Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Humanoid = Character:()
Humanoid
()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = :()
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.BorderColor3 = .(, , )
Frame.Parent = ScreenGui
Frame.Active =
Title = .()
Title.Text =
Title.Size = .(, , , )
Title.BackgroundColor3 = .(, , )
Title.TextColor3 = .(, , )
Title.Font = .Font.SourceSansBold
Title.TextSize =
Title.Parent = Frame
SliderBar = .()
SliderBar.Size = .(, -, , )
SliderBar.Position = .(, , , )
SliderBar.BackgroundColor3 = .(, , )
SliderBar.BorderSizePixel =
SliderBar.BorderColor3 = .(, , )
SliderBar.Parent = Frame
SliderButton = .()
SliderButton.Size = .(, , , )
SliderButton.Position = .(, -, , -)
SliderButton.BackgroundColor3 = .(, , )
SliderButton.BorderSizePixel =
SliderButton.BorderColor3 = .(, , )
SliderButton.Parent = SliderBar
HeightLabel = .()
HeightLabel.Size = .(, , , )
HeightLabel.Position = .(, , , )
HeightLabel.BackgroundTransparency =
HeightLabel.TextColor3 = .(, , )
HeightLabel.Font = .Font.SourceSansBold
HeightLabel.TextSize =
HeightLabel.Text = .. .(, Humanoid.HipHeight)
HeightLabel.Parent = Frame
InputBox = .()
InputBox.Size = .(, -, , )
InputBox.Position = .(, , , )
InputBox.BackgroundColor3 = .(, , )
InputBox.BorderSizePixel =
InputBox.BorderColor3 = .(, , )
InputBox.TextColor3 = .(, , )
InputBox.Font = .Font.SourceSansBold
InputBox.TextSize =
InputBox.Text = (Humanoid.HipHeight)
InputBox.ClearTextOnFocus =
InputBox.Parent = Frame
MinHeight, MaxHeight = ,
DraggingSlider =
DraggingFrame =
DragStart, StartPos
(xPosition)
RelativePosition = (xPosition - SliderBar.AbsolutePosition.X) / SliderBar.AbsoluteSize.X
RelativePosition = .(RelativePosition, , )
NewHeight = MinHeight + (MaxHeight - MinHeight) * RelativePosition
Humanoid.HipHeight = NewHeight
HeightLabel.Text = .. .(, NewHeight)
InputBox.Text = .(, NewHeight)
SliderButton.Position = .(RelativePosition, -, , -)
SliderButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
DraggingSlider =
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
DraggingSlider =
)
UserInputService.InputChanged:((input)
DraggingSlider input.UserInputType == .UserInputType.MouseMovement
(input.Position.X)
)
InputBox.FocusLost:((enterPressed)
enterPressed
NewHeight = (InputBox.Text)
NewHeight
Humanoid.HipHeight = NewHeight
HeightLabel.Text = .. .(, NewHeight)
NewHeight >= MinHeight NewHeight <= MaxHeight
RelativePosition = (NewHeight - MinHeight) / (MaxHeight - MinHeight)
SliderButton.Position = .(RelativePosition, -, , -)
InputBox.Text = (Humanoid.HipHeight)
)
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 DraggingSlider
DraggingFrame =
DragStart = input.Position
StartPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
DraggingFrame =
)
)
UserInputService.InputChanged:((input)
DraggingFrame input.UserInputType == .UserInputType.MouseMovement
Delta = input.Position - DragStart
Frame.Position = .(StartPos.X.Scale, StartPos.X.Offset + Delta.X, StartPos.Y.Scale, StartPos.Y.Offset + Delta.Y)
)
DeviceType = UserInputService.TouchEnabled
DeviceType ==
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , -)
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.Font = .Font.SourceSansBold
ToggleButton.TextSize =
ToggleButton.Parent = ScreenGui
ToggleButton.MouseButton1Click:(()
Frame.Visible = Frame.Visible
)
DeviceType ==
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.X
Frame.Visible = Frame.Visible
)
This script make you able to control your hipheight. Slider Limit = 50.00 Textbox = No Limit Lowest HipHeight (Slider) = 0.00 Lowest HipHeight (Textbox) = No Limit [Added] Only Mobile button hide/unhide GUI. [Added] Only PC keybind X hide/unhide GUI. (Device Detection)

Universal