Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
TweenService = :()
RunService = :()
Lighting = :()
ReplicatedStorage = :()
LocalPlayer = Players.LocalPlayer
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Humanoid = Character:()
Camera = .CurrentCamera
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = LocalPlayer:()
ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
UIGradient = .()
UIGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
UIGradient.Parent = MainFrame
TitleLabel = .()
TitleLabel.Size = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.Font = .Font.GothamBold
TitleLabel.TextSize =
TitleLabel.Parent = MainFrame
ScrollingFrame = .()
ScrollingFrame.Size = .(, , , )
ScrollingFrame.Position = .(, , , )
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.ScrollBarThickness =
ScrollingFrame.Parent = MainFrame
UIListLayout = .()
UIListLayout.Padding = .(, )
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Parent = ScrollingFrame
(name, callbackOn, callbackOff)
Button = .()
Button.Size = .(, , , )
Button.BackgroundColor3 = .(, , )
Button.Text = name ..
Button.TextColor3 = .(, , )
Button.Font = .Font.Gotham
Button.TextSize =
Button.Parent = ScrollingFrame
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = Button
toggled =
Button.MouseButton1Click:(()
toggled = toggled
Button.Text = name .. .. (toggled )
Button.BackgroundColor3 = toggled .(, , ) .(, , )
toggled
()
()
)
Button
infiniteJumpEnabled =
()
infiniteJumpEnabled =
UserInputService.JumpRequest:(()
infiniteJumpEnabled
Humanoid:(.HumanoidStateType.Jumping)
)
() infiniteJumpEnabled =
(, EnableInfiniteJump, DisableInfiniteJump)
originalWalkSpeed = Humanoid.WalkSpeed
superSpeedEnabled =
()
superSpeedEnabled =
Humanoid.WalkSpeed =
()
superSpeedEnabled =
Humanoid.WalkSpeed = originalWalkSpeed
(, EnableSuperSpeed, DisableSuperSpeed)
originalJumpPower = Humanoid.JumpPower
highJumpEnabled =
()
highJumpEnabled =
Humanoid.JumpPower =
()
highJumpEnabled =
Humanoid.JumpPower = originalJumpPower
(, EnableHighJump, DisableHighJump)
noclipEnabled =
()
noclipEnabled =
RunService.Stepped:(()
noclipEnabled
_, part (Character:())
part:()
part.CanCollide =
)
()
noclipEnabled =
_, part (Character:())
part:()
part.CanCollide =
(, EnableNoclip, DisableNoclip)
flyEnabled =
flySpeed =
bodyGyro, bodyVelocity
()
flyEnabled =
bodyGyro = .()
bodyGyro.MaxTorque = .(, , )
bodyGyro.P =
bodyGyro.Parent = Character:()
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = Character:()
(()
flyEnabled
UserInputService:(.KeyCode.W) bodyVelocity.Velocity = Camera.CFrame.LookVector * flySpeed
UserInputService:(.KeyCode.S) bodyVelocity.Velocity = -Camera.CFrame.LookVector * flySpeed
UserInputService:(.KeyCode.A) bodyVelocity.Velocity = -Camera.CFrame.RightVector * flySpeed
UserInputService:(.KeyCode.D) bodyVelocity.Velocity = Camera.CFrame.RightVector * flySpeed
UserInputService:(.KeyCode.Space) bodyVelocity.Velocity = .(, flySpeed, )
UserInputService:(.KeyCode.LeftShift) bodyVelocity.Velocity = .(, -flySpeed, )
bodyGyro.CFrame = Camera.CFrame
()
)
()
flyEnabled =
bodyGyro bodyGyro:()
bodyVelocity bodyVelocity:()
(, EnableFly, DisableFly)
espEnabled =
highlights = {}
()
espEnabled =
_, player (Players:())
player ~= LocalPlayer player.Character
highlight = .()
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.Parent = player.Character
highlights[player] = highlight
Players.PlayerAdded:((player)
player.CharacterAdded:((char)
espEnabled
highlight = .()
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.Parent = char
highlights[player] = highlight
)
)
()
espEnabled =
player, highlight (highlights)
highlight highlight:()
highlights = {}
(, EnableESP, DisableESP)
tpEnabled =
()
tpEnabled =
UserInputService.InputBegan:((input)
tpEnabled input.UserInputType == .UserInputType.MouseButton1
mouse = LocalPlayer:()
ray = Camera:(mouse.X, mouse.Y)
params = RaycastParams.()
params.FilterDescendantsInstances = {Character}
params.FilterType = .RaycastFilterType.Exclude
result = :(ray.Origin, ray.Direction * , params)
result
Character:().CFrame = .(result.Position + .(, , ))
)
() tpEnabled =
(, EnableTP, DisableTP)
godModeEnabled =
originalHealth = Humanoid.Health
()
godModeEnabled =
Humanoid.HealthChanged:((health)
godModeEnabled health < originalHealth
Humanoid.Health = originalHealth
)
() godModeEnabled =
(, EnableGodMode, DisableGodMode)
nightVisionEnabled =
()
nightVisionEnabled =
colorCorrection = .()
colorCorrection.Brightness =
colorCorrection.Contrast =
colorCorrection.Saturation = -
colorCorrection.TintColor = .(, , )
colorCorrection.Parent = Lighting
()
nightVisionEnabled =
_, effect (Lighting:())
effect:() effect:()
(, EnableNightVision, DisableNightVision)
ScrollingFrame.CanvasSize = .(, , , UIListLayout.AbsoluteContentSize.Y + )
guiVisible =
UserInputService.InputBegan:((input)
input.KeyCode == .KeyCode.RightControl
guiVisible = guiVisible
MainFrame.Visible = guiVisible
)
LocalPlayer.CharacterAdded:((newChar)
Character = newChar
Humanoid = Character:()
originalWalkSpeed = Humanoid.WalkSpeed
originalJumpPower = Humanoid.JumpPower
originalHealth = Humanoid.Health
superSpeedEnabled ()
highJumpEnabled ()
noclipEnabled ()
flyEnabled ()
espEnabled ()
godModeEnabled ()
)
()So this is a script thats not made by chatgpt like usually instead it's made by Grok a few features don't work like jump and fly sorry and fully client-side

Universal