Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = }
})
Players = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
Mouse = LocalPlayer:()
Camera = .CurrentCamera
.SilentAim =
.HighlightESP =
(targetPart)
targetPart
char = LocalPlayer.Character
origin = Camera.CFrame.Position
destination = targetPart.Position
direction = destination - origin
raycastParams = RaycastParams.()
raycastParams.FilterDescendantsInstances = {char, Camera}
raycastParams.FilterType = .RaycastFilterType.Exclude
raycastResult = :(origin, direction, raycastParams)
raycastResult
hitInstance = raycastResult.Instance
hitInstance:(targetPart.Parent)
()
target =
shortestDistance = .huge
_, v (Players:())
v ~= LocalPlayer v.Character v.Character:() v.Character.Humanoid.Health >
isEnemy = (v.Team ~= LocalPlayer.Team v.Team == )
isEnemy
pos, onScreen = Camera:(v.Character.Head.Position)
onScreen
(v.Character.Head)
distance = (.(pos.X, pos.Y) - .(Mouse.X, Mouse.Y)).Magnitude
distance < shortestDistance
target = v.Character.Head
shortestDistance = distance
target
GunTab = Window:(, )
GunTab:({
Name = ,
CurrentValue = ,
Callback = (Value) .SilentAim = Value ,
})
mt = ()
oldIndex = mt.__index
(mt, )
mt.__index = ((self, index)
.SilentAim self == Mouse (index == index == )
target = ()
target
(index == target.CFrame target)
(self, index)
)
(mt, )
VisTab = Window:(, )
VisTab:({
Name = ,
CurrentValue = ,
Callback = (Value) .HighlightESP = Value ,
})
RunService.RenderStepped:(()
_, p (Players:())
p.Character
highlight = p.Character:()
isEnemy = (p.Team ~= LocalPlayer.Team p.Team == )
.HighlightESP p ~= LocalPlayer isEnemy p.Character.Humanoid.Health >
highlight
highlight = .(, p.Character)
highlight.Name =
highlight.FillColor = .(, , )
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.Enabled =
highlight highlight.Enabled =
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.

Universal