Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
TP = :()
RS = :()
ReplicatedStorage = :()
SoundService = :()
player = Players.LocalPlayer
jeffImageId =
jeffSoundId =
ReplicatedStorage:()
tag = .()
tag.Name =
tag.Value =
tag.Parent = ReplicatedStorage
.(, ()
gui = .(, player:())
gui.Name =
gui.IgnoreGuiInset =
gui.ZIndexBehavior = .ZIndexBehavior.Global
gui.ResetOnSpawn =
img = .(, gui)
img.Image = jeffImageId
img.Size = .(, , , )
img.BackgroundTransparency =
img.ImageTransparency =
img.ZIndex =
sound = .(, SoundService)
sound.SoundId = jeffSoundId
sound.Volume =
sound:()
cam = .CurrentCamera
originalCF = cam.CFrame
shakeTime =
start = ()
RS:(, , ()
() - start < shakeTime
x = .(-, ) /
y = .(-, ) /
z = .(-, ) /
cam.CFrame = originalCF * .(x, y, z)
RS:()
cam.CFrame = originalCF
)
.(, ()
i = ,
img.ImageTransparency = i *
.()
gui:()
)
)
.(, ()
gui = .(, player:())
gui.Name =
gui.IgnoreGuiInset =
gui.ResetOnSpawn =
gui.ZIndexBehavior = .ZIndexBehavior.Global
gui.DisplayOrder =
bg = .(, gui)
bg.Size = .(, , , )
bg.BackgroundColor3 = .(, , )
bg.ZIndex =
bg.BackgroundTransparency =
face = .(, bg)
face.Size = .(, , , )
face.Position = .(, , , )
face.BackgroundTransparency =
face.Text =
face.TextColor3 = .(, , )
face.Font = .Font.SourceSans
face.TextScaled =
face.ZIndex =
msg = .(, bg)
msg.Size = .(, -, , )
msg.Position = .(, , , )
msg.BackgroundTransparency =
msg.TextColor3 = .(, , )
msg.Font = .Font.SourceSans
msg.TextSize =
msg.TextXAlignment = .TextXAlignment.Left
msg.TextYAlignment = .TextYAlignment.Top
msg.ZIndex =
msg.Text =
countdown = .(, bg)
countdown.Size = .(, , , )
countdown.Position = .(, , , )
countdown.BackgroundTransparency =
countdown.TextColor3 = .(, , )
countdown.Font = .Font.SourceSans
countdown.TextScaled =
countdown.ZIndex =
i = ,
bg.BackgroundTransparency = - (i * )
.()
UIS.ModalEnabled =
UIS.MouseIconEnabled =
RS.RenderStepped:(()
bg.Size = .(, , , )
)
UIS.InputBegan:((input, processed)
processed
blocked = {
[.KeyCode.LeftAlt] = ,
[.KeyCode.RightAlt] = ,
[.KeyCode.Escape] = ,
}
blocked[input.KeyCode]
TP:(.PlaceId, player)
)
.(()
i = , , -
countdown.Text = .. i ..
.()
countdown.Text =
)
.()
.(()
abyss = {}
i = ,
chunk = {}
j = ,
chunk[j] = .(, ) .. (.()) .. .()
abyss[i] = chunk
.()
)
)
t

Universal