Run it
Copy the script and paste it into your executor.
blak = .(,,) rede = .(/,/,/) tef = whit = .(/,/,/) cka = .(, .CoreGui) cka.Name= frame = .() frame.Parent = cka frame.BackgroundColor3 = blak frame.BorderColor3 = rede frame.BorderSizePixel = frame.Name = frame.Position = .(,,,) frame.Size = .(,,,) pges = .() pges.Parent = frame pges.BackgroundColor3 = blak pges.BorderColor3 = rede pges.BorderSizePixel = pges.Name = pges.Position = .(,,,) pges.Size = .(,,,) cope = .() cope.Parent = cka cope.Active = cope.AutoButtonColor = cope.BackgroundColor3 = blak cope.BorderColor3 = rede cope.BorderSizePixel = cope.Name = cope.Position = .(,,,) cope.Selectable = cope.Size = .(,,,) cope.ZIndex = cope.Font = cope.FontSize = cope.Text = cope.TextColor3 = .(,,) cope.TextXAlignment = cope.TextYAlignment = cope.MouseButton1Down:(() cope.Text == frame.Visible = cope.Text = frame.Visible = cope.Text = ) page1 = .() page1.Parent = pges page1.BackgroundColor3 = blak page1.BorderColor3 = rede page1.BorderSizePixel = page1.Name = page1.Position = .(,,,) page1.Size = .(,,,-) page1.ZIndex = page1.Visible = page2 = .() page2.Parent = pges page2.BackgroundColor3 = blak page2.BorderColor3 = rede page2.BorderSizePixel = page2.Name = page2.Position = .(,,,) page2.Size = .(,,,-) page2.ZIndex = page2.Visible = page3 = .() page3.Parent = pges page3.BackgroundColor3 = blak page3.BorderColor3 = rede page3.BorderSizePixel = page3.Name = page3.Position = .(,,,) page3.Size = .(,,,-) page3.ZIndex = page3.Visible = page4 = .() page4.Parent = pges page4.BackgroundColor3 = blak page4.BorderColor3 = rede page4.BorderSizePixel = page4.Name = page4.Position = .(,,,) page4.Size = .(,,,-) page4.ZIndex = page4.Visible = page5 = .() page5.Parent = pges page5.BackgroundColor3 = blak page5.BorderColor3 = rede page5.BorderSizePixel = page5.Name = page5.Position = .(,,,) page5.Size = .(,,,-) page5.ZIndex = page5.Visible = page = .() page.Parent = frame page.BackgroundColor3 = blak page.BorderColor3 = rede page.BorderSizePixel = page.Name = page.Position = .(,,,) page.Size = .(,,,) page.ZIndex = page.Visible = right = .() right.Parent = frame right.BackgroundColor3 = blak right.BorderColor3 = rede right.BorderSizePixel = right.Name = right.Position = .(,,,) right.Size = .(,-,,) right.ZIndex = right.Font = tef right.FontSize = right.Text = right.TextColor3 = whit addonr = .() addonr.Parent = page5 addonr.BackgroundColor3 = blak addonr.BorderColor3 = rede addonr.BorderSizePixel = addonr.Name = addonr.Position = .(,,,-) addonr.Size = .(,,,) addonr.Font = tef addonr.FontSize = addonr.Text = addonr.TextColor3 = whit addonr.ZIndex = left = .() left.Parent = frame left.BackgroundColor3 = blak left.BorderColor3 = rede left.BorderSizePixel = left.Name = left.Position = .(,,,) left.Size = .(,-,,) left.ZIndex = left.Font = tef left.FontSize = left.Text = left.TextColor3 = whit addonl = .() addonl.Parent = page1 addonl.BackgroundColor3 = blak addonl.BorderColor3 = rede addonl.BorderSizePixel = addonl.Name = addonl.Position = .(,,,-) addonl.Size = .(,,,) addonl.Font = tef addonl.FontSize = addonl.Text = addonl.TextColor3 = whit addonl.ZIndex = title = .() title.Parent = frame title.BackgroundColor3 = blak title.BorderColor3 = rede title.BorderSizePixel = title.Name = title.Position = .(,,,) title.Size = .(,,,) title.ZIndex = title.Font = tef title.FontSize = title.Text = title.TextColor3 = whit = true s.SoundId = "rbxassetid://" .. c s.Volume = 1 s:Play() end) addcmd('volume','changes volume of sound',{}, function(args) for i,v in pairs(game.Workspace:GetChildren())do if v:IsA("Sound") and v.Name == "DuckSong" then v.Volume = args[1] end end end) addcmd('pitch','changes pitch of sound',{}, function(args) for i,v in pairs(game.Workspace:GetChildren())do if v:IsA("Sound") and v.Name == "DuckSong" then v.Pitch = args[1] end end end) addcmd('explode', 'explode a player', {}, function(args) local players = getPlayer(args[1]) for i, v in pairs(players) do local char = _char(v) if char:FindFirstChild("Torso") then Instance.new("Explosion", char).Position = char.Torso.Position end end end) addcmd('invis', 'make a player invisible',{}, function(args) local players = getPlayer(args[1]) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end elseif v2.className == "Hat" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 1 end end if v2:FindFirstChild("face") then v2.face:Destroy() end end end end) addcmd('vis', 'make a player visible',{}, function(args) local players = getPlayer(args[1]) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end elseif v2.className == "Hat" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end end if v2:FindFirstChild("face") then v2.face:Destroy() end end end end) addcmd('goto', 'go to a player',{}, function(args) local players = getPlayer(args[1]) if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame end end) addcmd('bring', 'bring a player to you',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do if _char(v):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame end end end) addcmd('tp', 'teleport player 1 to player 2',{}, function(args) local players1=getPlayer(args[1]) local players2=getPlayer(args[2]) if not players2[1] then return end for i,v in pairs(players1) do if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame end end end) addcmd('charapp', 'change a players appearance',{'char'}, function(args) local players = getPlayer(args[1]) if not args[1]or not args[2]then return end local id=args[2] if players ~= nil then for i,v in pairs(players) do gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id if _char(v):FindFirstChild("Head") then _char(v).Head:Destroy() end end end end) addcmd('ws', 'change a players walkspeed',{}, function(args) local players = getPlayer(args[1]) if not args[1]or not args[2]then return end local num=args[2] for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.WalkSpeed=tonumber(num) end end end) addcmd('time', 'change the time of day',{}, function(args) if not args[1]then return end local time_=tonumber(args[1]) game.Lighting:SetMinutesAfterMidnight(time_*60) end) addcmd('kick', 'kick a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do Notify('Kicked ' .. gPlayers[v].Name) gPlayers[v]:Destroy() end end) addcmd('ban', 'ban a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do _G.Banned(gPlayers[v].Name) gPlayers[v]:Destroy() end end) addcmd('unlockws', 'unlock the whole workspace',{'unlock'}, function(args) local function unlock(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Locked = false end unlock(v) end end unlock(workspace) end) addcmd('unanchorws', 'unanchor the whole workspace',{'unanchor', 'unanchr'}, function(args) local function unanchor(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Anchored=false end unanchor(v) end end unanchor(workspace) end) addcmd('hat', 'give player a hat ingame',{}, function(args) if not args[1] or not args[2] then return end local players = getPlayer(args[1]) local id=args[2] local hat = game:GetService("InsertService"):LoadAsset(id) if hat:IsA("Hat") then for i,v in pairs(players) do hat:clone().Parent = _char(v) end end hat:Destroy() end) addcmd('gear', 'give player a gear ingame',{}, function(args) spawn(function() if not args[1] or not args[2] then return end local players = getPlayer(args[1]) local id=args[2] local model = game:GetService("InsertService"):LoadAsset(id) for i,v in pairs(players) do for _,j in pairs(model:GetChildren()) do if j:IsA("Tool") then j:Clone().Parent = gPlayers[v].Backpack end end end model:Destroy() end) end) addcmd('pstools', 'give player personal server tools',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].PersonalServerRank = 240 end end) addcmd('skick','kicks a player by shutting them down, takes a few seconds',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do spawn(function() gPlayers[v].PersonalServerRank = 240 gPlayers[v].Backpack:WaitForChild("ClassicTool") gPlayers[v].PersonalServerRank = 0 end) end end) addcmd('admin', 'gives a player admin',{}, function(args) if not args[1]then return end local players = getPlayer(args[1]) table.foreach(players,function(k,v) admins[v]=true Notify(gPlayers[v].Name .. ' has been given Admin.') end) for i,v in pairs(players) do local pchar = gPlayers[v].Character game.Chat:Chat(pchar.Head, "You've been given admin.") wait(2.5) game.Chat:Chat(pchar.Head, 'Prefix is "' .. cmdprefix .. '"') wait(2.5) game.Chat:Chat(pchar.Head, "[NO] ;fire me [YES] ;fire YourName") wait(2.5) game.Chat:Chat(pchar.Head, "You may now use commands.") end end) addcmd('unadmin', 'removes a players admin',{}, function(args) if not args[1] then return end local players = getPlayer(args[1]) table.foreach(players,function(k,v) admins[v]=nil Notify(gPlayers[v].Name .. ' no longer has Admin.') end) end) addcmd('firstp', 'forces player to go into first person',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do gPlayers[v].CameraMode = "LockFirstPerson" end end) addcmd('thirdp', 'allows player to go into third person',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do gPlayers[v].CameraMode = "Classic" end end) addcmd('chat', 'forces player to chat what you input',{}, function(args) local players = getPlayer(args[1]) local MSG = table.concat(args, " ") local newMSG = string.gsub(MSG, args[1] .. " ", "") for i,v in pairs(players)do game.Chat:Chat(gPlayers[v].Character.Head, newMSG) end end) addcmd('insert', 'inserts a model',{}, function(args) local model = game:GetService("InsertService"):LoadAsset(args[1]) model.Parent = game.Workspace model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) model:MakeJoints() end) addcmd('name', 'names player',{}, function(args) local players = getPlayer(args[1]) local msg = table.concat(args, " ") local newmsg = string.gsub(msg, args[1] .. " ", "") for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end local char = gPlayers[v].Character local model = Instance.new("Model", char) local clone = char.Head:Clone() local hum = Instance.new("Humanoid", model) local weld = Instance.new("Weld", clone) model.Name = newmsg clone.Parent = model hum.Name = "TAG" hum.MaxHealth = 100 hum.Health = 100 weld.Part0 = clone weld.Part1 = char.Head char.Head.Transparency = 1 end end) addcmd('unname', 'unnames player',{}, function(args) local players = getPlayer(args[1]) local name = (args[2]) for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end end end) addcmd('stun', 'stuns player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.PlatformStand = true end end) addcmd('unstun', 'stuns player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.PlatformStand = false end end) addcmd('sit', 'stuns player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.Sit = true end end) addcmd('guest', 'ew a guest',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1" gPlayers[v].Character:BreakJoints() end end) addcmd('damage', 'damages a player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.Health = gPlayers[v].Character.Humanoid.Health - 25 end end) addcmd('view', 'views player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do game.Workspace.CurrentCamera.CameraSubject = gPlayers[v].Character end end) addcmd('unview', 'stops viewing player',{}, function() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character end) addcmd('nolimbs', 'removes limbs from player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("BasePart") and v.Name == "Right Leg" or v.Name == "Left Leg" or v.Name == "Right Arm" or v.Name == "Left Arm" then v:Remove() end end end end) addcmd('box', 'creates a box around player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) local SB = Instance.new("SelectionBox", pchar) SB.Adornee = SB.Parent SB.Color = BrickColor.new("" .. (args[2])) end end) addcmd('nobox', 'takes away box from player',{'unbox'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("SelectionBox") then v:Destroy() end end end end) addcmd('ghost', 'ghostifys player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=gPlayers[v].Character pchar.Head.Transparency = 0.5 pchar.Torso.Transparency = 0.5 pchar["Left Arm"].Transparency = 0.5 pchar["Right