Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
player = Players.LocalPlayer
gui = .()
gui.ResetOnSpawn =
gui.Parent = player:()
button = .()
button.Size = .(, , , )
button.Position = .(, , , -)
button.Text =
button.TextScaled =
button.BackgroundColor3 = .(,,)
button.TextColor3 = .(,,)
button.Parent = gui
.(, button).CornerRadius = .(,)
button.MouseButton1Click:(()
player.Backpack:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
tool.Parent = player.Backpack
handle = .()
handle.Name =
handle.Size = .(, , )
handle.Material = .Material.Metal
handle.Color = .(,,)
handle.Parent = tool
blade = .()
blade.Name =
blade.Size = .(, , )
blade.Material = .Material.Neon
blade.Color = .(,,)
blade.CanCollide =
blade.Massless =
blade.Parent = tool
weld = .()
weld.Part0 = handle
weld.Part1 = blade
weld.Parent = handle
slashSound = .()
slashSound.SoundId =
slashSound.Volume =
slashSound.Parent = handle
hitSound = .()
hitSound.SoundId =
hitSound.Volume =
hitSound.Parent = handle
swinging =
canDamage =
()
swinging
swinging =
canDamage =
slashSound:()
character = player.Character
character character:()
rightHand = character.RightHand
motor = .()
motor.Part0 = rightHand
motor.Part1 = handle
motor.C0 = .(, -, )
motor.C1 = .()
motor.Parent = rightHand
tweenOut = TweenService:(motor, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {C0 = motor.C0 * .(.(-),,)})
tweenBack = TweenService:(motor, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {C0 = .(, -, )})
handTweenOut = TweenService:(rightHand, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), { = rightHand.CFrame * .(.(-),,)})
handTweenBack = TweenService:(rightHand, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), { = rightHand.CFrame})
tweenOut:()
handTweenOut:()
tweenOut.Completed:()
tweenBack:()
handTweenBack:()
tweenBack.Completed:()
motor:()
.(, ()
canDamage =
swinging =
)
tool.Activated:(swingSword)
blade.Touched:((hit)
canDamage
model = hit:()
model
hum = model:()
hum hum.Health > Players:(model)
hitSound:()
hum:()
)
)It gives you a sword that can kill granny

Universal