Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
KeySystem =
})
player = :().LocalPlayer
players = :()
run = :()
selected =
whitelist = {}
whitelistEnabled =
isAura =
auraNoFriends =
auraBots =
auraNoTeam =
killAllActive =
killFriendsActive =
killTargetActive =
killBotsActive =
speedValue =
speedEnabled =
jumpValue =
jumpEnabled =
script_running =
flyGui =
(targetModel)
targetModel
targetPlayer = players:(targetModel)
whitelistEnabled targetPlayer .(whitelist, targetPlayer.Name)
(killTargetActive selected == targetPlayer.Name)
tool = player.Character player.Character:()
tool tool:()
tool:()
_, part (targetModel:())
part:()
(tool.Handle, part, )
(tool.Handle, part, )
MainTab = Window:(, )
PlayerTab = Window:(, )
WhitelistTab = Window:(, )
ScriptsTab = Window:(, )
TP_Tab = Window:(, )
TargetTab = Window:(, )
SettingsTab = Window:(, )
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) isAura = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) auraNoFriends = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) auraBots = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) auraNoTeam = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) killAllActive = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) killFriendsActive = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value) killBotsActive = Value ,
})
WhitelistDropdown = WhitelistTab:({
Name = ,
Options = {},
CurrentOption = {},
MultipleOptions = ,
Callback = (Options)
whitelist = {}
_, opt (Options)
name = opt:() opt
.(whitelist, name)
,
})
WhitelistTab:({
Name = ,
CurrentValue = ,
Callback = (Value) whitelistEnabled = Value ,
})
PlayerTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value) speedValue = Value ,
})
PlayerTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
speedEnabled = Value
Value player.Character player.Character:()
player.Character:().WalkSpeed =
,
})
PlayerTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value) jumpValue = Value ,
})
PlayerTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
jumpEnabled = Value
player.Character player.Character:()
hum = player.Character:()
hum.UseJumpPower =
Value
hum.JumpPower =
,
})
ScriptsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
Value
p = :().LocalPlayer
character, humanoid, root
(newChar)
character = newChar
humanoid = character:()
root = character:()
p.Character (p.Character)
p.CharacterAdded:(updateVars)
main = .(, p:())
flyGui = main
main.Name = .. .(, )
main.ResetOnSpawn =
Frame = .(, main)
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Active =
Frame.Draggable =
(name, text, pos, size, color)
b = .(, Frame)
b.Name = name; b.Text = text; b.Position = pos; b.Size = size
b.BackgroundColor3 = color; b.Font = .Font.SourceSans
b.TextColor3 = .(,,); b.TextSize = ; b.TextScaled =
b
adminSim = (, , .(, , , ), .(, , , ), .(, , ))
adminEnabled =
onof = (, , .(, , , ), .(, , , ), .(, , ))
plus = (, , .(, , , ), .(, , , ), .(, , ))
mine = (, , .(, , , ), .(, , , ), .(, , ))
TextLabel = .(, Frame)
TextLabel.BackgroundColor3 = .(, , ); TextLabel.Position = .(, , , ); TextLabel.Size = .(, , , ); TextLabel.Text = ; TextLabel.TextScaled =
speedLabel = .(, Frame)
speedLabel.BackgroundColor3 = .(, , ); speedLabel.Position = .(, , , ); speedLabel.Size = .(, , , ); speedLabel.Text = ; speedLabel.TextScaled =
closebutton = (, , .(, , -, ), .(, , , ), .(, , ))
mini = (, , .(, , -, ), .(, , , ), .(, , ))
flying =
flySpeed =
bv, bg
adminSim.MouseButton1Click:(() adminEnabled = adminEnabled; adminSim.BackgroundColor3 = adminEnabled .(, , ) .(, , ) )
()
flying =
bv bv:(); bv =
bg bg:(); bg =
humanoid humanoid.PlatformStand = ; anim = character:() anim anim.Disabled =
onof.TextColor3 = .(, , )
()
root humanoid
flying =
onof.TextColor3 = .(, , )
anim = character:()