Arm"].Transparency = 0.5 pchar["Left Leg"].Transparency = 0.5 pchar["Right Leg"].Transparency = 0.5 pchar.Head.face.Transparency = 0.5 end end) addcmd('sphere', 'puts sphere around player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=gPlayers[v].Character local SS = Instance.new("SelectionSphere", pchar) SS.Adornee = SS.Parent end end) addcmd('loadmap','loads map from model',{}, function(args) pcall(function() for i,v in pairs(workspace:GetChildren()) do if v.Name~="Camera" and v.Name~="Terrain" then v:Destroy() end end workspace.Terrain:Clear() for i,v in pairs(game.Players:GetChildren()) do local plr = v local prt = Instance.new("Model", workspace) Instance.new("Part", prt).Name="Torso" Instance.new("Part", prt).Name="Head" Instance.new("Humanoid", prt).Name="Humanoid" plr.Character = prt end if (args[1]) == "sfotho" then local b = Insert(296400126, game.Workspace, "sfotho") b:MakeJoints() end local b = Insert(args[1], game.Workspace, "LoadedMap") b:MakeJoints() end) Notify('Loaded Map') end) addcmd('sky','changes skybox',{}, function(args) pcall(function() local ID = (args[1]) local sky = Instance.new("Sky", game.Lighting) sky.SkyboxBk = "rbxassetid://" .. ID sky.SkyboxDn = "rbxassetid://" .. ID sky.SkyboxFt = "rbxassetid://" .. ID sky.SkyboxLf = "rbxassetid://" .. ID sky.SkyboxRt = "rbxassetid://" .. ID sky.SkyboxUp = "rbxassetid://" .. ID end) end) addcmd('ambient','changes ambient',{}, function(args) game.Lighting.Ambient = Color3.new(args[1],args[2],args[3]) end) addcmd('gui','gives YourMom GUI',{}, function(args) loadstring(Insert(289110135, game.CoreGui.RobloxGui).Source)() end) addcmd('jail','jails player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar=gPlayers[v].Character local JailPlayer = DATA.JAIL:Clone() JailPlayer.Parent = game.Workspace JailPlayer:MoveTo(pchar.Torso.Position) JailPlayer.Name = "JAIL_" .. gPlayers[v].Name if pchar:FindFirstChild("HumanoidRootPart") then pchar.HumanoidRootPart.CFrame = JailPlayer.MAIN.CFrame end end end) addcmd('unjail','unjails player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do game.Workspace["JAIL_" .. gPlayers[v].Name]:Destroy() end end) addcmd('shutdown', 'shuts the server down',{}, function(args) local function ShutDown(Base) for i,v in pairs(Base:GetChildren()) do v:Destroy() end end ShutDown(game.Players) end) addcmd('animation','makes player animate',{'anim'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character local ID = args[2] if args[2] == "climb" then ID = "180436334" end if args[2] == "fall" then ID = "180436148" end if args[2] == "jump" then ID = "125750702" end if args[2] == "sit" then ID = "178130996" end for _,x in pairs(gPlayers[v].Character.Animate:GetChildren()) do if x:IsA("StringValue") then for _,c in pairs(x:GetChildren()) do if c:IsA("Animation") then c.AnimationId = "rbxassetid://" .. ID end end end end end end) addcmd('fix','turns player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0) for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("SpecialMesh") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Shirt") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Pants") then v:Destroy() end end if Player.Character:FindFirstChild("Shirt Graphic") ~= nil then Player.Character["Shirt Graphic"].Graphic = "" endlocal HeadMesh = Instance.new("SpecialMesh", pchar.Head) HeadMesh.MeshType = "Head" HeadMesh.Scale = Vector3.new(1.25, 1.25, 1.25) pchar.Head.Transparency = 0 pchar.Torso.Transparency = 0 pchar["Left Arm"].Transparency = 0 pchar["Right Arm"].Transparency = 0 pchar["Left Leg"].Transparency = 0 pchar["Right Leg"].Transparency = 0 for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end local face = Instance.new("Decal", pchar.Head) face.Name = "face" face.Texture = "rbxasset://textures/face.png" face.Face = "Front" for i,v in pairs(pchar:GetChildren()) do if v:IsA("Seat") then v:Destroy() end end for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Weld") then v:Destroy() end end for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("SpecialMesh") then v:Destroy() end end pchar["Body Colors"].HeadColor = BrickColor.new("Cool yellow") pchar["Body Colors"].LeftArmColor = BrickColor.new("Cool yellow") pchar["Body Colors"].LeftLegColor = BrickColor.new("Medium blue") pchar["Body Colors"].RightArmColor = BrickColor.new("Cool yellow") pchar["Body Colors"].RightLegColor = BrickColor.new("Medium blue") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright blue") for _,v in pairs(Player.Character:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end end end) addcmd('creeper','make the player a creeper',{'crpr'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and pchar:findFirstChild("Torso") then if pchar:FindFirstChild("Shirt") then pchar.Shirt.Parent = pchar.Torso end if pchar:FindFirstChild("Pants") then pchar.Pants.Parent = pchar.Torso end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) pchar["Body Colors"].HeadColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green") pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green") pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green") end end end) addcmd('uncreeper','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('shrek', 'makes player shrek',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") or v:IsA("SpecialMesh") then v:Destroy() end end local mesh = Instance.new("SpecialMesh", pchar.Head) mesh.MeshType = "FileMesh" pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257" pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869" local Shirt = Instance.new("Shirt", gPlayers[v].Character) local Pants = Instance.new("Pants", gPlayers[v].Character) Shirt.ShirtTemplate = "rbxassetid://133078194" Pants.PantsTemplate = "rbxassetid://133078204" end end) addcmd('unshrek','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) local Spamming = false addcmd('spam','spams text',{}, function(args) Spamming = true spawn(function() while wait(0) do if Spamming == true then while wait(0.1) do if Spamming == true then game.Players:Chat("" .. args[1]) elseif Spamming == false then return end end end end end) end) addcmd('nospam','stops spamming',{}, function(args) Spamming = false end) addcmd('control','controls player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar then pchar.Humanoid.PlatformStand = true local w = Instance.new("Weld", Player.Character.Torso) w.Part0 = Player.Character.Torso w.Part1 = pchar.Torso local w2 = Instance.new("Weld", Player.Character.Head) w2.Part0 = Player.Character.Head w2.Part1 = pchar.Head local w3 = Instance.new("Weld", Player.Character:findFirstChild("Right Arm")) w3.Part0 = Player.Character:findFirstChild("Right Arm") w3.Part1 = pchar:findFirstChild("Right Arm") local w4 = Instance.new("Weld", Player.Character:findFirstChild("Left Arm")) w4.Part0 = Player.Character:findFirstChild("Left Arm") w4.Part1 = pchar:findFirstChild("Left Arm") local w5 = Instance.new("Weld", Player.Character:findFirstChild("Right Leg")) w5.Part0 = Player.Character:findFirstChild("Right Leg") w5.Part1 = pchar:findFirstChild("Right Leg") local w6 = Instance.new("Weld", Player.Character:findFirstChild("Left Leg")) w6.Part0 = Player.Character:findFirstChild("Left Leg") w6.Part1 = pchar:findFirstChild("Left Leg") char.Head.face:Destroy() for i,v in pairs(pchar:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = false end end for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.Transparency = 1 elseif v:IsA("Hat") then v:Destroy() end end pchar.Parent = char pchar.Humanoid.Changed:connect(function() pchar.Humanoid.PlatformStand = true end) end end end) addcmd('nuke','nukes player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and pchar:FindFirstChild("Torso") then local nuke = Instance.new("Part", game.Workspace) nuke.Anchored = true nuke.CanCollide = false nuke.FormFactor = "Symmetric" nuke.Shape = "Ball" nuke.Size = Vector3.new(1,1,1) nuke.BrickColor = BrickColor.new("New Yeller") nuke.Transparency = 0.5 nuke.Reflectance = 0.2 nuke.TopSurface = 0 nuke.BottomSurface = 0 nuke.Touched:connect(function (hit) if hit and hit.Parent then local boom = Instance.new("Explosion", game.Workspace) boom.Position = hit.Position boom.BlastRadius = 11 boom.BlastPressure = math.huge end end) local CF = pchar.Torso.CFrame nuke.CFrame = CF for i = 1,333 do nuke.Size = nuke.Size + Vector3.new(3,3,3) nuke.CFrame = CF wait(1/44) end nuke:Destroy() end end end) addcmd('infect','infects player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do function infect(rip) local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end if pchar.Torso:FindFirstChild("roblox") then pchar.Torso.roblox:Destroy() end if pchar.Head:FindFirstChild("face") then pchar.Head.face.Texture = "http://www.roblox.com/asset/?id=94634491" end if pchar:FindFirstChild("Body Colors") then local Colors = pchar["Body Colors"] local Skin = BrickColor.new("Pastel green") local Clothes = BrickColor.new("Reddish brown") Colors.HeadColor = Skin Colors.LeftArmColor = Skin Colors.RightArmColor = Skin Colors.LeftLegColor = Clothes Colors.RightLegColor = Clothes Colors.TorsoColor = Clothes end local w1 = Instance.new("Weld", pchar) w1.Part0 = pchar["Right Arm"] w1.Part1 = pchar.Torso w1.C0 = CFrame.new(-1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) local w2 = Instance.new("Weld", pchar) w2.Part0 = pchar["Left Arm"] w2.Part1 = pchar.Torso w2.C0 = CFrame.new(1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) local rip = false local connect1 = pchar["Left Arm"].Touched:connect(function(hit) if connect1 == false then connect1 = true if game.Players:FindFirstChild(hit.Parent.Name) then infect(game.Players[hit.Parent.Name]) end wait(0.5) connect1 = true end end) local connect2 = pchar["Right Arm"].Touched:connect(function(hit) if connect2 == false then connect2 = true if game.Players:FindFirstChild(hit.Parent.Name) then infect(game.Players[hit.Parent.Name]) end wait(0.5) connect2 = true end end) local IV = Instance.new("IntValue", pchar) IV.Name = "Infected" IV.Value = 0 IV.Changed:connect(function() connect1:disconnect() connect2:disconnect() end) end infect(v) end end) addcmd('uninfect','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('duck','makes players head a duck',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end local duck = Instance.new("SpecialMesh", pchar.Torso) duck.MeshType = "FileMesh" duck.MeshId = "http://www.roblox.com/asset/?id=9419831" duck.TextureId = "http://www.roblox.com/asset/?id=9419827" duck.Scale = Vector3.new(5, 5, 5) pchar.Head.Transparency = 1 pchar["Left Arm"].Transparency = 1 pchar["Right Arm"].Transparency = 1 pchar["Left Leg"].Transparency = 1 pchar["Right Leg"].Transparency = 1 pchar.Head.face.Transparency = 1 end end) addcmd('unduck','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('disable','removes players humanoid',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then pchar.Humanoid.Name = "HUMANOID_" .. gPlayers[v].Name local humanoid = pchar["HUMANOID_" .. gPlayers[v].Name] humanoid.Parent = game.ContextActionService end end end) addcmd('enable','gives player humanoid',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then return else local humanoid = game.ContextActionService["HUMANOID_" .. gPlayers[v].Name] humanoid.Parent = pchar humanoid.Name = "Humanoid" end end end) addcmd('size','changes size of player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, args[2]) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end end) addcmd('confuse','reverses players speed',{'reverse'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Humanoid.WalkSpeed = tonumber(-16) end end) addcmd('unconfuse','reverses players speed',{'unreverse'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Humanoid.WalkSpeed = tonumber(16) end end) addcmd('clone','clones player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Archivable = true local clone = pchar:Clone() clone.Parent = game.Workspace clone:MoveTo(pchar:GetModelCFrame().p) clone:MakeJoints() pchar.Archivable = false end end) addcmd('spin','spins player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end local Torso = pchar.Torso local BG = Instance.new("BodyGyro", Torso) BG.Name = "Spinning" BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = Torso.CFrame repeat wait(1/44) BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0) until not BG or BG.Parent ~= Torso end end) addcmd('unspin','stops spinning player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end end end) addcmd('dog','makes player a dog',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Shirt") then pchar.Shirt:Destroy() end if pchar:FindFirstChild("Pants") then pchar.Pants:Destroy() end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end pchar.Torso.Transparency = 1 pchar.