Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
CoreGui = :()
player = Players.LocalPlayer
ball =
fovVisual =
Settings = {
AutoCatch = ,
CatchRange = ,
VisualsEnabled = ,
SpeedEnabled = ,
SpeedValue = ,
InfJump =
}
ScreenGui = .(, CoreGui)
Main = .(, ScreenGui)
Main.Size = .(, , , )
Main.Position = .(, -, , -)
Main.BackgroundColor3 = .(, , )
Main.BorderSizePixel =
Main.Active =
.(, Main)
DragHandle = .(, Main)
DragHandle.Size = .(, , , )
DragHandle.BackgroundTransparency =
DragHandle.ZIndex =
Title = .(, DragHandle)
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
Title.BackgroundTransparency =
dragging, dragInput, dragStart, startPos
DragHandle.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = Main.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
Main.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
()
fovVisual fovVisual:()
fovVisual = .()
fovVisual.Anchored =
fovVisual.CanCollide =
fovVisual.Material = .Material.ForceField
fovVisual.Shape = .PartType.Ball
fovVisual.Transparency =
fovVisual.Parent =
.(()
.()
_, v (:())
v:() (v.Name:():() v.Name:():())
ball = v;
)
RunService.RenderStepped:((dt)
char = player.Character
hrp = char char:()
ball ball.Parent Settings.VisualsEnabled
fovVisual ()
fovVisual.CFrame = ball.CFrame
fovVisual.Size = .(Settings.CatchRange, Settings.CatchRange, Settings.CatchRange)
fovVisual.Color = (hrp (hrp.Position - ball.Position).Magnitude < Settings.CatchRange) .(, , ) .(, , )
fovVisual
fovVisual:(); fovVisual =
Settings.AutoCatch ball hrp
(hrp.Position - ball.Position).Magnitude < Settings.CatchRange
ball.AssemblyLinearVelocity = .zero
ball.CFrame = hrp.CFrame * .(, , -)
Settings.SpeedEnabled char char:() char.Humanoid.MoveDirection.Magnitude >
hrp.CFrame = hrp.CFrame + (char.Humanoid.MoveDirection * Settings.SpeedValue * (dt * ))
)
(name, y, callback)
btn = .(, Main)
btn.Size = .(, , , )
btn.Position = .(, , , y)
btn.BackgroundColor3 = .(, , )
btn.Text = name; btn.TextColor3 = .(, , ); btn.Font = .Font.GothamBold
.(, btn)
active =
btn.MouseButton1Click:(()
active = active
btn.TextColor3 = active .(, , ) .(, , )
(active)
)
(, , (v) Settings.AutoCatch = v )
(, , (v) Settings.VisualsEnabled = v )
(, , (v) Settings.SpeedEnabled = v )BLATANT SPEED FORCE CATCH ENDZONE VISUALS

Universal