Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
Lighting = :()
SoundService = :()
player = Players.LocalPlayer
blur = .()
blur.Size =
blur.Parent = Lighting
TweenService:(blur, TweenInfo.(), {Size = }):()
introMusic = .(, SoundService)
introMusic.SoundId =
introMusic.Volume =
introMusic.Looped =
introMusic:()
pop = .(, SoundService)
pop.SoundId =
pop.Volume =
pop:()
popGui = .(, player.PlayerGui)
popGui.IgnoreGuiInset =
popGui.ResetOnSpawn =
popText = .(, popGui)
popText.Size = .(,)
popText.Position = .(,)
popText.AnchorPoint = .(,)
popText.BackgroundTransparency =
popText.Text =
popText.Font = .Font.GothamBlack
popText.TextSize =
popText.TextColor3 = .(,,)
popText.TextTransparency =
TweenService:(popText, TweenInfo.(), {TextTransparency = }):()
.()
TweenService:(popText, TweenInfo.(), {TextTransparency = }):()
.(, () popGui:() )
gui = .(, player.PlayerGui)
gui.IgnoreGuiInset =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(,)
frame.Position = .(,)
frame.AnchorPoint = .(,)
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
.(, frame).CornerRadius = .(,)
TweenService:(frame, TweenInfo.(, .EasingStyle.Back), {Size = .(,)}):()
title = .(, frame)
title.Size = .(,)
title.BackgroundTransparency =
title.Text =
title.Font = .Font.GothamBlack
title.TextSize =
title.TextColor3 = .(,,)
status = .(, frame)
status.Position = .(,)
status.Size = .(,)
status.BackgroundTransparency =
status.Text =
status.Font = .Font.Gotham
status.TextSize =
status.TextColor3 = .(,,)
.(()
dots =
status status.Parent
dots = (dots + ) %
status.Text = .. .(, dots)
.()
)
.()
TweenService:(frame, TweenInfo.(), {Size = .(,)}):()
TweenService:(blur, TweenInfo.(), {Size = }):()
.(, ()
introMusic:(); introMusic:()
gui:(); blur:()
)
OrionLib = (:())()
Window = OrionLib:({
Name = ,
HidePremium = ,
SaveConfig = ,
ConfigFolder =
})
PlayerTab = Window:({Name=, Icon=})
PlayerTab:({
Name=, Min=, Max=, Default=,
Callback=(v)
h = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
h h.WalkSpeed = v
})
PlayerTab:({
Name=, Min=, Max=, Default=,
Callback=(v)
h = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
h h.JumpPower = v
})
MoveTab = Window:({Name=, Icon=})
dashPower, blinkDist, cd = , ,
MoveTab:({
Name=,
Callback=()
cd ; cd=
c = .Players.LocalPlayer.Character
hrp = c c:()
hrp hrp.Velocity = hrp.CFrame.LookVector * dashPower
.(,() cd= )
})
MoveTab:({Name=, Min=, Max=, Default=, Callback=(v) dashPower=v })
MoveTab:({
Name=,
Callback=()
c = .Players.LocalPlayer.Character
hrp = c c:()
hrp
cam = .CurrentCamera
hrp.CFrame = .(hrp.Position + cam.CFrame.LookVector * blinkDist)
})
MoveTab:({Name=, Min=, Max=, Default=, Callback=(v) blinkDist=v })
Players = :()
RunService = :()
LP = Players.LocalPlayer
FlingTab = Window:({Name=, Icon=})
flingOn, power, radius, conn = , , ,
()
flingOn
flingOn=
conn = RunService.Heartbeat:(()
c = LP.Character
hrp = c c:()
hrp
_,plr (Players:())
plr~=LP plr.Character plr.Character:()
thrp = plr.Character.HumanoidRootPart
(thrp.Position-hrp.Position).Magnitude<=radius
hrp.Velocity = (thrp.Position-hrp.Position).Unit * power
)
()
flingOn=
conn conn:(); conn=
LP.CharacterAdded:(stopFling)
FlingTab:({Name=, Default=, Callback=(v) v () () })
FlingTab:({Name=, Min=, Max=, Default=, Callback=(v) power=v })
FlingTab:({Name=, Min=, Max=, Default=, Callback=(v) radius=v })
MusicTab = Window:({Name=, Icon=})
soundId, vol, looped = , ,
()
p=LP
_,t (p.Backpack:()) t:() t:() t
_,t ((p.Character {}).GetChildren p.Character:() {}) t:() t:() t
MusicTab:({Name=, Default=, TextDisappear=, Callback=(v) soundId=v })
MusicTab:({Name=, Min=, Max=, Default=, Callback=(v) vol=v })
MusicTab:({Name=, Default=, Callback=(v) looped=v })
MusicTab:({Name=, Callback=()
b=(); b
h=b:(); h
s=h:() .(,h)
s.SoundId=..soundId; s.Volume=vol; s.Looped=looped; s:()
})
MusicTab:({Name=, Callback=()
b=(); b
s=b.Handle:(); s s:()
})
VisualTab = Window:({Name=, Icon=})
VisualTab:({
Name=,
Default=,
Callback=(v)
L=.Lighting
L.Brightness = v
L.ClockTime = v
})
UtilityTab = Window:({Name=, Icon=})
UtilityTab:({Name=, Callback=()
:():(.PlaceId)
})
OrionLib:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
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