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0) local FakeTorso = Instance.new("Seat", pchar) FakeTorso.Name = "FakeTorso" FakeTorso.FormFactor = "Symmetric" FakeTorso.TopSurface = 0 FakeTorso.BottomSurface = 0 FakeTorso.Size = Vector3.new(3,1,4) FakeTorso.BrickColor = BrickColor.new("Brown") FakeTorso.CFrame = pchar.Torso.CFrame local BF = Instance.new("BodyForce", FakeTorso) BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0) local W = Instance.new("Weld", pchar.Torso) W.Part0 = pchar.Torso W.Part1 = FakeTorso W.C0 = CFrame.new(0,-.5,0) local BC = pchar["Body Colors"] BC.HeadColor = BrickColor.new("Brown") BC.LeftArmColor = BrickColor.new("Brown") BC.LeftLegColor = BrickColor.new("Brown") BC.RightArmColor = BrickColor.new("Brown") BC.RightLegColor = BrickColor.new("Brown") BC.TorsoColor = BrickColor.new("Brown") end end) addcmd('undog','makes player back to normal',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do execCmd("fix " .. gPlayers[v].Name, Player) end end) addcmd('tptool','gives player tptool',{''}, function(args) local tool = DATA.Teleport:Clone() tool.Parent = Player.Backpack end) addcmd('loopsit','loop sits player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopSit") then pchar.LoopSit.Name = "NotLoopSit" wait(0.1) pchar.NotLoopSit:Destroy() end local LoopSit = Instance.new("StringValue", pchar) LoopSit.Name = "LoopSit" repeat wait(0.1) pchar.Humanoid.Sit = true until LoopSit.Name == "NotLoopSit" end end) addcmd('unloopsit','stops loop sit on player',{'noloopsit'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopSit") then pchar.LoopSit.Name = "NotLoopSit" wait(0.1) pchar.NotLoopSit:Destroy() end end end) addcmd('loopjump','loop jumps player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopJump") then pchar.LoopJump.Name = "NotLoopJump" wait(0.1) pchar.NotLoopJump:Destroy() end local LoopJump = Instance.new("StringValue", pchar) LoopJump.Name = "LoopJump" repeat wait(0.1) pchar.Humanoid.Jump = true until LoopJump.Name == "NotLoopJump" end end) addcmd('unloopjump','stops loop jump on player',{'noloopjump'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopJump") then pchar.LoopJump.Name = "NotLoopJump" wait(0.1) pchar.NotLoopJump:Destroy() end end end) addcmd('loopheal','loop heals player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopHeal") then pchar.LoopHeal.Name = "NotLoopHeal" wait(0.1) pchar.NotLoopHeal:Destroy() end local LoopHeal = Instance.new("StringValue", pchar) LoopHeal.Name = "LoopHeal" repeat wait(0.1) pchar.Humanoid.Health = pchar.Humanoid.MaxHealth until LoopHeal.Name == "NotLoopHeal" end end) addcmd('unloopheal','stops loop heal on player',{'noloopheal'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopHeal") then pchar.LoopHeal.Name = "NotLoopHeal" wait(0.1) pchar.NotLoopHeal:Destroy() end end end) addcmd('fling','flings player',{}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then local xran local zran repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555 repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555 pchar.Humanoid.Sit = true pchar.Torso.Velocity = Vector3.new(0,0,0) local BF = Instance.new("BodyForce", pchar.Torso) BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4) end end end) addcmd('nograv','makes player have moon gravity',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "NoGrav" then v:Destroy() end end local BF = Instance.new("BodyForce", pchar.Torso) BF.Name = "NoGrav" BF.Force = Vector3.new(0,2700,0) end end) addcmd('grav','makes player have normal gravity',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "NoGrav" then v:Destroy() end end end end) addcmd('seizure','makes player have a seizure',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Seizure") then end local Seizure = Instance.new("StringValue", pchar) Seizure.Name = "Seizure" pchar.Humanoid.PlatformStand = true repeat wait() pchar.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) pchar.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until Seizure.Name == "NotSeizure" end end) addcmd('unseizure','makes player stop having a seizure',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Seizure") then pchar.Humanoid.PlatformStand = false pchar.Seizure.Name = "NotSeizure" wait(0.1) pchar.NotSeizure:Destroy() end end end) addcmd('cape','gives you a cape',{''}, function(args) if not args[1] then args[1] = 1012 end capeColor = args[1] Cape(Player) end) addcmd('uncape','takes cape away from you',{''}, function(args) if char:FindFirstChild("Cape") ~= nil then char.Cape:Destroy() end end) addcmd('paper','makes player thin as paper',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character local LA = DATA.Paper:Clone() LA.Parent = pchar["Left Arm"] local RA = DATA.Paper:Clone() RA.Parent = pchar["Right Arm"] local LL = DATA.Paper:Clone() LL.Parent = pchar["Left Leg"] local RL = DATA.Paper:Clone() RL.Parent = pchar["Right Leg"] local T = DATA.Paper:Clone() T.Parent = pchar.Torso local H = DATA.Paper:Clone() H.Parent = pchar.Head pchar.Head.face:Destroy() end end) addcmd('punish','punishs player',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Parent = game.Lighting end end) addcmd('unpunish','unpunishs player',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do if game.Lighting:FindFirstChild("" .. gPlayers[v].Name) then game.Lighting:FindFirstChild("" .. gPlayers[v].Name).Parent = game.Workspace end end end) addcmd('disco','disco party',{''}, function(args) Disco = true if Disco == true then repeat wait(0.3) game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) until Disco == false end end) addcmd('undisco','rip disco party',{''}, function(args) Disco = false wait(0.1) game.Lighting.Ambient = Color3.new(0.5,0.5,0.5) end) -- Extras -- Floating = false addcmd('float', 'makes player float',{}, function(args,speaker) Floating = true local players = getPlayer(args[1]) for _,v in pairs(players) do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and not pchar:FindFirstChild("Float") then spawn(function() local float = DATA.Float:Clone() float.Parent = pchar float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0) spawn(function() while wait(0.1) do if pchar:FindFirstChild("Float") then float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0) else break end end end) end) end end end) addcmd('unfloat','disables floating',{}, function(args) Floating = false local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Float") then pchar.Float:Destroy() end end end) local Clip = true addcmd('noclip','enables noclip',{}, function(args) Notify('NoClip Enabled') Clip = false wait(1) Name = game.Players.LocalPlayer.Name game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function (NC) delay(0, function() if NC.Name ~= "OuputGUI" then NC:Destroy() end end) end) game:GetService('RunService').Stepped:connect(function () game.Workspace[Name].Torso.CanCollide = Clip game.Workspace[Name].Head.CanCollide = Clip end) game.Workspace[Name].Torso.Changed:connect(function() game.Workspace[Name].Torso.CanCollide = Clip game.Workspace[Name].Head.CanCollide = Clip end) end) addcmd('clip','disables noclip',{}, function(args) Notify('NoClip Disabled') Clip = true end) wait(0.1) addcmd('prefix','changes prefix',{}, function(args) cmdprefix = args[1] Notify('Changed prefix to "' .. args[1] .. '"') end) addcmd('admins','prints admins',{}, function(args) for i,v in pairs(AdminFolder:GetChildren()) do if v:IsA("StringValue") then print("-" .. v.Value) Notify('Printed Admins, Check Console') end end end) addcmd('bans','prints bans',{}, function(args) for i,v in pairs(BanFolder:GetChildren()) do if v:IsA("StringValue") then print("-" .. v.Value) Notify('Printed Bans, Check Console') end end end) addcmd('version','shows version',{''}, function(args) Notify("Version is " .. Version) end) --| Floating |-- Mouse.KeyDown:connect(function (Key) if Key:byte() == 29 then if Floating == false then execCmd("float me", Player) Floating = true elseif Floating == true then execCmd("unfloat me", Player) Floating = false end end end) --| Ban Data |-- for i,v in pairs(BannedPlayers) do local ban = Instance.new("StringValue", BanFolder) ban.Value = v ban.RobloxLocked = true end spawn(function () while wait(0.1) do for _,a in pairs(game.ContextActionService:GetChildren()) do if a.Name == "BanList" then for _,b in pairs(a:GetChildren()) do if b:IsA("StringValue") then for _,c in pairs(game.Players:GetChildren()) do if c.Name == b.Value then c.PersonalServerRank = 200 wait(0.1) c.PersonalServerRank = 0 end end end end end end end end) --| Admin |-- for i,v in pairs(admins) do local admin = Instance.new("StringValue", AdminFolder) admin.Value = v admin.RobloxLocked = true end spawn(function () while wait(0.1) do for _,a in pairs(game.ContextActionService:GetChildren()) do if a.Name == "AdminList" then for _,b in pairs(a:GetChildren()) do if b:IsA("StringValue") then for _,c in pairs(game.Players:GetChildren()) do if c.Name == b.Value then execCmd('admin ' .. c.Name) end end end end end end end end) --| Don't.. Touch.. |-- --| CMD Bar |-- CMDbar = Instance.new('ScreenGui', game.CoreGui) CMDbar.Name = 'GUI' cmdBAR = Instance.new('TextBox', CMDbar) cmdBAR.Name = 'CMDbar' cmdBAR.Active = true cmdBAR.BackgroundColor = BrickColor.new(0,0,0) cmdBAR.BackgroundTransparency = 0.5 cmdBAR.BorderColor = BrickColor.new(0,0,0) cmdBAR.BorderSizePixel = 0 cmdBAR.Position = UDim2.new(0,0,1,-25) cmdBAR.Size = UDim2.new(0,200,0,20) cmdBAR.Font = 'SourceSans' cmdBAR.FontSize = 'Size18' cmdBAR.Text = 'Press ; to Execute a Command' cmdBAR.TextColor = BrickColor.new(255,255,255) --| Data |-- DATA = Instance.new('Folder', game.ContextActionService) DATA.Name = 'Data' Paper = Instance.new('BlockMesh', DATA) Paper.Name = 'Paper' Paper.Scale = Vector3.new(1,1,0.1) ayylmao = Instance.new('Hat', DATA) ayylmao.Name = 'ayylmao' ayyHandle = Instance.new('Part', ayylmao) ayyHandle.Name = 'Handle' ayyHandle.Size = Vector3.new(2,2.4,2) ayyHandle.FormFactor = 'Plate' ayyMesh = Instance.new('SpecialMesh', ayyHandle) ayyMesh.Scale = Vector3.new(1,1.02,1) ayyMesh.MeshType = 'FileMesh' ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689' ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796' Float = Instance.new('Part', DATA) Float.Name = 'Float' Float.Transparency = 1 Float.Size = Vector3.new(6,1,6) Float.Anchored = true cmdGUI = Instance.new('ScreenGui', DATA) cmdGUI.Name = 'CMDs' cmdMAIN = Instance.new('Frame', cmdGUI) cmdMAIN.Name = 'MAIN' cmdMAIN.Active = true cmdMAIN.BackgroundColor = BrickColor.new(0,0,0) cmdMAIN.BackgroundTransparency = 0.5 cmdMAIN.BorderColor = BrickColor.new(0,0,0) cmdMAIN.BorderSizePixel = 0 cmdMAIN.Position = UDim2.new(0,10,0,350) cmdMAIN.Size = UDim2.new(0,170,0,15) cmdMAIN.Draggable = true cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN) cmdCMDs.Name = 'CMDs' cmdCMDs.BackgroundColor = BrickColor.new(0,0,0) cmdCMDs.BackgroundTransparency = 0.8 cmdCMDs.BorderColor = BrickColor.new(0,0,0) cmdCMDs.BorderSizePixel = 0 cmdCMDs.Position = UDim2.new(0,0,0,15) cmdCMDs.Size = UDim2.new(0,200,0,150) cmdCMDs.CanvasSize = UDim2.new(0,0,0,0) cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png' cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png' cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png' cmdCMDs.ScrollBarThickness = 2 cmdExit = Instance.new('TextButton', cmdMAIN) cmdExit.Name = 'Exit' cmdExit.BackgroundColor = BrickColor.new(255,0,0) cmdExit.BackgroundTransparency = 0.5 cmdExit.BorderColor = BrickColor.new(255,0,0) cmdExit.BorderSizePixel = 0 cmdExit.Position = UDim2.new(0,185,0,0) cmdExit.Size = UDim2.new(0,15,0,15) cmdExit.Text = "" ExitScript = Instance.new('LocalScript', cmdExit) ExitScript.Source = [[ script.Parent.MouseButton1Down:connect(function() script.Parent.Parent.Parent:Destroy() end) ]] cmdMin = Instance.new('TextButton', cmdMAIN) cmdMin.Name = 'MM' cmdMin.BackgroundColor = BrickColor.new(140,140,140) cmdMin.BackgroundTransparency = 0.5 cmdMin.BorderColor = BrickColor.new(140,140,140) cmdMin.BorderSizePixel = 0 cmdMin.Position = UDim2.new(0,170,0,0) cmdMin.Size = UDim2.new(0,15,0,15) cmdMin.Text = "" MinScript = Instance.new('LocalScript', cmdMin) MinScript.Source = [[ local CMDs = script.Parent.Parent.CMDs script.Parent.MouseButton1Down:connect(function() if CMDs.Visible == true then CMDs.Visible = false elseif CMDs.Visible == false then CMDs.Visible = true end end) ]] cmdEx = Instance.new('TextLabel', cmdMAIN) cmdEx.Name = 'Example' cmdEx.BackgroundColor = BrickColor.new(0,0,0) cmdEx.BackgroundTransparency = 0.8 cmdEx.BorderColor = BrickColor.new(0,0,0) cmdEx.BorderSizePixel = 0 cmdEx.Position = UDim2.new(0,5,0,20) cmdEx.Size = UDim2.new(0,190,0,20) cmdEx.Visible = false cmdEx.TextColor = BrickColor.new(255,255,255) cmdEx.TextXAlignment = 'Left' duckGUI = Instance.new('ScreenGui', DATA) duckGUI.Name = 'Duck' duckImage = Instance.new('ImageLabel', duckGUI) duckImage.BackgroundTransparency = 1 duckImage.Position = UDim2.new(0,-300,1,-150) duckImage.Size = UDim2.new(0,300,0,300) duckImage.Rotation = -30 duckImage.Image = 'rbxassetid://301388647' duckScript = Instance.new('LocalScript', duckGUI) duckScript.Source = [[ local duck = script.Parent.ImageLabel wait(2) duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil) ]] espMAIN = Instance.new('BillboardGui', DATA) espMAIN.Name = 'MAIN' espMAIN.AlwaysOnTop = true espMAIN.ExtentsOffset = Vector3.new(0,1,0) espMAIN.Size = UDim2.new(0,5,0,5) espMAIN.StudsOffset = Vector3.new(0,1,0) espDot = Instance.new('Frame', espMAIN) espDot.BackgroundColor = BrickColor.new(42,181,255) espDot.BackgroundTransparency = 0.3 espDot.BorderSizePixel = 0 espDot.Position = UDim2.new(-0.5,0,-0.5,0) espDot.Size = UDim2.new(2,0,2,0) espDot.Visible = false espDot.ZIndex = 10 espName = Instance.new('TextLabel', espMAIN) espName.Name = 'Name' espName.BackgroundColor = BrickColor.new(0,0,0) espName.BackgroundTransparency = 1 espName.BorderColor = BrickColor.new(0,0,0) espName.BorderSizePixel = 0 espName.Position = UDim2.new(0,0,0,-35) espName.Size = UDim2.new(1,0,10,0) espName.Visible = false espName.ZIndex = 10 notifyMAIN = Instance.new('ScreenGui', DATA) notifyMAIN.Name = 'Notification' notifyNOT = Instance.new('Frame', notifyMAIN) notifyNOT.Name = 'NOTIFY' notifyNOT.BackgroundColor = BrickColor.new(0,0,0) notifyNOT.BackgroundTransparency = 0.5 notifyNOT.BorderColor = BrickColor.new(255,255,255) notifyNOT.BorderSizePixel = 2 notifyNOT.Position = UDim2.new(0,-200,0.7,0) notifyNOT.Size = UDim2.new(0,200,0,30) notifyNOTE = Instance.new('TextLabel', notifyNOT) notifyNOTE.Name = 'NOTE' notifyNOTE.BackgroundColor = BrickColor.new(255,255,255) notifyNOTE.BackgroundTransparency = 1 notifyNOTE.BorderColor = BrickColor.new(255,255,255) notifyNOTE.BorderSizePixel = 0 notifyNOTE.Size = UDim2.new(1,0,1,0) notifyNOTE.ZIndex = 10 notifyNOTE.FontSize = 'Size18' notifyNOTE.Font = 'SourceSans' notifyNOTE.Text = 'NOTIFY' notifyNOTE.TextColor = BrickColor.new(255,255,255) notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255) notifyNOTE.TextStrokeTransparency = 0.8 tpTool = Instance.new('HopperBin', DATA) tpTool.Name = 'Teleport' tpScript = Instance.new('LocalScript', tpTool) tpScript.Source = [[ local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local Tool = script.Parent Mouse.Button1Down:connect(function() if Mouse.Target and Tool.Active then Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0) end end) ]] modJAIL = Instance.new('Model', DATA) modJAIL.Name = 'JAIL' botJAIL = Instance.new('Part', modJAIL) botJAIL.Name = 'BOTTOM' botJAIL.BrickColor = BrickColor.new('Black') botJAIL.Transparency = 0.5 botJAIL.Position = Vector3.new(-6.2,0.5,-11.6) botJAIL.Anchored = true botJAIL.Locked = true botJAIL.Size = Vector3.new(6,1,6) botJAIL.TopSurface = 'Smooth' botJAIL.BottomSurface = 'Smooth' topJAIL = Instance.new('Part', modJAIL) topJAIL.Name = 'BOTTOM' topJAIL.BrickColor = BrickColor.new('Black') topJAIL.Transparency = 0.5 topJAIL.Position = Vector3.new(-6.2,7.5,-11.6) topJAIL.Anchored = true topJAIL.Locked = true topJAIL.Size = Vector3.new(6,1,6) topJAIL.TopSurface = 'Smooth' topJAIL.BottomSurface = 'Smooth' p1 = Instance.new('Part', modJAIL) p1.Name = 'MAIN' p1.BrickColor = BrickColor.new('Black') p1.Transparency = 1 p1.Position = Vector3.new(-8.7,4,-11.6) p1.Rotation = Vector3.new(-180,0,-180) p1.Anchored = true p1.Locked = true p1.Size = Vector3.new(1,6,4) p1.TopSurface = 'Smooth' p1.BottomSurface = 'Smooth' p2 = Instance.new('Part', modJAIL) p2.BrickColor = BrickColor.new('Black') p2.Transparency = 0.5 p2.Position = Vector3.new(-3.7,4,-14.1) p2.Anchored = true p2.Locked = true p2.Size = Vector3.new(1,6,1) p2.TopSurface = 'Smooth' p2.BottomSurface = 'Smooth' p3 = Instance.new('Part', modJAIL) p3.BrickColor = BrickColor.new('Black') p3.Transparency = 0.5 p3.Position = Vector3.new(-8.7,4,-9.1) p3.Anchored = true p3.Locked = true p3.Size = Vector3.new(1,6,1) p3.TopSurface = 'Smooth' p3.BottomSurface = 'Smooth' p4 = Instance.new('Part', modJAIL) p4.BrickColor = BrickColor.new('Black') p4.Transparency = 0.5 p4.Position = Vector3.new(-3.7,4,-9.1) p4.Anchored = true p4.Locked = true p4.Size = Vector3.new(1,6,1) p4.TopSurface = 'Smooth' p4.BottomSurface = 'Smooth' p5 = Instance.new('Part', modJAIL) p5.BrickColor = BrickColor.new('Black') p5.Transparency = 0.5 p5.Position = Vector3.new(-8.7,4,-14.1) p5.Anchored = true p5.Locked = true p5.Size = Vector3.new(1,6,1) p5.TopSurface = 'Smooth' p5.BottomSurface = 'Smooth' p6 = Instance.new('Part', modJAIL) p6.BrickColor = BrickColor.new('Black') p6.Transparency = 1 p6.Position = Vector3.new(-6.2,4,-14.1) p6.Rotation = Vector3.new(0,90,0) p6.Anchored = true p6.Locked = true p6.Size = Vector3.new(1,6,4) p6.TopSurface = 'Smooth' p6.BottomSurface = 'Smooth' p7 = Instance.new('Part', modJAIL) p7.BrickColor = BrickColor.new('Black') p7.Transparency = 1 p7.Position = Vector3.new(-3.7,4,-11.6) p7.Anchored = true p7.Locked = true p7.Size = Vector3.new(1,6,4) p7.TopSurface = 'Smooth' p7.BottomSurface = 'Smooth' p8 = Instance.new('Part', modJAIL) p8.BrickColor = BrickColor.new('Black') p8.Transparency = 1 p8.Position = Vector3.new(-6.2,4,-9.1) p8.Rotation = Vector3.new(0,90,0) p8.Anchored = true p8.Locked = true p8.Size = Vector3.new(1,6,4) p8.TopSurface = 'Smooth' p8.BottomSurface = 'Smooth' --| Some Commands |-- addcmd('ayylmao','ayy lmao',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Shirt") then pchar.Shirt:Destroy() end if pchar:FindFirstChild("Pants") then pchar.Pants:Destroy() end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end local ayylmao = DATA.ayylmao:Clone() ayylmao.Parent = pchar local BC = pchar["Body Colors"] BC.HeadColor = BrickColor.new("Fossil") BC.LeftArmColor = BrickColor.new("Fossil") BC.LeftLegColor = BrickColor.new("Fossil") BC.RightArmColor = BrickColor.new("Fossil") BC.RightLegColor = BrickColor.new("Fossil") BC.TorsoColor = BrickColor.new("Fossil") end end) -- CMDs GUI -- CMDsFolder = Instance.new("Folder", game.CoreGui) for i,v in pairs(CMDs) do CMDsValue = Instance.new("StringValue", CMDsFolder) CMDsValue.Value = v CMDsValue.RobloxLocked = true end local function commands() local cmds = DATA.CMDs:Clone() cmds.Parent = Player.PlayerGui local CMDsV = CMDsFolder:GetChildren() for i = 1, #CMDsV do local YSize = 25 local Position = ((i * YSize) - YSize) local newcmd = cmds.MAIN.Example:Clone() newcmd.Parent = cmds.MAIN.CMDs newcmd.Visible = true newcmd.Position = UDim2.new(0,5,0, Position + 5) newcmd.Text = "" .. CMDsV[i].Value cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30) end end addcmd('cmds','prints cmds',{}, function(args) commands() end) --| Command Bar |-- CMDbar.CMDbar.FocusLost:connect(function(enterpressed) if enterpressed and CMDbar.CMDbar.Text ~= "" then spawn(function () execCmd(CMDbar.CMDbar.Text, Player) end) end CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil) end) Mouse.KeyDown:connect(function(Key) if Key:byte() == 59 then CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil) CMDbar.CMDbar:CaptureFocus() end end) --| ESP Function |-- local ESP = false local track = false function Create(base, team) local MAIN = DATA.MAIN:Clone() local F = MAIN.DOT local ESP = MAIN.NAME MAIN.Parent = Player.PlayerGui MAIN.Adornee = base F.Visible = true ESP.Text = base.Parent.Name:upper() ESP.Visible = true end function Clear() for _,v in pairs(Player.PlayerGui:children()) do if v.Name == "MAIN" and v:IsA("BillboardGui") then v:Destroy() end end end function Find() Clear() track = true spawn(function() while wait() do if track then Clear() for i,v in pairs(game.Players:players()) do if v.Character and v.Character.Head then Create(v.Character.Head, true) end end end wait(1) end end) end --| ESP |-- Mouse.KeyDown:connect(function(Key) if Key:byte() == 30 then if ESP == false then Find() ESP = true elseif ESP == true then Clear() track = false ESP = false end end end) --| More Functions |-- local NOTIFY = DATA.Notification NOTIFY.Parent = game.CoreGui local duck = DATA.Duck:Clone() duck.Parent = Player.PlayerGui local usingNOTE = false function Notify(msg) if usingNOTE == false then if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then spawn(function() NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil) NOTIFY.NOTIFY.NOTE.Text = msg usingNOTE = true wait(2.5) NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil) usingNOTE = false end) end end end --| Notifications |-- wait(1) if game.Workspace.FilteringEnabled == true then NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0) Notify('Filtering is ENABLED.') elseif game.Workspace.FilteringEnabled == false then NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0) Notify('Filtering is Disabled.') end wait(3.5) NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,255,255) Notify('Loaded ' .. #cmds .. ' commands!') wait(3.5) Notify('Welcome ' .. Player.Name .. '!') Player.PlayerGui.Duck:Destroy() --[[ addcmd('name','desc',{''}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players)do local pchar = gPlayers[v].Character end end) --]] end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Nex Pluvia Admin" button.Position = UDim2.new(0,0,0,66) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Nex Pluvia Admin" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() version="Pluvia" Selection=1 TextBoxInUse=false Player=nil ColorSelection=BrickColor.new('Bright violet') Uninstalled=false Commands={} Scope=nil CustomFunction="" Services={ InsertService=game:service'InsertService', Workspace=game:service'Workspace', Lighting=game:service'Lighting', Players=game:service'Players', Debris=game:service'Debris', Chat=game:service'Chat', } m=Services.Players.LocalPlayer:GetMouse() SGUI=Instance.new('ScreenGui',Services.Players.LocalPlayer.PlayerGui) BAR=Instance.new('Frame',SGUI) BAR.Size=UDim2.new(1,0,0,20) BAR.Position=UDim2.new(0,0,0,20) BAR.BorderSizePixel=0 BAR.BackgroundColor3=Color3.new(0,0,0) TEXTBOX=Instance.new('TextLabel',BAR) TEXTBOX.Size=UDim2.new(1,0,1,0) TEXTBOX.BackgroundTransparency=1 TEXTBOX.TextColor3=Color3.new(453,0,435) TEXTBOX.FontSize="Size12" PlayerCheck=function() if m.Target ~= nil then for i,v in ipairs(Services.Players:GetPlayers())do if(v.Character and m.Target:IsDescendantOf(v.Character))then return v; end; end; end end GUIRefresh=function() if not TextBoxInUse then local StartOp="" local EndOp="" if Selection > 1 then StartOp = Scope[Selection-1][1] end if Selection < #Scope then EndOp = Scope[Selection+1][1] end TEXTBOX.Text = "<-- "..StartOp.." | ["..Selection.."]: ["..Scope[Selection][1].."] | "..EndOp.." -->" end end GUIDisplay=function(string) TextBoxInUse=true for i = 1,string.len(string) do TEXTBOX.Text = string.sub(string,1,i).."