Run it
Copy the script and paste it into your executor.
Players=:()
CoreGui=:()
LocalPlayer=Players.LocalPlayer
isFriendWhitelisted=
friendsList={}
()
friendsList={}
_,player (Players:())
player~=LocalPlayer LocalPlayer:(player.UserId)
friendsList[player.UserId]=
(plr)
isFriendWhitelisted
friendsList[plr.UserId]==
screenGui=.()
screenGui.Name=
screenGui.ResetOnSpawn=
screenGui.ZIndexBehavior=.ZIndexBehavior.Sibling
screenGui.Parent=CoreGui
MainHolder=.()
MainHolder.Name=
MainHolder.BackgroundColor3=.(,,)
MainHolder.BorderSizePixel=
MainHolder.Size=.(,,,)
MainHolder.Position=.(,-,,-)
MainHolder.Parent=screenGui
textHolder=.()
textHolder.Name=
textHolder.ZIndex=
textHolder.BackgroundColor3=.(,,)
textHolder.BorderSizePixel=
textHolder.Size=.(,,,)
textHolder.Position=.(,,,)
textHolder.Parent=MainHolder
ExtraText2=.()
ExtraText2.BackgroundTransparency=
ExtraText2.Size=.(,,,)
ExtraText2.Position=.(,,,)
ExtraText2.Text=
ExtraText2.TextColor3=.(,,)
ExtraText2.TextScaled=
ExtraText2.TextWrapped=
ExtraText2.TextXAlignment=.TextXAlignment.Left
ExtraText2.FontFace=Font.(,.FontWeight.Regular,.FontStyle.Normal)
ExtraText2.Parent=textHolder
ExtraText1=.()
ExtraText1.BackgroundTransparency=
ExtraText1.Size=.(,,,)
ExtraText1.Position=.(,,,)
ExtraText1.Text=
ExtraText1.TextColor3=.(,,)
ExtraText1.TextScaled=
ExtraText1.TextWrapped=
ExtraText1.TextXAlignment=.TextXAlignment.Left
ExtraText1.FontFace=Font.(,.FontWeight.Regular,.FontStyle.Normal)
ExtraText1.Parent=textHolder
ExtraText3=.()
ExtraText3.BackgroundTransparency=
ExtraText3.Size=.(,,,)
ExtraText3.Position=.(,,,)
ExtraText3.Text=
ExtraText3.TextColor3=.(,,)
ExtraText3.TextScaled=
ExtraText3.TextWrapped=
ExtraText3.TextXAlignment=.TextXAlignment.Left
ExtraText3.FontFace=Font.(,.FontWeight.Regular,.FontStyle.Normal)
ExtraText3.Parent=textHolder
buttonsHolder=.()
buttonsHolder.ZIndex=
buttonsHolder.BackgroundColor3=.(,,)
buttonsHolder.BorderSizePixel=
buttonsHolder.Size=.(,,,)
buttonsHolder.Position=.(,,,)
buttonsHolder.Parent=MainHolder
OkButton=.()
OkButton.BackgroundColor3=.(,,)
OkButton.Size=.(,,,)
OkButton.Position=.(,,,)
OkButton.Text=
OkButton.TextColor3=.(,,)
OkButton.TextSize=
OkButton.AutoButtonColor=
OkButton.BorderSizePixel=
OkButton.Parent=buttonsHolder
()
()
.(()
.()
isFriendWhitelisted ()
)
(character)
_,obj (character:())
obj:()
obj.Transparency=
obj:()
obj.LocalTransparencyModifier=
obj:() obj:()
obj.Transparency=
(character)
existing=character:()
existing existing:()
highlight=.()
highlight.Name=
highlight.FillColor=.(,,)
highlight.OutlineColor=.(,,)
highlight.FillTransparency=
highlight.OutlineTransparency=
highlight.Adornee=character
highlight.Parent=character
(player)
isFriendWhitelisted (player)
(character)
character==LocalPlayer.Character
player=Players:(character)
player (player)
character:(,)
(character)
(character)
_,player (Players:())
player~=LocalPlayer
player.Character (player.Character)
player.CharacterAdded:(onCharacterAdded)
Players.PlayerAdded:((player)
player~=LocalPlayer
player.CharacterAdded:(onCharacterAdded)
)
:().RenderStepped:(()
_,player (Players:())
player~=LocalPlayer player.Character (player)
(player.Character)
)
()
closest=
shortest=.huge
center=.CurrentCamera.ViewportSize/
_,plr (Players:())
plr==LocalPlayer plr.Character (plr)
hum=plr.Character:()
torso=plr.Character:() plr.Character:()
torso hum hum.Health<=
vec,onScreen=.CurrentCamera:(torso.Position)
onScreen
dist=(.(vec.X,vec.Y)-center).Magnitude
dist<shortest
shortest=dist
closest=torso
closest
hooked=
()
hooked
rs=:()
ws=rs:()
ws
libs=ws:()
libs
base=libs:()
base
success,lib=(,base)
success lib lib.fire
originalFire=lib.fire
lib.fire=(self,...)
