Run it
Copy the script and paste it into your executor.
_G.HeadSize = 20 _G.Disabled = true game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.Head.Transparency = 1 v.Character.Head.BrickColor = BrickColor.new("Red") v.Character.Head.Material = "Neon" v.Character.Head.CanCollide = false v.Character.Head.Massless = true end) end end end end)-Expands players Hitbox works in almost any game it's keyless and even works in murder vs sheriff's - works in 95% of fps games and regular shooter games

Universal