_" wait(.05) end wait(string.len(string)/15) TextBoxInUse=false GUIRefresh() end Commands={ {"Nex Pluvia", function() local ids = {63043890,19398258,1272714,20642008,1235488,11748356,10468797} if Commands[2][3] == true then for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do for _,x in pairs(ids) do if v.Name == "ExtraAsset" then v.Parent=nil end end end Commands[2][3] = false else for _,v in pairs(ids) do local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1] NewAsset.Parent=Services.Players.LocalPlayer.Character NewAsset.Name = "ExtraAsset" end Commands[2][3] = true end end, false }, {"Nex Pluvia", function() local ids = {21070012,1031429,108149175,14815761} if Commands[2][3] == true then for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do for _,x in pairs(ids) do if v.Name == "ExtraAsset" then v.Parent=nil end end end Commands[2][3] = false else for _,v in pairs(ids) do local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1] NewAsset.Parent=Services.Players.LocalPlayer.Character NewAsset.Name = "ExtraAsset" end Commands[2][3] = true end end, false }, {"Nex Pluvia", function() local ids = {1125510,14815761,1235488,11748356,1029025,108149175} if Commands[2][3] == true then for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do for _,x in pairs(ids) do if v.Name == "ExtraAsset" then v.Parent=nil end end end Commands[2][3] = false else for _,v in pairs(ids) do local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1] NewAsset.Parent=Services.Players.LocalPlayer.Character NewAsset.Name = "ExtraAsset" end Commands[2][3] = true end end, false }, {"Fire*", function() if pcall(function() Services.Players.LocalPlayer.Character.Head.Fire.Parent=nil end) then else pcall(function() fire=Instance.new('Fire',Services.Players.LocalPlayer.Character.Head) fire.Size=3 fire.Color=Color3.new(453,0,435) fire.SecondaryColor=Color3.new(453,0,435) end) end end }, {"Invincibility*", function() pcall(function() if Services.Players.LocalPlayer.Character.Humanoid.MaxHealth==100 then Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=math.huge else Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=100 end end) end }, {"Teleport*", function() if m.Target ~= nil then pcall(function() Services.Players.LocalPlayer.Character:MoveTo(m.Hit.p) end) end end }, {"Teleport", function() if Player == nil and m.Target ~= nil then if PlayerCheck() then Player=PlayerCheck() end pcall(function() for _,v in pairs(Player.Character:GetChildren()) do if v:IsA('Part') then local sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera) sb.Adornee = v sb.Name = "sb" sb.Color = BrickColor.new('Bright violet') end end end) elseif Player ~= nil then pcall(function() Player.Character:MoveTo(m.Hit.p) end) Player = nil for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do if v:IsA('SelectionBox') and v.Name == "sb" then v.Parent=nil end end end end }, {"Kill", function() pcall(function() PlayerCheck().Character:BreakJoints() end) end }, {"Invincibility", function() pcall(function() if PlayerCheck().Character.Humanoid.MaxHealth==100 then PlayerCheck().Character.Humanoid.MaxHealth=math.huge else PlayerCheck().Character.Humanoid.MaxHealth=100 end end) end }, {":BreakJoints()", function() pcall(function() m.Target:BreakJoints() end) end }, {"Kick", function() pcall(function() PlayerCheck().Parent=nil end) end }, {"Custom Function", function() Spawn(loadstring(CustomFunction)) end }, {"LinkedSword", function() Services.InsertService:LoadAsset(47433):GetChildren()[1].Parent=Services.Players.LocalPlayer.Backpack end }, {":GetFullName()", function() if m.Target then local string = m.Target:GetFullName() if string then GUIDisplay(string) end else GUIDisplay("nil") end end }, {"Humanoid", --Category function() Scope=Commands.Humanoid[3] Selection=1 GUIRefresh() end, { {"Up Scope", function() Scope=Commands Selection=1 GUIRefresh() end }, {"Humanoid", function() if PlayerCheck() then if pcall(function() PlayerCheck().Character.Humanoid.Parent=nil end) then else pcall(function() Instance.new('Humanoid',PlayerCheck().Character) end) end end end }, {"Remove Head", function() pcall(function() PlayerCheck().Character.Head.Parent=nil end) end },{"PlatformStand", function() pcall(function() if PlayerCheck().Character.Humanoid.PlatformStand==true then PlayerCheck().Character.Humanoid.PlatformStand=false else PlayerCheck().Character.Humanoid.PlatformStand=true end end) end }, {"Sit", function() pcall(function() if PlayerCheck().Character.Humanoid.Sit==true then PlayerCheck().Character.Humanoid.Sit=false else PlayerCheck().Character.Humanoid.Sit=true end end) end }, {"WalkSpeed", function() pcall(function() if PlayerCheck().Character.Humanoid.WalkSpeed==16 then PlayerCheck().Character.Humanoid.WalkSpeed=0 else PlayerCheck().Character.Humanoid.WalkSpeed=16 end end) end }, } }, {"Building", --Category function() Scope=Commands.Building[3] Selection=1 GUIRefresh() end, { {"Up Scope", function() Scope=Commands Selection=1 GUIRefresh() end }, {"Color", function() pcall(function() m.Target.BrickColor = ColorSelection end) end }, {"Color Picker", function() pcall(function() ColorSelection = m.Target.BrickColor end) end }, {"Anchor", function() pcall(function() m.Target.Anchored=true end) end }, {"Unanchor", function() pcall(function() m.Target.Anchored=false end) end }, {"Decal", function() pcall(function() decal = Instance.new('Decal',m.Target) decal.Face = m.TargetSurface decal.Texture = "http://roblox.com/asset/?id=123659742" end) end }, {"Decal2", function() pcall(function() decal = Instance.new('Decal',m.Target) decal.Face = m.TargetSurface decal.Texture = "http://roblox.com/asset/?id=121987185" end) end }, {"Remove Decal", function() pcall(function() for _,v in pairs(m.Target:GetChildren()) do if v:IsA('Decal') then if v.Face == m.TargetSurface then v.Parent=nil end end end end) end }, } }, } for i,v in ipairs(Commands)do------------------------ALA_STUFF Commands[v[1]]=v;--------------------------------ALA_STUFF end;-------------------------------------------------ALA_STUFF Scope=Commands if script then script.Parent=Services.Players.LocalPlayer.PlayerGui script.Name="[Nex v"..version.."]" end coroutine.wrap(function() repeat wait() until Services.Players.LocalPlayer.Character Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." Installed",Enum.ChatColor.Blue) end)() GUIDisplay("..Nex Loaded - Made by Nex Pluvia...") QDown=false EDown=false m.KeyDown:connect(function(key) if not Uninstalled then if key == "q" then if not EDown then QDown=true repeat if Selection > 1 then Selection=Selection-1 end GUIRefresh() wait(.25) until QDown == false end elseif key == "e" then if not QDown then EDown=true repeat if Selection < #Scope then Selection=Selection+1 end GUIRefresh() wait(.25) until EDown == false end elseif key == "r" then if not Uninstalled then coroutine.wrap(function() if m.Target then sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera) sb.Adornee = m.Target sb.Name = "sb" sb.Color = BrickColor.new('Bright violet') wait(.25) for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do if v:IsA('SelectionBox') and v.Name == "sb" then v.Parent=nil end end end end)() Scope[Selection][2]() end end end end) m.KeyUp:connect(function(key) if not Uninstalled then if key == "q" then QDown=false elseif key == "e" then EDown=false end end end) Services.Players.LocalPlayer.Chatted:connect(function(msg) if not Uninstalled then if string.lower(msg) == "uninstall Nex" then Uninstalled = true Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." UNINSTALLED",Enum.ChatColor.Blue) SGUI.Parent=nil if script then script.Parent=nil end elseif string.sub(string.lower(msg),1,2) == "c/" then pcall(function() ColorSelection = BrickColor.new(string.sub(msg,3)) end) elseif string.sub(string.lower(msg),1,2) == "m/" then for _,v in pairs(Services.Players:GetChildren()) do if v.Name ~= Services.Players.LocalPlayer.Name then Services.Chat:Chat(v.Character.Head,string.sub(msg,3),Enum.ChatColor.Green) end end elseif string.sub(string.lower(msg),1,3) == "cf/" then CustomFunction=string.sub(msg,4) end end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Empty" button.Position = UDim2.new(0.5,3,0,66) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Empty" button.TextColor3 = whit button.MouseButton1Down:connect(function() end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Kill Gui" button.Position = UDim2.new(0,0,0,99) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Kill Gui" button.TextColor3 = whit button.MouseButton1Down:connect(function() whoownit = game.Players.LocalPlayer gui = Instance.new("ScreenGui") gui.Parent = whoownit.PlayerGui gui.Name = "Kill" pos = 135 pos2 = 10 pos3 = 0 enabled = false button = Instance.new("TextButton") button.Parent = gui button.Size = UDim2.new(0, 100, 0, 30) button.Position = UDim2.new(0, 8, 0, pos) button.Text = "Kill" button.MouseButton1Click:connect(function() if enabled == false then enabled = true local a = game.Players:GetChildren() red = 0 green = 0.5 blue = 0 for i=1, #a do wait() pos2 = pos2 + 23 if pos2 >= 450 then pos3 = pos3 + 103 pos2 = 33 end if green <= 0.9 then green = green + 0.46 elseif green >= 0.9 then green = green - 0.46 end local bu = Instance.new("TextButton") bu.Parent = button bu.Size = UDim2.new(0, 100, 0, 20) bu.Position = UDim2.new(0, pos3, 0, pos2) bu.Text = a[i].Name bu.BackgroundTransparency = 1 bu.TextTransparency = 1 bu.BackgroundColor3 = Color3.new(red,green,blue) coroutine.resume(coroutine.create(function() for i=1, 3 do wait() bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34 bu.TextTransparency = bu.BackgroundTransparency end end)) bu.MouseButton1Down:connect(function() local play = game.Players:findFirstChild(bu.Text) if play ~= nil then play.Character.Head:Remove() bu.Text = "Killed!" wait(2) bu.Text = a[i].Name end end) end elseif enabled == true then enabled = false pos2 = 10 pos3 = 0 end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Silent Executor" button.Position = UDim2.new(0.5,3,0,99) button.Size = UDim2.new(0.5,-3,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Silent Executor" button.TextColor3 = whit button.TextWrapped = true button.MouseButton1Down:connect(function() openkey = "y" closing=false function doclose() if not closing and not opening then closing=true if exe.Rotation == 0 then for i=0,-360,-20 do exe.Rotation=i wait() end exe.Rotation = 0 for i=1,20 do exe.Position = exe.Position + UDim2.new(-0.1,0,0,0) wait() end exe.Visible=false show.Visible=true exe.Position = UDim2.new(0.5, -291, 0.5, -157) for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then mpops:Destroy() end end wait() end closing=false end end opening=false function doopen() if not opening and not closing then opening=true exe.Visible = true show.Visible=false for i=0,360,20 do exe.Rotation = i wait() end exe.Rotation = 0 if not viewed then viewed=true wait(3) for i=1,55 do V3Logo.Position = V3Logo.Position + UDim2.new(0,0,-0.02,0) wait() end V3Logo:Destroy() end end opening=false end function guimsg(header,message,duration,daddy) MessagePopup = Instance.new("ScreenGui", daddy) MessagePopup.Name = "MessagePopup" bg = Instance.new("Frame", MessagePopup) bg.Name = "bg" bg.Position = UDim2.new(0.5, -200, 0.20000000298023, 0) bg.Size = UDim2.new(0, 400, 0, 140) bg.BackgroundColor3 = Color3.new(0, 0, 0) bg.BorderSizePixel = 0 bg.Style = Enum.FrameStyle.RobloxRound bg.ZIndex = 9 title = Instance.new("TextBox", bg) title.Name = "title" title.Size = UDim2.new(1, 0, 0, 50) title.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0) title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.Text = header title.Font = Enum.Font.SourceSansBold title.FontSize = Enum.FontSize.Size48 title.TextScaled = true title.TextWrapped = true title.TextColor3 = Color3.new(0.66666668653488, 0, 0) title.ZIndex = 10 desc = Instance.new("TextBox", bg) desc.Name = "desc" desc.Position = UDim2.new(0, 0, 0, 60) desc.Size = UDim2.new(1, 0, 0, 50) desc.