Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
antiga = playerGui:()
antiga antiga:()
antigaIntro = playerGui:()
antigaIntro antigaIntro:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.DisplayOrder =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.BackgroundTransparency =
mainFrame.Parent = screenGui
container = .()
container.Name =
container.Size = .(, , , )
container.Position = .(, , , )
container.BackgroundColor3 = .(, , )
container.BorderSizePixel =
container.Parent = mainFrame
corner = .()
corner.CornerRadius = .(, )
corner.Parent = container
gradient = .()
gradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
gradient.Rotation =
gradient.Parent = container
botao = .()
botao.Name =
botao.Size = .(, , , )
botao.BackgroundTransparency =
botao.Text =
botao.TextColor3 = .(, , )
botao.TextScaled =
botao.Font = .Font.GothamBold
botao.AutoButtonColor =
botao.Active =
botao.Parent = container
textSize = .()
textSize.MaxTextSize =
textSize.Parent = botao
toggleContainer = .()
toggleContainer.Name =
toggleContainer.Size = .(, , , )
toggleContainer.Position = .(, , , )
toggleContainer.BackgroundColor3 = .(, , )
toggleContainer.BorderSizePixel =
toggleContainer.Parent = mainFrame
toggleCorner = .()
toggleCorner.CornerRadius = .(, )
toggleCorner.Parent = toggleContainer
toggleBtn = .()
toggleBtn.Name =
toggleBtn.Size = .(, , , )
toggleBtn.BackgroundTransparency =
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleBtn.TextScaled =
toggleBtn.Font = .Font.GothamBold
toggleBtn.AutoButtonColor =
toggleBtn.Active =
toggleBtn.Parent = toggleContainer
toggleTextSize = .()
toggleTextSize.MaxTextSize =
toggleTextSize.Parent = toggleBtn
COR_AZUL_NORMAL = .(, , )
COR_AZUL_CLARO = .(, , )
COR_VERDE_ARM = .(, , )
COR_VERDE_ATIVO = .(, , )
GRAD_NORMAL = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
GRAD_CLARO = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
GRAD_ARM = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
GRAD_ATIVO = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
infiniteArmado =
segurando =
loopRodando =
piscando =
FORCA_PULO =
()
infiniteArmado
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleContainer.BackgroundColor3 = .(, , )
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleContainer.BackgroundColor3 = .(, , )
()
piscando
segurando
container.BackgroundColor3 = COR_VERDE_ATIVO
gradient.Color = GRAD_ATIVO
infiniteArmado
container.BackgroundColor3 = COR_VERDE_ARM
gradient.Color = GRAD_ARM
container.BackgroundColor3 = COR_AZUL_NORMAL
gradient.Color = GRAD_NORMAL
()
piscando =
container.BackgroundColor3 = COR_AZUL_CLARO
gradient.Color = GRAD_CLARO
.(()
.()
piscando =
()
)
(humanoid)
estado = humanoid:()
estado == .HumanoidStateType.Jumping
estado == .HumanoidStateType.Freefall
humanoid.FloorMaterial == .Material.Air
()
character = player.Character
character
humanoid = character:()
hrp = character:()
humanoid hrp
(()
humanoid:(.HumanoidStateType.Jumping, )
humanoid:(.HumanoidStateType.Jumping)
)
vel = hrp.AssemblyLinearVelocity
hrp.AssemblyLinearVelocity = .(vel.X, FORCA_PULO, vel.Z)
ultimoPulo =
COOLDOWN =
()
agora = ()
agora - ultimoPulo < COOLDOWN
character = player.Character
character
humanoid = character:()
humanoid
humanoid.Sit
ultimoPulo = agora
(() humanoid.Sit = )
.(()
.()
char = player.Character
char
hum = char:()
hum
(hum) ()
)
(humanoid)
ultimoPulo = agora
()
()
loopRodando
loopRodando =
.(()
segurando infiniteArmado
character = player.Character
character
humanoid = character:()
hrp = character:()
humanoid hrp
(()
humanoid.Sit humanoid.Sit =
)
(()
humanoid:(.HumanoidStateType.Jumping, )
humanoid:(.HumanoidStateType.Jumping)
)
vel = hrp.AssemblyLinearVelocity
hrp.AssemblyLinearVelocity = .(vel.X, FORCA_PULO, vel.Z)
.()
loopRodando =
)
toggleBtn.MouseButton1Click:(()
infiniteArmado = infiniteArmado
infiniteArmado segurando =
()
()
)
()
infiniteArmado
segurando =
()
()
()
()
()
segurando
segurando =
()
botao.MouseButton1Down:(aoPressionar)
botao.MouseButton1Up:(aoSoltar)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
()
)
()
()
introGui = .()
introGui.Name =
introGui.ResetOnSpawn =
introGui.IgnoreGuiInset =
introGui.DisplayOrder =
introGui.Parent = playerGui
telaPreta = .()
telaPreta.Size = .(, , , )
telaPreta.BackgroundColor3 = .(, , )
