Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
CoreGui = :()
TweenService = :()
LocalPlayer = Players.LocalPlayer
Camera = .Workspace.CurrentCamera
CoreGui:() CoreGui.TrollFlingGUI:()
ScreenGui = .(, CoreGui)
ScreenGui.Name =
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
TrollFace = .(, MainFrame)
TrollFace.Size = .(, , , )
TrollFace.BackgroundTransparency =
TrollFace.Image =
TrollFace.ZIndex =
TargetInput = .(, MainFrame)
TargetInput.Size = .(, , , )
TargetInput.Position = .(, -, , )
TargetInput.BackgroundColor3 = .(, , )
TargetInput.TextColor3 = .(, , )
TargetInput.PlaceholderText =
TargetInput.Text =
TargetInput.TextSize =
TargetInput.ZIndex =
FlingBtn = .(, MainFrame)
FlingBtn.Size = .(, , , )
FlingBtn.Position = .(, -, , )
FlingBtn.BackgroundColor3 = .(, , )
FlingBtn.Text =
FlingBtn.TextColor3 = .(, , )
FlingBtn.TextSize =
FlingBtn.ZIndex =
CreditsLabel = .(, MainFrame)
CreditsLabel.Size = .(, , , )
CreditsLabel.Position = .(, -, , )
CreditsLabel.BackgroundTransparency =
CreditsLabel.Text =
CreditsLabel.TextColor3 = .(, , )
CreditsLabel.TextSize =
CreditsLabel.Font = .Font.Gotham
CreditsLabel.ZIndex =
isFlinging =
currentTarget =
originalPos =
()
isFlinging =
currentTarget =
originalPos LocalPlayer.Character LocalPlayer.Character:()
hrp = LocalPlayer.Character.HumanoidRootPart
tweenInfo = TweenInfo.(, .EasingStyle.Cubic, .EasingDirection.Out)
tween = TweenService:(hrp, tweenInfo, { = originalPos})
tween:()
Camera.CameraSubject = LocalPlayer.Character:()
FlingBtn.Text =
FlingBtn.BackgroundColor3 = .(, , )
FlingBtn.MouseButton1Click:(()
isFlinging
name = .(TargetInput.Text)
foundPlayer =
_, p (Players:())
.(.(p.Name), name) .(.(p.DisplayName), name)
foundPlayer = p
foundPlayer foundPlayer.Character
currentTarget = foundPlayer
originalPos = LocalPlayer.Character.HumanoidRootPart.CFrame
isFlinging =
FlingBtn.Text =
FlingBtn.BackgroundColor3 = .(, , )
TargetInput.Text =
.()
TargetInput.Text =
()
)
RunService.Heartbeat:(()
isFlinging
currentTarget currentTarget.Character currentTarget.Character:() currentTarget.Character.Humanoid.Health <=
()
myHRP = LocalPlayer.Character LocalPlayer.Character:()
targetHRP = currentTarget.Character:()
myHRP targetHRP
Camera.CameraSubject = currentTarget.Character.Humanoid
_, p (LocalPlayer.Character:())
p:() p.CanCollide =
power =
velocity = targetHRP.Velocity * .(, , )
predictionDistance = (velocity.Magnitude > ) ( * power)
moveVector = (velocity.Magnitude > ) velocity.Unit targetHRP.CFrame.LookVector
predictedPos = targetHRP.CFrame + (moveVector * predictionDistance)
timeTick = ()
reachRadius = ( + (currentTarget.Character.Humanoid.WalkSpeed / )) * power
isJumping = (currentTarget.Character.Humanoid:() == .HumanoidStateType.Freefall)
offsetCFrame = isJumping .(.(timeTick*)*, .(timeTick*)*reachRadius-, .(timeTick*)*)
.(.(timeTick*)*reachRadius, , .(timeTick*)*reachRadius)
myHRP.CFrame = predictedPos * offsetCFrame
myHRP.Velocity = .(, , )
myHRP.RotVelocity = .(, , )
)
Fling People