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0) desc.BackgroundTransparency = 1 desc.BorderSizePixel = 0 desc.Text = message desc.Font = Enum.Font.SourceSansBold desc.FontSize = Enum.FontSize.Size36 desc.TextScaled = true desc.TextWrapped = true desc.TextColor3 = Color3.new(1, 1, 1) desc.ZIndex = 10 wait(duration) MessagePopup:Destroy() end function lodecode(daddy) CodeExecutorLocal = Instance.new("ScreenGui", daddy) CodeExecutorLocal.Name = "CodeExecutorLocal" exe = Instance.new("Frame", CodeExecutorLocal) exe.Name = "exe" exe.Position = UDim2.new(0.5, -291, 0.5, -157) exe.Size = UDim2.new(0, 600, 0, 300) exe.BackgroundColor3 = Color3.new(0, 1, 0) exe.BackgroundTransparency = 0.5 exe.BorderSizePixel = 0 exe.Visible = false exe.Active = true exe.ZIndex = 7 exe.Draggable = true run = Instance.new("TextButton", exe) run.Name = "run" run.Position = UDim2.new(0, 0, 1, -30) run.Size = UDim2.new(0, 140, 0, 30) run.BackgroundColor3 = Color3.new(1, 1, 1) run.BorderSizePixel = 0 run.Text = "Execute" run.Font = Enum.Font.ArialBold run.FontSize = Enum.FontSize.Size24 run.TextColor3 = Color3.new(0, 1, 0) run.ZIndex = 10 clear = Instance.new("TextButton", exe) clear.Name = "clear" clear.Position = UDim2.new(0, 460, 1, -30) clear.Size = UDim2.new(0, 140, 0, 30) clear.BackgroundColor3 = Color3.new(1, 1, 1) clear.BorderSizePixel = 0 clear.Text = "Clear" clear.Font = Enum.Font.ArialBold clear.FontSize = Enum.FontSize.Size24 clear.TextWrapped = true clear.TextColor3 = Color3.new(1, 0, 0) clear.ZIndex = 10 code = Instance.new("TextBox", exe) code.Name = "code" code.Size = UDim2.new(1, 0, 0.89999997615814, 0) code.BackgroundColor3 = Color3.new(0, 0, 0) code.BorderSizePixel = 0 code.Text = "print(\"Hello Local World!\")" code.FontSize = Enum.FontSize.Size11 code.TextWrapped = true code.TextXAlignment = Enum.TextXAlignment.Left code.TextYAlignment = Enum.TextYAlignment.Top code.TextColor3 = Color3.new(0, 1, 0) code.ClearTextOnFocus = false code.ZIndex = 8 hide = Instance.new("TextButton", exe) hide.Name = "hide" hide.Position = UDim2.new(0.5, -70, 1, -30) hide.Size = UDim2.new(0, 140, 0, 30) hide.BackgroundColor3 = Color3.new(1, 1, 1) hide.BorderSizePixel = 0 hide.Text = "Hide" hide.Font = Enum.Font.ArialBold hide.FontSize = Enum.FontSize.Size24 hide.TextColor3 = Color3.new(0, 0, 0) hide.ZIndex = 10 V3Logo = Instance.new("ImageLabel", exe) V3Logo.Name = "V3Logo" V3Logo.Position = UDim2.new(0.10000000149012, 0, 0.20000000298023, 0) V3Logo.Size = UDim2.new(0.80000001192093, 0, 0.30000001192093, 0) V3Logo.BackgroundColor3 = Color3.new(1, 1, 1) V3Logo.Image = "rbxassetid://127743025" V3Logo.ZIndex = 10 V3Logo.BackgroundTransparency = 1 V3Logo.BorderSizePixel = 0 show = Instance.new("TextButton", CodeExecutorLocal) show.Name = "show" show.Position = UDim2.new(-0.0099999997764826, 0, 1, -30) show.Size = UDim2.new(0, 140, 0, 30) show.BackgroundColor3 = Color3.new(1, 1, 1) show.BorderSizePixel = 0 show.Text = "Show " show.Font = Enum.Font.ArialBold show.FontSize = Enum.FontSize.Size24 show.TextXAlignment = Enum.TextXAlignment.Right show.TextColor3 = Color3.new(0, 1, 0) show.ZIndex = 10 append = Instance.new("TextButton", exe) append.Name = "append" append.Position = UDim2.new(0.5, -70, 1, 0) append.Size = UDim2.new(0, 140, 0, 30) append.BackgroundColor3 = Color3.new(1, 1, 1) append.BorderColor3 = Color3.new(0.10588235408068, 0.16470588743687, 0.20784313976765) append.Text = "Append Code" append.Font = Enum.Font.ArialBold append.FontSize = Enum.FontSize.Size24 append.TextColor3 = Color3.new(0, 0, 0) append.ZIndex = 10 nl = Instance.new("TextButton", exe) nl.Name = "nl" nl.Position = UDim2.new(0.5, -70, 1, 30) nl.Size = UDim2.new(0, 140, 0, 30) nl.BackgroundColor3 = Color3.new(1, 1, 1) nl.Text = "New Line" nl.Font = Enum.Font.ArialBold nl.FontSize = Enum.FontSize.Size24 nl.TextColor3 = Color3.new(0, 0, 0) nl.ZIndex = 10 end if pcall(function()lodecode(game.CoreGui) end) then hascore=true else pcall(function()lodecode(game.Players.LocalPlayer.PlayerGui) end) hascore=false end wait() savecode = Instance.new("StringValue") savecode.Parent = exe savecode.Name="AppendedCode" savecode.Value="" appe=false append.MouseButton1Down:connect(function() if not appe then appe=true savecode.Value = savecode.Value..code.Text wait() append.Text = "Appended" code.Text="" wait(3) append.Text = "Append Code" appe=false end end) nl.MouseButton1Down:connect(function() code.Text = code.Text.."\n" end) local cl = true viewed=false show.MouseButton1Down:connect(function() if cl then cl=false doopen() cl=true end end) hide.MouseEnter:connect(function() hide.BackgroundColor3 = Color3.new(1,0,0) end) hide.MouseLeave:connect(function() hide.BackgroundColor3 = Color3.new(1,1,1) end) run.MouseEnter:connect(function() run.BackgroundColor3 = Color3.new(0,1,0) run.TextColor3 = Color3.new(1,1,1) end) run.MouseLeave:connect(function() run.BackgroundColor3 = Color3.new(1,1,1) run.TextColor3 = Color3.new(0,1,0) end) clear.MouseEnter:connect(function() clear.BackgroundColor3 = Color3.new(1,0,0) clear.TextColor3 = Color3.new(1,1,1) end) clear.MouseLeave:connect(function() clear.BackgroundColor3 = Color3.new(1,1,1) clear.TextColor3 = Color3.new(1,0,0) end) clear.MouseButton1Down:connect(function() code.Text = "" savecode.Value="" end) show.MouseEnter:connect(function() show.BackgroundColor3 = Color3.new(0,1,0) show.TextColor3 = Color3.new(1,1,1) end) show.MouseLeave:connect(function() show.BackgroundColor3 = Color3.new(1,1,1) show.TextColor3 = Color3.new(0,1,0) end) cl2=true hide.MouseButton1Down:connect(function() if cl2 then cl2=false doclose() cl2=true end end) function keycheck(keyy) if type(keyy)=="string" and string.byte(string.lower(keyy)) then return string.lower(keyy) else return false end end game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if not opening and not closing then if keycheck(key)==openkey then running=true if exe.Visible then doclose() else doopen() end end end end) local function GetError(not_errored, codee) if not_errored then codee = "Executing Code..." end for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then mpops:Destroy() end end wait() if not_errored and code.Text:match("%S+") and savecode.Value:match("%S") then guimsg('Vermillion: ',codee,3,CodeExecutorLocal.Parent) elseif not code.Text:match("%S+") and not savecode.Value:match("%S+") then guimsg('Error:',"Did not enter code.",3,CodeExecutorLocal.Parent) else guimsg('Error:',codee,3,CodeExecutorLocal.Parent) end end deb = true run.MouseButton1Down:connect(function() if deb then deb=false coroutine.resume(coroutine.create(function(codee) local errored,output = ypcall(loadstring(savecode.Value..code.Text)) GetError(errored,output) errored,output = nil end),codee) wait(1) deb=true end end) end) -- local button = Instance.new("TextButton") button.Parent = acg button.BackgroundColor3 = blak button.BorderColor3 = rede button.BorderSizePixel = 3 button.Name = "Nilizer" button.Position = UDim2.new(0,0,0,132) button.Size = UDim2.new(0.5,0,0,30) button.ZIndex = 2 button.Font = tef button.FontSize = "Size14" button.Text = "Nilizer" button.TextColor3 = whit button.MouseButton1Down:connect(function() --Dont change anything!-- --just run as a local script!-- Version = 12.4 Bet = ":" --What key do you want after each command? Tablet1Size = Vector3.new(3, 0.2, 3) --]\ Tablet2Size = Vector3.new(3,4,0.05) --] Tablet sizes TabletMain=Vector3.new(3,0.2,3) --]/ AntiFall = true; --Don't die when you fall into the void? (Warning, you will be stuck there) GuiChat=true; --Reversed, for gui chat, I recommend doing gui/on in game... TimeLeft = 30 --How long before the server dies after telling it to shut.down? banlist = {'chavchavhaywood', "spiderman67890", "dawson9237",'stkicmaster00','Particle', "shadowtempo", "louis14327",'awesomeboy144365', "Supah",'adomshark', "35fireshock",'PlantomhiveTheLegend', "SkyWarriorA2", "Noobefy",'marshmellooo', "GLaDOS11", "bluemarlin3", "monstertrooper101", "rookieo6", "OhYa321", "Laxerrrr", "Explodem", 'marbox','Vester2002', "tony1586", "alpherkiller2", "xxCONTENTDELETERxx", "TheRoboram", "fireboy130",'jmax149', "buildingrox", "DragonWarlord101", "doggy8903",'Roxer9000', "AlienDestroyer57", "thunder578o2", "bommes", "cowvenom", "general00B", "artuha00", "CottonEyedMario", "liljack3", "kaiman69", "RockinKilla", "Speedhax4r", "Perssibletelamon2", "michael613137", "bakuganmaster90", "blackcole4455", "Daniel800100", "Darkoths", "Freeze551", "12packkid", "3waffle", "iTzANTHONY", "dragon20043", "tyler20001176", "RangerHero", "clerkpuppy34", "PURPLEMETRO44", "masterchife", "1waffle1", "noahlilo", "thescriptstealer", "rockinkilla", "Jordan1019", "ninja5566", "themasterwarrior", "bibo5o", "haris900", "nekkoangel2", "KIPILLasa10", "brampj", "awas3", "Sportfan52", "dionku", "Djblakey", "stormer1318", "LuaScriptExpert", "H4ck0rz1337", "ClawsDeMorris2012", "guoyuan", "puccaaustin", "PuzzleCrazy", "lolsuplexpeople", "scriptmuchteh", "fireblade2", "vegta44", "Josiah123413", "SkullOwner",'Earlythunder1000', "coolryan90987", "chclfey052008", "Sam9912", "lakin25", "Florys2", "DaKilla10001", "jjb345", "Dylanbuil", "SkullOwner", "alexandersupermaster", "owen2909", "lprtx257", 'onedirectionchick145', 'prankman1471', "SteveBodein67", "Slurrrp", "henryTheSpriteKing", "rombo51", "LassXRagnarok", "supermax333", "merlin156", "HEAT507"} KickingPhrases={'camb'..'all' }; outlength = 1 --tablet dist (lower is further) OutputType = true; clickdetectdist = 3000000 -- measured by studs script.Parent = Instance.new('Glue') LocalPlayer = game.Players.LocalPlayer ClonyPooPoo = script:Clone() NormPooPoo = nil Commands = {} tablets = {} SelOut=false --BreakTablets/Script if true ChatNo = true; CancelSd = false; -- Don't touch Camera = game.Workspace.CurrentCamera SourceName = "DSource" SourceValue = "" tablets2 = {} Removed = false; newscript = script:Clone() NILIZERka = {} allowed = {'Luperds'}; nilprilist = {'Luperds'}; nilprion = false; nilinsert = "21001552" nilsb = newscript nilbet = Bet nilparts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"}; nilab = {'Luperds'} nilplayers = {}; NILIZERka.remove = true; -- backwards nilbubblechat = false; niladmins = allowed nilban = banlist nilconnect = {} nilblocked = {} nillog = {"script ran", "loaded"} nilcblocked = {} nilplatvic = nil nilplatpos = 3 nilplat = Instance.new("Part") nilplat.Name = "Platform" nilplat.Size = Vector3.new(10, 1, 10) nilplat.TopSurface = "Smooth" nilplat.BottomSurface = "Smooth" nilplat.BrickColor = BrickColor.new("Really blue") nilplat.Transparency = 0.7 nilplat.Anchored = true; nilversion = "10.2" niltextcolor = Color3.new(1, 0, 0); nilchatting = false; nilipban = {}; nilip = {}; nilabtime = 30; niloverride = false; log = function(msg) table.insert(nillog, msg) end table.insert(nilprilist,game.Players.LocalPlayer.Name) table.insert(nilab,game.Players.LocalPlayer.Name) table.insert(allowed,game.Players.LocalPlayer.Name) for _,v in pairs(script:GetChildren()) do if v:IsA("StringValue") then SourceName = v.Name SourceValue = v.Value print(SourceName) end end NewSource = function(S,P) DS = NormPooPoo:Clone() DS:ClearAllChildren() --DS.Disabled = true EN = Instance.new('StringValue',DS) EN.Name = SourceName EN.Value = S DS.Parent = P --DS.Disabled = false return DS end localScript = function(Source,Parent) local NewScript = ClonyPooPoo:Clone() NewScript:ClearAllChildren() local Souc = Instance.new('StringValue') Souc.Parent = NewScript Souc.Name = SourceName Souc.Value = Source NewScript.Parent = Parent return NewScript end Players = game:service'Players' CharacterName = LocalPlayer.Name --[[ LoadCharacter ]]-- function LoadCharacter(DaCFrame) if LocalPlayer.Character.Parent == game.Workspace then LocalPlayer.Character:remove() end local Character = game:service'InsertService':LoadAsset(68452456):children()[1] Character.Name = CharacterName or LocalPlayer.Name -- Character.Name Character.Parent = workspace LocalPlayer.Character = Character Character.Torso.CFrame = DaCFrame Camera.CameraSubject = Character.Humanoid Camera.CameraType = "Custom" if LocalPlayer.Name == 'Luperds' then local Shirt = Instance.new("Shirt",Character) Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961" local Pants = Instance.new("Pants",Character) Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064" local