Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
player = Players.LocalPlayer
infiniteJumpEnabled =
noClipEnabled =
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = mainFrame
title = .()
title.Name =
title.Size = .(, , , )
title.BackgroundColor3 = .(, , )
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Font = .Font.GothamBold
title.BorderSizePixel =
title.Active =
title.Parent = mainFrame
titleCorner = .()
titleCorner.CornerRadius = .(, )
titleCorner.Parent = title
(name, text, position)
button = .()
button.Name = name
button.Size = .(, -, , )
button.Position = position
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Text = text ..
button.TextScaled =
button.Font = .Font.GothamBold
button.BorderSizePixel =
button.AutoButtonColor =
button.Active =
button.Parent = mainFrame
corner = .()
corner.CornerRadius = .(, )
corner.Parent = button
button
infiniteJumpButton = (
,
,
.(, , , )
)
noClipButton = (
,
,
.(, , , )
)
dragging =
dragStart =
startingPosition =
title.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startingPosition = mainFrame.Position
)
UserInputService.InputChanged:((input)
dragging
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseMovement
difference = input.Position - dragStart
mainFrame.Position = .(
startingPosition.X.Scale,
startingPosition.X.Offset + difference.X,
startingPosition.Y.Scale,
startingPosition.Y.Offset + difference.Y
)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
infiniteJumpButton.Activated:(()
infiniteJumpEnabled = infiniteJumpEnabled
infiniteJumpEnabled
infiniteJumpButton.Text =
infiniteJumpButton.BackgroundColor3 = .(, , )
infiniteJumpButton.Text =
infiniteJumpButton.BackgroundColor3 = .(, , )
)
UserInputService.JumpRequest:(()
infiniteJumpEnabled
character = player.Character
character
humanoid = character:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
savedCollisionStates = {}
(character)
savedCollisionStates = {}
_, object (character:())
object:()
savedCollisionStates[object] = object.CanCollide
()
object, collisionState (savedCollisionStates)
object object.Parent
object.CanCollide = collisionState
savedCollisionStates = {}
noClipButton.Activated:(()
noClipEnabled = noClipEnabled
character = player.Character
noClipEnabled
noClipButton.Text =
noClipButton.BackgroundColor3 = .(, , )
character
(character)
noClipButton.Text =
noClipButton.BackgroundColor3 = .(, , )
()
)
RunService.Stepped:(()
noClipEnabled
character = player.Character
character
_, object (character:())
object:()
object.CanCollide =
)
player.CharacterAdded:((character)
savedCollisionStates = {}
noClipEnabled
.()
(character)
)Infinite jump and no clip

Universal