Run it
Copy the script and paste it into your executor.
local teamCheck = false
local fov = 70
local smoothing = 1
local RunService = game:GetService("RunService")
local FOVring = Drawing.new("Circle")
FOVring.Visible = true
FOVring.Thickness = 1.5
FOVring.Radius = fov
FOVring.Transparency = 1
FOVring.Color = Color3.fromRGB(255, 128, 128)
FOVring.Position = .CurrentCamera.ViewportSize/
(cframe)
ray = Ray.(cframe.Position, cframe.LookVector).Unit
target =
mag = .huge
i,v (.Players:())
v.Character v.Character:() v.Character:() v.Character:() v ~= .Players.LocalPlayer (v.Team ~= .Players.LocalPlayer.Team ( teamCheck))
magBuf = (v.Character.HumanoidRootPart.Position - ray:(v.Character.HumanoidRootPart.Position)).Magnitude
magBuf < mag
mag = magBuf
target = v
target
loop = RunService.RenderStepped:(()
UserInputService = :()
pressed = UserInputService:(.UserInputType.MouseButton2)
localPlay = .Players.LocalPlayer.Character
cam = .CurrentCamera
zz = .CurrentCamera.ViewportSize/
pressed
curTar = (cam.CFrame)
ssTorsoPoint = cam:(curTar.Character.HumanoidRootPart.Position)
ssTorsoPoint = .(ssTorsoPoint.X, ssTorsoPoint.Y)
(ssTorsoPoint - zz).Magnitude < fov
.CurrentCamera.CFrame = .CurrentCamera.CFrame:(.(cam.CFrame.Position, curTar.Character.HumanoidRootPart.Position), smoothing)
UserInputService:(.KeyCode.Delete)
loop:()
FOVring:()
)Lock aimbot

Universal