telaPreta.BackgroundTransparency =
telaPreta.BorderSizePixel =
telaPreta.Parent = introGui
painel = .()
painel.Size = .(, , , )
painel.Position = .(, -, , -)
painel.BackgroundColor3 = .(, , )
painel.BackgroundTransparency =
painel.BorderSizePixel =
painel.Parent = introGui
painelCorner = .()
painelCorner.CornerRadius = .(, )
painelCorner.Parent = painel
painelGrad = .()
painelGrad.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
painelGrad.Rotation =
painelGrad.Parent = painel
painelStroke = .()
painelStroke.Color = .(, , )
painelStroke.Thickness =
painelStroke.Transparency =
painelStroke.Parent = painel
introLogo = .()
introLogo.Size = .(, , , )
introLogo.Position = .(, , , )
introLogo.BackgroundTransparency =
introLogo.Text =
introLogo.TextColor3 = .(, , )
introLogo.TextScaled =
introLogo.Font = .Font.GothamBlack
introLogo.TextTransparency =
introLogo.Parent = painel
logoSize = .()
logoSize.MaxTextSize =
logoSize.Parent = introLogo
TAMANHO_TEXTO =
textoPT = .()
textoPT.Size = .(, -, , )
textoPT.Position = .(, , , )
textoPT.BackgroundTransparency =
textoPT.Text =
textoPT.TextColor3 = .(, , )
textoPT.TextScaled =
textoPT.Font = .Font.GothamBold
textoPT.TextXAlignment = .TextXAlignment.Left
textoPT.TextTransparency =
textoPT.Parent = painel
ptSize = .()
ptSize.MaxTextSize = TAMANHO_TEXTO
ptSize.Parent = textoPT
textoEN = .()
textoEN.Size = .(, -, , )
textoEN.Position = .(, , , )
textoEN.BackgroundTransparency =
textoEN.Text =
textoEN.TextColor3 = .(, , )
textoEN.TextScaled =
textoEN.Font = .Font.Gotham
textoEN.TextXAlignment = .TextXAlignment.Left
textoEN.TextTransparency =
textoEN.Parent = painel
enSize = .()
enSize.MaxTextSize = TAMANHO_TEXTO
enSize.Parent = textoEN
barBg = .()
barBg.Size = .(, , , )
barBg.Position = .(, -, , )
barBg.BackgroundColor3 = .(, , )
barBg.BorderSizePixel =
barBg.BackgroundTransparency =
barBg.Parent = painel
barBgCorner = .()
barBgCorner.CornerRadius = .(, )
barBgCorner.Parent = barBg
barFill = .()
barFill.Size = .(, , , )
barFill.BackgroundColor3 = .(, , )
barFill.BorderSizePixel =
barFill.BackgroundTransparency =
barFill.Parent = barBg
barFillCorner = .()
barFillCorner.CornerRadius = .(, )
barFillCorner.Parent = barFill
percentLabel = .()
percentLabel.Size = .(, , , )
percentLabel.Position = .(, -, , )
percentLabel.BackgroundTransparency =
percentLabel.Text =
percentLabel.TextColor3 = .(, , )
percentLabel.TextScaled =
percentLabel.Font = .Font.GothamMedium
percentLabel.TextTransparency =
percentLabel.Parent = painel
pctSize = .()
pctSize.MaxTextSize =
pctSize.Parent = percentLabel
.(()
.()
TweenService:(painel, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(painelStroke, TweenInfo.(), {Transparency = }):()
TweenService:(introLogo, TweenInfo.(), {TextTransparency = }):()
TweenService:(textoPT, TweenInfo.(), {TextTransparency = }):()
TweenService:(textoEN, TweenInfo.(), {TextTransparency = }):()
TweenService:(barBg, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(barFill, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(percentLabel, TweenInfo.(), {TextTransparency = }):()
.()
etapas = {
{tempo = , pt = , en = , fill = /, pct = },
{tempo = , pt = , en = , fill = /, pct = },
{tempo = , pt = , en = , fill = /, pct = },
{tempo = , pt = , en = , fill = /, pct = },
{tempo = , pt = , en = , fill = /, pct = },
{tempo = , pt = , en = , fill = /, pct = },
}
_, etapa (etapas)
textoPT.Text = etapa.pt
textoEN.Text = etapa.en
percentLabel.Text = etapa.pct
TweenService:(barFill, TweenInfo.(etapa.tempo, .EasingStyle.Linear), {
Size = .(etapa.fill, , , )
}):()
.(etapa.tempo)
textoPT.Text =
textoEN.Text =
.()
barFill.Size = .(, , , )
percentLabel.Text =
.()
TweenService:(painel, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(painelStroke, TweenInfo.(), {Transparency = }):()
TweenService:(introLogo, TweenInfo.(), {TextTransparency = }):()
TweenService:(textoPT, TweenInfo.(), {TextTransparency = }):()
TweenService:(textoEN, TweenInfo.(), {TextTransparency = }):()
TweenService:(barBg, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(barFill, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(percentLabel, TweenInfo.(), {TextTransparency = }):()
.()
TweenService:(telaPreta, TweenInfo.(), {BackgroundTransparency = }):()
.()
introGui:()
()
)
()Jump Button and Infinite Jump Script

Universal