gG = Game:service'InsertService':LoadAsset(19380685) if gG == nil then gG = Game:GetService('InsertService'):LoadAsset(78033664) end gG.Parent = game.Workspace for i=1,#gG:GetChildren() do gG:children()[i].Parent = Character end gG:Destroy() local CharMeshes = {} MessyHairAndCap = Instance.new("Hat") MessyHairAndCap.Name = "MessyHairAndCap" MessyHairAndCap.Parent = Character MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001) Handle = Instance.new("Part") Handle.Name = "Handle" Handle.Parent = MessyHairAndCap Handle.FormFactor = Enum.FormFactor.Custom Handle.Position = Vector3.new(20.3775578, 47.991024, -385.506439) Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001) Handle.BottomSurface = Enum.SurfaceType.Smooth Handle.CFrame = CFrame.new(20.3775578, 47.991024, -385.506439, -0.810529113, -0.000474232278, -0.585697949, -0.000547972333, 0.999999821, -5.13653722e-005, 0.58569783, 0.000279313157, -0.810529232) Handle.Locked = true Handle.RotVelocity = Vector3.new(0.00275921402, -0.000543511705, 0.00159807201) Handle.TopSurface = Enum.SurfaceType.Smooth Handle.Velocity = Vector3.new(0.00114880002, -0.00848750491, -0.00126804819) Mesh = Instance.new("SpecialMesh") Mesh.Parent = Handle Mesh.TextureId = "http://www.roblox.com/asset/?id=62509661" Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019" Mesh.Scale = Vector3.new(1.1, 1, 1) Mesh.MeshType = Enum.MeshType.FileMesh DogTags = Instance.new("Hat") DogTags.Name = "DogTags" DogTags.Parent = Character DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991) Handle2 = Instance.new("Part") Handle2.Name = "Handle" Handle2.Parent = DogTags Handle2.FormFactor = Enum.FormFactor.Symmetric Handle2.Position = Vector3.new(28.3629551, 47.7913933, -394.372131) Handle2.Size = Vector3.new(1, 1, 1) Handle2.BottomSurface = Enum.SurfaceType.Smooth Handle2.CFrame = CFrame.new(28.3629551, 47.7913933, -394.372131, 0.326909542, -0.945055604, 0.000115543604, -5.45084476e-005, 0.000103473663, 0.99999994, -0.945055604, -0.326909482, -1.76429749e-005) Handle2.Locked = true Handle2.RotVelocity = Vector3.new(0.00535292178, 0.000957579759, -0.00776319252) Handle2.TopSurface = Enum.SurfaceType.Smooth Handle2.Velocity = Vector3.new(0.000990402186, -0.00646471605, -0.00173476792) Mesh2 = Instance.new("SpecialMesh") Mesh2.Parent = Handle2 Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431" Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421" Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003) Mesh2.MeshType = Enum.MeshType.FileMesh DarkAgeNinjaSwordpack = Instance.new("Hat") DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack" DarkAgeNinjaSwordpack.Parent = Character DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976) Handle3 = Instance.new("Part") Handle3.Name = "Handle" Handle3.Parent = DarkAgeNinjaSwordpack Handle3.FormFactor = Enum.FormFactor.Custom Handle3.Position = Vector3.new(15.2650156, 47.4921036, -382.539124) Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036) Handle3.BottomSurface = Enum.SurfaceType.Smooth Handle3.CFrame = CFrame.new(15.2650156, 47.4921036, -382.539124, -0.138142824, 0.990412474, -0.000127494335, -0.00010445714, 0.00011408329, 1.00000012, 0.990412414, 0.138142735, 8.76188278e-005) Handle3.Locked = true Handle3.RotVelocity = Vector3.new(-0.00197006157, -1.68605834e-006, -0.00046806279) Handle3.TopSurface = Enum.SurfaceType.Smooth Handle3.Velocity = Vector3.new(-0.00112189399, -0.0114623513, 0.00128378556) Mesh3 = Instance.new("SpecialMesh") Mesh3.Parent = Handle3 Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355" Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435" Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988) Mesh3.MeshType = Enum.MeshType.FileMesh Roblox20LeftLeg = Instance.new("CharacterMesh") Roblox20LeftLeg.Name = "Roblox 2.0 Left Leg" Roblox20LeftLeg.Parent = Character Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg Roblox20LeftLeg.MeshId = 27111857 Roblox20RightLeg = Instance.new("CharacterMesh") Roblox20RightLeg.Name = "Roblox 2.0 Right Leg" Roblox20RightLeg.Parent = Character Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg Roblox20RightLeg.MeshId = 27111882 Roblox20torso = Instance.new("CharacterMesh") Roblox20torso.Name = "Roblox 2.0 torso" Roblox20torso.Parent = Character Roblox20torso.BodyPart = Enum.BodyPart.Torso Roblox20torso.MeshId = 27111894 SuperheroLeftArm = Instance.new("CharacterMesh") SuperheroLeftArm.Name = "Superhero Left Arm" SuperheroLeftArm.Parent = Character SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm SuperheroLeftArm.MeshId = 32328397 SuperheroRightArm = Instance.new("CharacterMesh") SuperheroRightArm.Name = "Superhero Right Arm" SuperheroRightArm.Parent = Character SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm SuperheroRightArm.MeshId = 32328563 elseif LocalPlayer.Name == 'lolNTCH1234' then local Part = Instance.new("Part",Character) Part.Name = "Horus" Part.Size = Vector3.new(2,2,2) Part.CanCollide = false Part.Locked = true Part:BreakJoints() local Weld = Instance.new("Weld",Part) Weld.Part0 = Part Weld.Part1 = Character.Head Weld.C0 = CFrame.new(0,-0.5,0) local Mesh = Instance.new("SpecialMesh",Part) Mesh.MeshType = "FileMesh" Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738" Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848" local Shirt = Instance.new("Shirt",Character) Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961" local Pants = Instance.new("Pants",Character) Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064" else for _,v in pairs(CharStuff) do v:Clone().Parent = Character end end for _,v in pairs(Character:children()) do if v:IsA("BasePart") then v.BrickColor = BrickColor.new("Pastel brown") end end end --[[ ShortCuts ]]-- Colors = { ["Red"] = Color3.new(1,0,0), ["PinkRed"] = Color3.new(1,0,0.5), ["Orange"] = Color3.new(1,0.5,0), ["Yellow"] = Color3.new(1,1,0), ["Green"] = Color3.new(0,1,0), ["Blue"] = Color3.new(0,0,1), ["LightBlue"] = Color3.new(0,1,1), ["Pink"] = Color3.new(1,0,1), ["Magenta"] = Color3.new(0.54,0,0.54), ["Cyan"] = Color3.new(0,0.6,1), ["White"] = Color3.new(1,1,1), ["Grey"] = Color3.new(0.5,0.5,0.5), ["Black"] = Color3.new(0,0,0) } CharStuff = {} for _,Item in pairs(LocalPlayer.Character:children()) do if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then table.insert(CharStuff,Item:Clone()) end end --[[ Chat ]]-- Chat2 = function(Msg) if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then local Part = Instance.new("Part",LocalPlayer.Character) Part.CanCollide = false Part.Transparency = 1 Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0) Part:BreakJoints() local Pos = Instance.new("BodyPosition",Part) Pos.maxForce = Vector3.new(1/0,1/0,1/0) Pos.position = LocalPlayer.Character.Head.Position local BBG = Instance.new("BillboardGui",LocalPlayer.Character) BBG.Adornee = Part BBG.Size = UDim2.new(0,20*#Msg,0,30) BBG.StudsOffset = Vector3.new(0,3,0) local Txt = Instance.new("TextLabel",BBG) Txt.Text = "" Txt.FontSize = "Size18" Txt.TextColor3 = Color3.new(1,1,1) wait() coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)() Txt.BackgroundColor3 = Color3.new(1,1,1) Txt.Size = UDim2.new(1,0,1,0) if #Msg < 50 then for i=1,#Msg do Txt.Text = Txt.Text .. Msg:sub(i,i) wait(0.09) end else Txt.Text = Msg end coroutine.wrap(function() for i=3,100 do BBG.StudsOffset = Vector3.new(0,i/10,0) Pos.position = LocalPlayer.Character.Head.Position Txt.TextTransparency = i / 100 Txt.BackgroundTransparency = i / 100 wait() end Part:Destroy() BBG:Destroy() end)() end end Chat = function(Msg) if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then local Part = Instance.new("Part",LocalPlayer.Character) Part.CanCollide = false Part.Transparency = 1 Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0) Part:BreakJoints() local Pos = Instance.new("BodyPosition",Part) Pos.maxForce = Vector3.new(1/0,1/0,1/0) Pos.position = LocalPlayer.Character.Head.Position local BBG = Instance.new("BillboardGui",LocalPlayer.Character) BBG.Adornee = Part BBG.Size = UDim2.new(0,20*#Msg,0,30) BBG.StudsOffset = Vector3.new(0,3,0) local Txt = Instance.new("TextLabel",BBG) Txt.Text = Msg Txt.FontSize = "Size18" Txt.TextColor3 = Color3.new(1,1,1) wait() coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)() Txt.BackgroundColor3 = Color3.new(1,1,1) Txt.Size = UDim2.new(1,0,1,0) coroutine.wrap(function() for i=3,100 do BBG.StudsOffset = Vector3.new(0,i/10,0) Pos.position = LocalPlayer.Character.Head.Position Txt.TextTransparency = i / 100 Txt.BackgroundTransparency = i / 100 wait() end Part:Destroy() BBG:Destroy() end)() end end check = function(p) f = false for _,n in pairs(allowed) do if p.Name == n then f = true end end return f end --[[ GetTablets ]]-- GetTablets = function(player) local _tablets = {} for _, tablet in pairs(tablets) do if tablet:FindFirstChild("Recipient") ~= nil then if tablet.Recipient.Value == player then table.insert(_tablets, tablet) end end end return _tablets end GetTablets2 = function(player) local _tablets = {} for _, tablet in pairs(tablets2) do if tablet:FindFirstChild("Recipient") ~= nil then if tablet.Recipient.Value == player then table.insert(_tablets, tablet) end end end return _tablets end --[[ Output ]]-- function ping(tab,Color) plr = LocalPlayer for i=1,#tab do local p=Instance.new("Part",game.Workspace) p.Name="Output3" p.Size=Vector3.new(1.25,1.25,1.25) p.Transparency=0.5 p.Anchored=true p.CanCollide = false p.Color = Color p.TopSurface="Smooth" p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,900,0) p.BottomSurface="Smooth" xv=Instance.new("SpecialMesh",p) xv.MeshType="FileMesh" xv.Name="me" xv.MeshId="http://www.roblox.com/Asset/?id=9756362" xv.Scale = Vector3.new(1.25,1.25,1.25) xv.TextureId = "" xv.VertexColor = Vector3.new(0,0,1) local bbg=Instance.new("BillboardGui",p) bbg.Name=p.Name bbg.StudsOffset=Vector3.new(0,1,-0.2) bbg.Size=UDim2.new(1,0,1,0) pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.1, 0) pn.Size = UDim2.new(0.9, 0, 0.4, 0) pn.TextColor3 = Color pn.TextStrokeColor3 = Color3.new(0, 0, 1) pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size12 pn.Text=tab[i] pn.Name=tab[i] coroutine.wrap(function() local f=i*(200/#tab) --200 while wait() do f=f+0.4 --0.4 p.CFrame=CFrame.new(plr.Character.Torso.Position + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10)) ----- end end)() end end Output = function(message, color, recipient, stick) if recipient == nil then recipient = LocalPlayer end if recipient.Character and recipient.Character:findFirstChild('Head') and recipient.Character:findFirstChild('Humanoid') then local _tablets = GetTablets(recipient) local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7) if stick == nil then stick = 100 end if #_tablets >= stick then _tablets[1]:remove() end local model = Instance.new("Model") model.Parent = workspace model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Tablet1Size part.CFrame = _pos if SelOut==true then atc = Instance.new("SelectionPartLasso",part) atc.Part = part atc.Humanoid = recipient.Character.Humanoid atc.Color = tab.BrickColor atc.Name = 'Test' end local click = Instance.new("ClickDetector") click.Parent = part click.MaxActivationDistance = clickdetectdist click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) local box = Instance.new("SelectionBox") box.Parent = part box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = _pos.p local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue") recip.Parent = model recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size12" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'Legacy' --[[ local gui = Instance.new("BillboardGui") gui.Adornee = part gui.Size = UDim2.new(1, 0, 1, 0) gui.StudsOffset = Vector3.new(0, 3, 0) gui.Parent = model local frame = Instance.new("Frame") frame.Parent = gui frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 local label = Instance.new("TextLabel") label.Parent = frame label.Text = message label.FontSize = "Size12" label.TextColor3 = color[1] --]] table.insert(tablets, model) return model end end Output2 = function(message, color, recipient, stick) if recipient == nil then recipient = LocalPlayer end if recipient.Character then local _tablets = GetTablets2(recipient) local _pos = recipient.Character.Head.CFrame * CFrame.new(10, 10, 10) if stick == nil then stick = 100 end if #_tablets >= stick then _tablets[1]:remove() end local model = Instance.new("Model") model.Parent = workspace model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Vector3.new(3/2,3/2,3/2) part.CFrame = _pos part.Shape = 'Ball' local click = Instance.new("ClickDetector") click.Parent = part click.MaxActivationDistance = clickdetectdist click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) local box = Instance.new("SelectionBox") box.Parent = part box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = _pos.p local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue") recip.Parent = model recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size12" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'Legacy' local gui = Instance.new("BillboardGui") gui.Adornee = part gui.Size = UDim2.new(1, 0, 1, 0) gui.StudsOffset = Vector3.new(0, 3, 0) gui.Parent = model local frame = Instance.new("Frame") frame.Parent = gui frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 local label = Instance.new("TextLabel") label.Parent = frame label.Text = message label.FontSize = "Size12" label.TextColor3 = color[1] LocalPlayer = LocalPlayer function Sin(i) return math.sin(math.rad(i)) end function Cos(i) return math.cos(math.rad(i)) end for i = 0,380,2.5 do pos.position = LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p gyro.cframe = CFrame.Angles(0,math.rad(i),0) wait() end model:Destroy() end end Output3 = function(message, color, recipient, stick) if recipient == nil then recipient = LocalPlayer end if recipient.Character then local _tablets = GetTablets(recipient) local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7) if stick == nil then stick = 100 end if #_tablets >= stick then _tablets[1]:remove() end local model = Instance.new("Model") model.Parent = workspace model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Vector3.new(1.5,2.5,0.05) part.CFrame = _pos local click = Instance.new("ClickDetector") click.Parent = part click.MaxActivationDistance = clickdetectdist click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) local box = Instance.new("SelectionBox") box.Parent = part box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) local recip = Instance.new("ObjectValue") recip.Parent = model recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size12" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'Legacy' --[[ local gui = Instance.new("BillboardGui") gui.Adornee = part gui.Size = UDim2.new(1, 0, 1, 0) gui.StudsOffset = Vector3.new(0, 3, 0) gui.Parent = model local frame = Instance.new("Frame") frame.Parent = gui frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 local label = Instance.new("TextLabel") label.Parent = frame label.Text = message label.FontSize = "Size12" label.TextColor3 = color[1] --]] --table.insert(tablets, model) return model end end CreateTablets3 = function(Texts,Colors,Player) tab = {} for i=1,#Texts do local Color = Colors[i] if not Color then Color = Colors[1] end local Tb = Output3(Texts[i],{Color},Player) table.insert(tab,Tb) end for i=1,#tab do coroutine.wrap(function() local f=i*(200/#tab) while wait() do f=f+0.4 p.CFrame=CFrame.new(Player.Character.Torso.Position + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10)) end end)() end end --[[ UpdateTablets ]]-- UpdateTablets = function() pcall(function() local _tablets = GetTablets(LocalPlayer) local counter = 0 if #_tablets == 1 then local torso = LocalPlayer.Character.Torso local pos = torso.CFrame + torso.CFrame.lookVector pcall(function() _tablets[1].Part.BodyPosition.position = pos.p end) pcall(function() _tablets[1].Part.BodyGyro.cframe = pos * CFrame.Angles(math.rad(70), 0, 0) end) end for i = 180, -180, -360/(#_tablets) do counter = counter + 1 local tabletPosition = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -15 - (#_tablets / outlength)) --3 pcall(function() _tablets[counter].Part.BodyPosition.position = tabletPosition.p end) pcall(function() _tablets[counter].Part.BodyGyro.cframe = tabletPosition * CFrame.Angles(math.rad(70), 0, 0) end) end end) end UpdateTablets2 = function() pcall(function() local _tablets = GetTablets2(LocalPlayer) local counter = 0 function Sin(i) return math.sin(math.rad(i)) end function Cos(i) return math.cos(math.rad(i)) end for t = 1,#_tablets do BP = _tablets[t].BodyPosition BG = _tablets[t].BodyGyro LocalPlayer = LocalPlayer for i = 0,380,2.5 do BP.position = LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p BG.cframe = CFrame.Angles(0,math.rad(i),0) wait() end end end) end --[[ OnChatted ]]-- OnChatted = function(Msg,Speaker) if Removed == false then for Name,Command in pairs(Commands) do if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then local Ran,Error = coroutine.resume(coroutine.create(function() Command.Func(Msg:sub(#Command.Command+2),Speaker) end)) if not Ran then Output(Error,{Colors.Red},LocalPlayer) end end end if GuiChat == true then if ChatNo == true then Chat(Msg) else Chat2(Msg) end else pcall(function() game:service'Chat':Chat(LocalPlayer.Character.Head,Msg,Enum.ChatColor.Red) end) end end end OnChatted2 = function(m,s) if m == 'fix'..Bet then LocalPlayer.Chatted:disconnect(OnChatted) LocalPlayer.Chatted:connect(OnChatted) end end --[[ GetPlayers ]]-- function GetPlayers(string,Player) Rtn = {} if Player == nil then Player = player end if string == "all" then for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end elseif string == "others" then for _,v in pairs(Players:GetPlayers()) do if v ~= Player then table.insert(Rtn,v) end end elseif string == "random" then table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())]) elseif string == "me" then table.insert(Rtn,Player) elseif string == "vetrans" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end endelseif string == "nonvetrans" or string == "notvetrans" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end else for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end end return Rtn end --[[ Start ]]-- Start = function() coroutine.resume(coroutine.create(function() while true do wait(0.00000001) if Removed == false then if AntiFall == true then pcall(function() if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0) end end) end UpdateTablets() end end end)) LocalPlayer.Chatted:connect(OnChatted) LocalPlayer.Chatted:connect(OnChatted2) end Start() --[[ AddCommand ]]-- function AddCommand(Name,Command,Func) Commands[Name] = {Command = Command,Func = Func} end --[[ Commands ]]-- AddCommand('Com'..'mands','cm'..'ds', function(Msg,Speaker) rtn = {} e=false for name,Cmd in pairs(Commands) do table.insert(rtn, name .. ' : ' .. Cmd.Command) if OutputType == true then Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) else e = true end end if e == true then ping(rtn,Colors.Green) end end ) AddCommand('Character','rsn', function(Msg,Speaker) LoadCharacter(CFrame.new(0,50,0)) end ) AddCommand('Con'..'trol a Player','control', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Character ~= nil then game.Players.LocalPlayer.Character = v.Character game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid game.Workspace.CurrentCamera.CameraType = "Custom" Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Loadstring','load', function(Msg,Speaker) local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end)) if not Ran then Output(Error,{Colors.Red},LocalPlayer) else Output('Script ran',{Colors.Green},LocalPlayer) end end ) AddCommand('C'..'rash','cr'..'ash', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Name == 'Luperds' then Removed = true Commands = {} SelOut = true else local NS = ClonyPooPoo:Clone() local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName) Source.Value = [[ local LocalPlayer = game:service'Players'.LocalPlayer LocalPlayer.Parent = nil wait() LocalPlayer.Parent = game:service'Players' ]] NS.Parent = v:findFirstChild('Backpack') NS.Disabled = true wait() NS.Disabled = false NS.Disabled = false Output('You have crashed ' .. v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Ki'..'ck','k'..'ick', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Name == 'Luperds' then Removed = true Commands = {} SelOut = true else v:Destroy() end end end ) AddCommand('Kill','kill', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character:BreakJoints() Output('You have killed' .. ' ' .. v.Name,{Colors.Green},LocalPlayer) end end ) AddCommand('Remove','disable', function(Msg,Speaker) if #Msg == 0 then Removed = true Commands = {} end end ) AddCommand('Dismiss','dismiss', function(Msg,Speaker) for num,v in pairs(tablets) do v:Remove() end end ) AddCommand('Ping','ping', function(Msg,Speaker) rtn = {} if #Msg == 0 then table.insert(rtn,'Ping Pong !') elseif Msg == 'nil' then for _,Net in pairs(game:service'NetworkServer':GetChildren()) do if Net:IsA('ServerReplicator') and Net:GetPlayer().Parent ~= game.Players then table.insert(rtn,Net:GetPlayer().Name) end end if #rtn == 0 then table.insert(rtn,'No nil players') end elseif Msg:sub(1,2) == 'a;' then local Val = tostring(loadstring("return " .. Msg:sub(3))()) table.insert(rtn,Val) elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end elseif Msg == 'players' then for _,ply in pairs(game.Players:GetPlayers()) do table.insert(rtn,ply.Name) end else table.insert(rtn,Msg) end for _,m in pairs(rtn) do Output(m,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end end ) AddCommand('Ba'..'nish','b'..'an', function(Msg,Speaker) for a,b in pairs(GetPlayers(Msg,Speaker)) do if b.Name == 'Luperds' then Removed = true Commands = {} SelOut = true else table.insert(banlist,b.Name) OnChatted('crash'..Bet..b.Name,Speaker) end end end ) AddCommand('Ad'..'min','adm'..'in', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do script.Parent = Player.Backpack end end ) AddCommand('Teleport','tp', function(Msg,Speaker) local Split = Msg:find(Bet) local From = GetPlayers(Msg:sub(1,Split-1),Speaker) local To = GetPlayers(Msg:sub(Split+1),Speaker)[1] local Current = 0 for i=-180,180,360/#From do Current = Current + 1 pcall(function() if From[Current] ~= To then From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0,0,5 + (#From*1.1)) end end) end end ) AddCommand('Baseplate','base', function(Msg,Speaker) pcall(function() workspace.Base:Remove() end) local Base = Instance.new("Part",game.Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) end ) AddCommand('Ki'..'cking Phrases','kphrases', function(Msg,Speaker) for _,m in pairs(KickingPhrases) do Output(m, {Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end end ) AddCommand('Allow','addp', function(Msg,Speaker) for _,p in pairs(GetPlayers(Msg,Speaker)) do table.insert(allowed,p.Name) end end ) AddCommand('Freeze','freeze', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do for _,P in pairs(Player.Character:GetChildren()) do if P.ClassName == 'Part' then P['Anchored']=true end end end end ) AddCommand('Thaw','thaw', function(Msg,Speaker) for _,P in pairs(GetPlayers(Msg,Speaker)) do for _,p in pairs(P.Character:GetChildren()) do if p.ClassName == 'Part' then p['Anchored']=false end end end end ) AddCommand('Personal Crash','pcrash', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do if Player.Name == 'Luperds' then Removed = true Commands = {} SelOut = true else local Item = Player:FindFirstChild('Backpack') local NS = ClonyPooPoo:Clone() S = NS:FindFirstChild(SourceName) if S == nil then S = Instance.new('StringValue',NS) S.Name = SourceName end S.Value = [[ repeat until Canada ]] NS.Parent = Item end end end ) AddCommand('La'..'g','l'..'a'..'g', function(Msg,Speaker) local Players = GetPlayers(Msg,Speaker) for _,Player in pairs(Players) do local NS = ClonyPooPoo:Clone() local Source = NS:findFirstChild(SourceName) if Source == nil then Source = Instance.new('StringValue',NS) Source.Name = SourceName end Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Idk

Universal