroundColor3 = .(,,)
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.Code
title.TextSize =
minimize = .(, main)
minimize.Size = .(,,,)
minimize.Position = .(,-,,)
minimize.Text =
minimize.BackgroundColor3 = .(,,)
minimize.TextColor3 = .(,,)
close = .(, main)
close.Size = .(,,,)
close.Position = .(,-,,)
close.Text =
close.BackgroundColor3 = .(,,)
close.TextColor3 = .(,,)
close.MouseButton1Click:(() gui:() )
container = .(, main)
container.Size = .(,,,-)
container.Position = .(,,,)
container.BackgroundTransparency =
pagePrev = .(, main)
pagePrev.Size = .(,,,)
pagePrev.Position = .(,,,-)
pagePrev.Text =
pagePrev.BackgroundColor3 = .(,,)
pagePrev.TextColor3 = .(,,)
pagePrev.BorderColor3 = .(,,)
pageNext = .(, main)
pageNext.Size = .(,,,)
pageNext.Position = .(,-,,-)
pageNext.Text =
pageNext.BackgroundColor3 = .(,,)
pageNext.TextColor3 = .(,,)
pageNext.BorderColor3 = .(,,)
pageText = .(, main)
pageText.Size = .(,,,)
pageText.Position = .(,-,,-)
pageText.Text =
pageText.TextColor3 = .(,,)
pageText.BackgroundTransparency =
pageText.Font = .Font.Code
minimized =
minimize.MouseButton1Click:(()
minimized = minimized
container.Visible = minimized
pagePrev.Visible = minimized
pageNext.Visible = minimized
pageText.Visible = minimized
main.Size = minimized .(,,,) .(,,,)
)
buttons = {}
(text, callback)
btn = .()
btn.Size = .(,,,)
btn.BackgroundColor3 = .(,,)
btn.BorderColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.Code
btn.TextSize =
btn.Text = text
btn.Parent = container
btn.MouseButton1Click:(callback)
.(buttons, btn)
(, ()
_,v (:())
v:()
d = .(, v)
d.Texture =
)
(, ()
sky = .(, .Lighting)
_,face ({,,,,,})
sky[face] =
)
(, ()
player.Character player.Character:()
p = .()
p.Texture =
p.Rate =
p.Speed = NumberRange.(,)
p.Lifetime = NumberRange.(,)
p.Size = NumberSequence.()
p.Parent = player.Character.HumanoidRootPart
)
(, ()
player.Character player.Character:()
hrp = player.Character.HumanoidRootPart
i=,
p = .()
p.Texture =
p.Rate = .(,)
p.Speed = NumberRange.(.(,),.(,))
p.Lifetime = NumberRange.(,)
p.Size = NumberSequence.(.(), .(,))
p.Rotation = NumberRange.(,)
p.RotSpeed = NumberRange.(-,)
p.Parent = hrp
)
disco =
(, ()
disco = disco
disco
.Lighting.Ambient = .(.(,),.(,),.(,))
.()
)
fovActive =
(, ()
fovActive = fovActive
fovActive
.CurrentCamera.FieldOfView = .(,)
.()
.CurrentCamera.FieldOfView =
)
(, ()
_,v (:())
v:() v:()
.(, v)
)
(, ()
_,v (:())
v:()
v.Color = .(.(,),.(,),.(,))
)
(, ()
_,v (:())
v:()
v.Anchored =
)
(, ()
_,v (:())
v:()
v.Anchored =
)
(, ()
char = player.Character
char
_,v (char:())
v:()
v.Transform = .(,,.())
)
(, ()
j = .(, .CoreGui)
img = .(, j)
img.Size = .(,,,)
img.Image =
s = .(, j)
s.SoundId =
s.Volume =
s.Looped =
s:()
.()
j:()
)
(, ()
sky = .(, .Lighting)
texture =
_,face ({,,,,,})
sky[face] = texture
)
(, ()
textureId =
_, v (:())
v:()
hasDecal =
_, child (v:())
child:()
hasDecal =
hasDecal
decal = .()
decal.Texture = textureId
decal.Face = .NormalId.Front
decal.Parent = v
)
(, ()
