Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
RunService = :()
player = Players.LocalPlayer
FORCED_FOV =
MIN_FOV =
MAX_FOV =
()
cam
cam = .CurrentCamera
.()
cam
cam
camera = ()
()
camera camera.FieldOfView ~= FORCED_FOV
camera.FieldOfView = FORCED_FOV
RunService.RenderStepped:(forceSetFOV)
camera:():(forceSetFOV)
player.CharacterAdded:(()
.()
camera = ()
camera.FieldOfView = FORCED_FOV
camera:():(forceSetFOV)
)
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Active =
frame.BackgroundTransparency =
frame.ClipsDescendants =
.(, frame).CornerRadius = .(,)
TweenService = :()
tweenInfo = TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out)
openTween = TweenService:(frame, tweenInfo, {
BackgroundTransparency = ,
Size = .(, , , )
})
frame.Size = .(, , , )
.()
openTween:()
topBar = .(, frame)
topBar.Size = .(,,,)
topBar.BackgroundColor3 = .(,,)
topBar.BorderSizePixel =
topCorner = .(, topBar)
topCorner.CornerRadius = .(,)
cover = .(, topBar)
cover.Size = .(,,,)
cover.Position = .(,,,-)
cover.BackgroundColor3 = .(,,)
cover.BorderSizePixel =
title = .(, topBar)
title.Size = .(,-,,)
title.Position = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
status = .(, topBar)
status.Size = .(,,,)
status.Position = .(,-,,-)
status.BackgroundColor3 = .(,,)
status.Text =
status.TextColor3 = .(,,)
status.Font = .Font.GothamBold
status.TextSize =
status.BorderSizePixel =
.(, status).CornerRadius = .(,)
minBtn = .(, topBar)
minBtn.Size = .(,,,)
minBtn.Position = .(,-,,-)
minBtn.Text =
minBtn.BackgroundColor3 = .(,,)
minBtn.TextColor3 = .(,,)
minBtn.Font = .Font.GothamBold
minBtn.TextSize =
minBtn.BorderSizePixel =
.(, minBtn).CornerRadius = .(,)
container = .(, frame)
container.Size = .(,-,,-)
container.Position = .(,,,)
container.BackgroundTransparency =
fovLabel = .(, container)
fovLabel.Size = .(,,,)
fovLabel.BackgroundTransparency =
fovLabel.Text = .. FORCED_FOV
fovLabel.TextColor3 = .(,,)
fovLabel.Font = .Font.GothamBold
fovLabel.TextSize =
box = .(, container)
box.Size = .(,,,)
box.Position = .(,,,)
box.PlaceholderText = .. MIN_FOV .. .. MAX_FOV ..
box.Text = (FORCED_FOV)
box.BackgroundColor3 = .(,,)
box.TextColor3 = .(,,)
box.Font = .Font.Gotham
box.TextSize =
box.ClearTextOnFocus =
box.BorderSizePixel =
.(, box).CornerRadius = .(,)
presetFrame1 = .(, container)
presetFrame1.Size = .(,,,)
presetFrame1.Position = .(,,,)
presetFrame1.BackgroundTransparency =
presets1 = {
{text = , value = },
{text = , value = },
{text = , value = },
{text = , value = }
}
i, preset (presets1)
btn = .(, presetFrame1)
btn.Size = .(,,,)
btn.Position = .((i-)*,,,)
btn.Text = preset.text
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamBold
btn.TextSize =
btn.BorderSizePixel =
.(, btn).CornerRadius = .(,)
btn.MouseButton1Click:(()
FORCED_FOV = preset.value
camera.FieldOfView = FORCED_FOV
box.Text = (FOV)
fovLabel.Text = .. FORCED_FOV
btn.BackgroundColor3 = .(,,)
.()
btn.BackgroundColor3 = .(,,)
)
presetFrame2 = .(, container)
presetFrame2.Size = .(,,,)
presetFrame2.Position = .(,,,)
presetFrame2.BackgroundTransparency =
presets2 = {
{text = , value = },
{text = , value = },
{text = , value = }
}
i, preset (presets2)
btn = .(, presetFrame2)
btn.Size = .(,,,)
btn.Position = .((i-)*,,,)
btn.Text = preset.text
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamBold
btn.TextSize =
btn.BorderSizePixel =
.(, btn).CornerRadius = .(,)
btn.MouseButton1Click:(()
FORCED_FOV = preset.value
camera.FieldOfView = FORCED_FOV
box.Text = (FORCED_FOV)
fovLabel.Text = .. FORCED_FOV
btn.BackgroundColor3 = .(,,)
.()
btn.BackgroundColor3 = .(,,)
)
openBtn = .(, gui)
openBtn.Size = .(,,,)
openBtn.Position = .(,,,)
openBtn.Text =
openBtn.Visible =
openBtn.BackgroundColor3 = .(,,)
openBtn.TextColor3 = .(,,)
openBtn.Font = .Font.GothamBold
openBtn.TextSize =
openBtn.BorderSizePixel =
.(, openBtn).CornerRadius = .(,)
box.FocusLost:(()
value = (box.Text)
value value >= MIN_FOV value <= MAX_FOV
FORCED_FOV = value
camera.FieldOfView = FORCED_FOV
fovLabel.Text = .. FORCED_FOV
box.Text = (FORCED_FOV)
)
minBtn.MouseButton1Click:(()
closeTween = TweenService:(frame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.In), {
Size = .(, , , ),
BackgroundTransparency =
})
closeTween:()
.()
frame.Visible =
frame.Size = .(, , , )
frame.BackgroundTransparency =
openBtn.Visible =
openBtn.Size = .(, , , )
openBtnTween = TweenService:(openBtn, TweenInfo.(, .EasingStyle.Elastic, .EasingDirection.Out), {
Size = .(, , , )
})
openBtnTween:()
)
openBtn.MouseButton1Click:(()
closeBtnTween = TweenService:(openBtn, TweenInfo.(, .EasingStyle.Back, .EasingDirection.In), {
Size = .(, , , )
})
closeBtnTween:()
.()
openBtn.Visible =
frame.Visible =
frame.Size = .(, , , )
frame.BackgroundTransparency =
openPanelTween = TweenService:(frame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {
Size = .(, , , ),
BackgroundTransparency =
})
openPanelTween:()
)
(obj)
dragging, dragInput, startPos, startInputPos
obj.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
dragging =
startInputPos = input.Position
startPos = obj.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch)
delta = input.Position - startInputPos
obj.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
)
(frame)
(openBtn)
notif = .(, gui)
notif.Size = .(, , , )
notif.Position = .(,-,,)
notif.BackgroundColor3 = .(,,)
notif.Text =
notif.TextColor3 = .(,,)
notif.Font = .Font.GothamBold
notif.TextSize =
notif.BorderSizePixel =
notif.TextTransparency =
notif.BackgroundTransparency =
.(, notif).CornerRadius = .(,)
notifAppear = TweenService:(notif, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {
Size = .(, , , ),
TextTransparency = ,
BackgroundTransparency =
})
notifAppear:()
.()
notifFade = TweenService:(notif, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
Size = .(, , , ),
TextTransparency = ,
BackgroundTransparency =
})
notifFade:()
.()
notif:()Fv_FC

Universal