Run it
Copy the script and paste it into your executor.
_G.HeadSize = 10
_G.Disabled = true
game:GetService('RunService').RenderStepped:Connect(function()
if _G.Disabled then
for i, v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize, _G.HeadSize, _G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
v.Character.HumanoidRootPart.Material =
v.Character.HumanoidRootPart.CanCollide =
.HeadSize =
.Disabled =
:().RenderStepped:(()
.Disabled
i, v , :():()
v.Name ~= :().LocalPlayer.Name
(()
v.Character.HumanoidRootPart.Size = .(.HeadSize, .HeadSize, .HeadSize)
v.Character.HumanoidRootPart.Transparency =
v.Character.HumanoidRootPart.BrickColor = BrickColor.()
v.Character.HumanoidRootPart.Material =
v.Character.HumanoidRootPart.CanCollide =
)
)
)hitbox for your script credit me

Universal