Run it
Copy the script and paste it into your executor.
-- Immortality Server Script
-- Pegar en ServerScriptService
local Players = game:GetService("Players")
local VOID_Y = -50 -- si cae por debajo de esto lo teletransporta
local function (character)
character
humanoid = character:()
primary = character.PrimaryPart character:()
humanoid
humanoid.MaxHealth =
humanoid.Health = humanoid.MaxHealth
(()
humanoid:(.HumanoidStateType.Dead, )
)
humanoid.HealthChanged:((h)
h <
humanoid humanoid.Parent
humanoid.Health = humanoid.MaxHealth
)
humanoid.Died:(()
()
humanoid humanoid.Parent
humanoid.Health = humanoid.MaxHealth
)
primary
(()
character.Parent
primary.Position.Y < VOID_Y
spawnPart = :() :()
spawnPart character.PrimaryPart
character:(spawnPart.CFrame + .(,,))
character.PrimaryPart
character:(.(, , ))
()
)
Players.PlayerAdded:((player)
player.CharacterAdded:((character)
(character)
)
player.Character
(player.Character)
)
Can't die

Universal