player.Character player.Character:()
head = player.Character:()
head
billboard = .(, head)
billboard.Name =
billboard.Size = .(,,,)
billboard.StudsOffset = .(,,)
billboard.AlwaysOnTop =
nameLabel = .(, billboard)
nameLabel.Size = .(,,,)
nameLabel.BackgroundTransparency =
nameLabel.Text =
nameLabel.TextColor3 = .(,,)
nameLabel.Font = .Font.Code
nameLabel.TextScaled =
)
(, ()
hint = .()
hint.Parent =
hint.Text =
()
hint:()
)
(, ()
:():(, player)
)
(, ()
s = .(, .SoundService)
s.SoundId =
s.Looped =
s.Volume =
s:()
)
(, ()
imageOne =
imageTwo =
imageThree =
imageFour =
imageFive =
imageSix =
imageSeven =
imageEight =
Spooky = .(, )
Spooky.Name =
Spooky.SoundId =
Spooky.Volume =
Spooky.Looped =
Spooky.Pitch =
Spooky:()
Sky = .(, .Lighting)
.(()
Sky.SkyboxBk = imageOne
Sky.SkyboxDn = imageOne
Sky.SkyboxFt = imageOne
Sky.SkyboxLf = imageOne
Sky.SkyboxRt = imageOne
Sky.SkyboxUp = imageOne
()
Sky.SkyboxBk = imageTwo
Sky.SkyboxDn = imageTwo
Sky.SkyboxFt = imageTwo
Sky.SkyboxLf = imageTwo
Sky.SkyboxRt = imageTwo
Sky.SkyboxUp = imageTwo
()
Sky.SkyboxBk = imageThree
Sky.SkyboxDn = imageThree
Sky.SkyboxFt = imageThree
Sky.SkyboxLf = imageThree
Sky.SkyboxRt = imageThree
Sky.SkyboxUp = imageThree
()
Sky.SkyboxBk = imageFour
Sky.SkyboxDn = imageFour
Sky.SkyboxFt = imageFour
Sky.SkyboxLf = imageFour
Sky.SkyboxRt = imageFour
Sky.SkyboxUp = imageFour
()
Sky.SkyboxBk = imageFive
Sky.SkyboxDn = imageFive
Sky.SkyboxFt = imageFive
Sky.SkyboxLf = imageFive
Sky.SkyboxRt = imageFive
Sky.SkyboxUp = imageFive
()
Sky.SkyboxBk = imageSix
Sky.SkyboxDn = imageSix
Sky.SkyboxFt = imageSix
Sky.SkyboxLf = imageSix
Sky.SkyboxRt = imageSix
Sky.SkyboxUp = imageSix
()
Sky.SkyboxBk = imageSeven
Sky.SkyboxDn = imageSeven
Sky.SkyboxFt = imageSeven
Sky.SkyboxLf = imageSeven
Sky.SkyboxRt = imageSeven
Sky.SkyboxUp = imageSeven
()
Sky.SkyboxBk = imageEight
Sky.SkyboxDn = imageEight
Sky.SkyboxFt = imageEight
Sky.SkyboxLf = imageEight
Sky.SkyboxRt = imageEight
Sky.SkyboxUp = imageEight
()
)()
)
(, ()
s = .()
s.Parent = .Lighting
s.Name =
.(()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
()
)()
)
(, ()
id =
(character)
head = character:()
head
face = head:()
face
face.Texture = id
newFace = .()
newFace.Name =
newFace.Texture = id
newFace.Face = .NormalId.Front
newFace.Parent = head
_, player (.Players:())
player.Character
(player.Character)
player.Character
(player.Character)
)
currentPage =
buttonsPerPage =
totalPages = .(#buttons / buttonsPerPage)
()
i, btn (buttons)
btn.Visible =
startIdx = (currentPage - ) * buttonsPerPage +
endIdx = .(startIdx + buttonsPerPage - , #buttons)
i = startIdx, endIdx
btn = buttons[i]
btn.Visible =
posInPage = i - startIdx
row = .(posInPage / )
col = posInPage %
btn.Position = .(, + col * , , + row * )
pageText.Text = .. currentPage .. .. totalPages
pagePrev.MouseButton1Click:(()
currentPage >
currentPage = currentPage -
()
)
pageNext.MouseButton1Click:(()
currentPage < totalPages
currentPage = currentPage +
()
)
()Noce

Universal