anim anim.Disabled =
_, track (humanoid:()) track:()
humanoid.PlatformStand =
bv = .(, root)
bv.MaxForce = .(, , )
bv.Velocity = .(, , )
bg = .(, root)
bg.MaxTorque = .(, , )
bg.CFrame = root.CFrame
adminEnabled
bp = .(, root)
bp.MaxForce = .(, .huge, )
bp.D = ; bp.P =
bp.Position = root.Position + .(, , )
.(, () bp bp:() )
onof.MouseButton1Click:(() flying () () )
plus.MouseButton1Click:(() flySpeed = flySpeed + ; speedLabel.Text = (flySpeed) )
mine.MouseButton1Click:(() flySpeed > flySpeed = flySpeed - ; speedLabel.Text = (flySpeed) )
PlayerModule = (p.PlayerScripts:())
Controls = PlayerModule:()
run.RenderStepped:(()
flying root bv
cam = .CurrentCamera
moveVector = Controls:()
moveVector.Magnitude >
forward = cam.CFrame.LookVector * -moveVector.Z
side = cam.CFrame.RightVector * moveVector.X
bv.Velocity = (forward + side).Unit * (flySpeed * )
bv.Velocity = .(, , )
bg bg.CFrame = cam.CFrame
humanoid humanoid.PlatformStand =
)
closebutton.MouseButton1Click:(() (); main:() )
isMini =
mini.MouseButton1Click:(()
isMini = isMini
_, v (Frame:()) v ~= mini v ~= closebutton v.Visible = isMini
Frame.BackgroundTransparency = isMini
mini.Text = isMini
)
flyGui flyGui:(); flyGui =
,
})
ScriptsTab:({
Name = ,
Callback = ()
Main = :()
().saveconfig =
(Main)()
,
})
ScriptsTab:({
Name = ,
Callback = ()
(:())()
,
})
TP_Dropdown = TP_Tab:({
Name = ,
Options = {},
CurrentOption = {},
Callback = (Option)
name = Option[]:() Option[]
selected = name
,
})
TargetDropdown = TargetTab:({
Name = ,
Options = {},
CurrentOption = {},
Callback = (Option)
name = Option[]:() Option[]
selected = name
,
})
TP_Tab:({
Name = ,
Callback = ()
selected players:(selected)
targetChar = players[selected].Character
targetChar targetChar:()
player.Character.HumanoidRootPart.CFrame = targetChar.HumanoidRootPart.CFrame
,
})
TargetTab:({
Name = ,
CurrentValue = ,
Callback = (Value) killTargetActive = Value ,
})
TargetTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
Value
(:())()
,
})
TargetTab:({
Name = ,
Callback = ()
selected players:(selected)
targetChar = players[selected].Character
targetChar targetChar:()
.CurrentCamera.CameraSubject = targetChar.Humanoid
Rayfield:({Title = , Content = .. selected, Duration = })
,
})
TargetTab:({
Name = ,
Callback = ()
player.Character player.Character:()
.CurrentCamera.CameraSubject = player.Character.Humanoid
Rayfield:({Title = , Content = , Duration = })
,
})
SettingsTab:({
Name = ,
Callback = ()
script_running =
Rayfield:()
,
})
SettingsTab:({
Name = ,
Callback = ()
()
Rayfield:({Title = , Content = , Duration = })
,
})
.(()
script_running
pList = {}
_, p (players:())
p ~= player
.(pList, p.Name .. .. p.DisplayName .. )
TP_Dropdown:(pList)
TargetDropdown:(pList)
WhitelistDropdown:(pList)
.()
)
run.RenderStepped:(()
script_running player.Character
hum = player.Character:()
hum
speedEnabled hum.WalkSpeed = speedValue
jumpEnabled hum.JumpPower = jumpValue
player.Character:()
_, p (players:())
p == player
char = p.Character
char char:()
isFriend = player:(p.UserId)
isBot = p:() p.UserId <=
dist = (player.Character.HumanoidRootPart.Position - char.HumanoidRootPart.Position).Magnitude
killFriendsActive (char)
killAllActive isFriend (char)
killTargetActive selected == p.Name (char)
killBotsActive isBot (char)
isAura dist <= (char)
auraNoFriends dist <= isFriend (char)
auraBots dist <= isBot (char)
auraNoTeam dist <= p.Team ~= player.Team (char)
)
Rayfield:({Title = , Content = , Duration = })Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, gitlab.com, raw.githubusercontent.com, xyzuscript.vercel.app, youtube.com.
It's a list of all players. When you select a player, that player attacks And you are in your place with an item, whether it's a slap, knife, or sword. I hope you have a good experience.

Universal