args={...}
target=()
target
args[]=(target.Position-args[]).Unit
args[]=
(self,(args))
hooked=
()
OkButton.MouseButton1Click:(()
screenGui:()
.()
screenGui2=.()
screenGui2.Name=
screenGui2.ResetOnSpawn=
screenGui2.ZIndexBehavior=.ZIndexBehavior.Sibling
screenGui2.Parent=CoreGui
MainHolder2=.()
MainHolder2.BackgroundColor3=.(,,)
MainHolder2.BorderSizePixel=
MainHolder2.Size=.(,,,)
MainHolder2.Position=.(,-,,-)
MainHolder2.Parent=screenGui2
textHolder2=.()
textHolder2.ZIndex=
textHolder2.BackgroundColor3=.(,,)
textHolder2.BorderSizePixel=
textHolder2.Size=.(,,,)
textHolder2.Position=.(,,,)
textHolder2.Parent=MainHolder2
ExtraText22=.()
ExtraText22.BackgroundTransparency=
ExtraText22.Size=.(,,,)
ExtraText22.Position=.(,,,)
ExtraText22.Text=
ExtraText22.TextColor3=.(,,)
ExtraText22.TextScaled=
ExtraText22.TextWrapped=
ExtraText22.TextXAlignment=.TextXAlignment.Left
ExtraText22.FontFace=Font.(,.FontWeight.Regular,.FontStyle.Normal)
ExtraText22.Parent=textHolder2
ExtraText12=.()
ExtraText12.BackgroundTransparency=
ExtraText12.Size=.(,,,)
ExtraText12.Position=.(,,,)
ExtraText12.Text=
ExtraText12.TextColor3=.(,,)
ExtraText12.TextScaled=
ExtraText12.TextWrapped=
ExtraText12.TextXAlignment=.TextXAlignment.Left
ExtraText12.FontFace=Font.(,.FontWeight.Regular,.FontStyle.Normal)
ExtraText12.Parent=textHolder2
ExtraText32=.()
ExtraText32.BackgroundTransparency=
ExtraText32.Size=.(,,,)
ExtraText32.Position=.(,,,)
ExtraText32.Text=
ExtraText32.TextColor3=.(,,)
ExtraText32.TextScaled=
ExtraText32.TextWrapped=
ExtraText32.TextXAlignment=.TextXAlignment.Left
ExtraText32.FontFace=Font.(,.FontWeight.Regular,.FontStyle.Normal)
ExtraText32.Parent=textHolder2
buttonsHolder2=.()
buttonsHolder2.ZIndex=
buttonsHolder2.BackgroundColor3=.(,,)
buttonsHolder2.BorderSizePixel=
buttonsHolder2.Size=.(,,,)
buttonsHolder2.Position=.(,,,)
buttonsHolder2.Parent=MainHolder2
YesButton=.()
YesButton.BackgroundColor3=.(,,)
YesButton.Size=.(,,,)
YesButton.Position=.(,,,)
YesButton.Text=
YesButton.TextColor3=.(,,)
YesButton.TextSize=
YesButton.AutoButtonColor=
YesButton.BorderSizePixel=
YesButton.Parent=buttonsHolder2
NoButton=.()
NoButton.BackgroundColor3=.(,,)
NoButton.Size=.(,,,)
NoButton.Position=.(,,,)
NoButton.Text=
NoButton.TextColor3=.(,,)
NoButton.TextSize=
NoButton.AutoButtonColor=
NoButton.BorderSizePixel=
NoButton.Parent=buttonsHolder2
YesButton.MouseButton1Click:(()
isFriendWhitelisted=
screenGui2:()
()
)
NoButton.MouseButton1Click:(()
isFriendWhitelisted=
screenGui2:()
()
)
)if you want to use the code in any way then you must open source your project too! credits: IvyRealm - Esp, poepliker_500/Dapstaaf - Aimbot sorry for not giving credit to dapstaaf in obfuscated release

Universal