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Players = :()
RunService = :()
UserInputService = :()
player = Players.LocalPlayer
player
.()
player = Players.LocalPlayer
playerGui = player:(, )
camera = .CurrentCamera
character = player.Character player.CharacterAdded:()
player.CharacterAdded:((newCharacter)
character = newCharacter
.()
hum = newCharacter:()
hum hum.PlatformStand =
)
isFlying =
speed =
moveUp =
moveDown =
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.DisplayOrder =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Parent = screenGui
titleBar = .()
titleBar.Name =
titleBar.Size = .(, , , )
titleBar.Position = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BorderSizePixel =
titleBar.Text =
titleBar.TextColor3 = .(, , )
titleBar.TextXAlignment = .TextXAlignment.Left
titleBar.Font = .Font.SourceSansBold
titleBar.TextSize =
titleBar.Active =
titleBar.Parent = mainFrame
contentText = .()
contentText.Name =
contentText.Size = .(, , , )
contentText.Position = .(, , , )
contentText.BackgroundColor3 = .(, , )
contentText.Text = (speed)
contentText.TextColor3 = .(, , )
contentText.TextWrapped =
contentText.Font = .Font.SourceSans
contentText.TextSize =
contentText.Parent = mainFrame
flyButton = .()
flyButton.Name =
flyButton.Size = .(, , , )
flyButton.BackgroundColor3 = .(, , )
flyButton.Position = .(, , , )
flyButton.TextColor3 = .(, , )
flyButton.Text =
flyButton.Parent = mainFrame
upButton = .()
upButton.Name =
upButton.Size = .(, , , )
upButton.BackgroundColor3 = .(, , )
upButton.Position = .(, , , )
upButton.TextColor3 = .(, , )
upButton.Text =
upButton.Parent = mainFrame
downButton = .()
downButton.Name =
downButton.Size = .(, , , )
downButton.BackgroundColor3 = .(, , )
downButton.Position = .(, , , )
downButton.TextColor3 = .(, , )
downButton.Text =
downButton.Parent = mainFrame
flyupButton = .()
flyupButton.Name =
flyupButton.Size = .(, , , )
flyupButton.BackgroundColor3 = .(, , )
flyupButton.Position = .(, , , )
flyupButton.TextColor3 = .(, , )
flyupButton.Text =
flyupButton.Parent = mainFrame
flydownButton = .()
flydownButton.Name =
flydownButton.Size = .(, , , )
flydownButton.BackgroundColor3 = .(, , )
flydownButton.Position = .(, , , )
flydownButton.TextColor3 = .(, , )
flydownButton.Text =
flydownButton.Parent = mainFrame
closeButton = .()
closeButton.Name =
closeButton.Size = .(, , , )
closeButton.BackgroundColor3 = .(, , )
closeButton.Position = .(, , -, )
closeButton.TextColor3 = .(, , )
closeButton.Text =
closeButton.Parent = mainFrame
smallButton = .()
smallButton.Name =
smallButton.Size = .(, , , )
smallButton.BackgroundColor3 = .(, , )
smallButton.Position = .(, , -, )
smallButton.TextColor3 = .(, , )
smallButton.Text =
smallButton.Parent = mainFrame
()
character
hum = character:()
hum hum.SeatPart
hum.SeatPart
()
character
character.PrimaryPart character:() character:()
()
seat = ()
seat
_, v (seat:())
v.Name == v.Name == v.Name ==
v:()
model = seat:()
model
_, v (model:())
v.Name ==
v:()
torso = ()
torso
_, v (torso:())
v.Name == v.Name ==
v:()
()
isFlying =
moveUp =
moveDown =
upButton.BackgroundColor3 = .(, , )
downButton.BackgroundColor3 = .(, , )
flyButton.Text =
flyButton.BackgroundColor3 = .(, , )
()
character
hum = character:()
hum hum.PlatformStand =
()
()
seat = ()
cameraCF = camera.CFrame
seat
model = seat:()
model
_, part (model:())
part:() part ~= seat
part.Anchored =
weld = .()
weld.Name =
weld.Part0 = seat
weld.Part1 = part
weld.Parent = seat
bg = .()
bg.Name =
bg.P =
bg.maxTorque = .(, , )
bg.cframe = cameraCF
bg.Parent = seat
bv = .()
bv.Name =
bv.maxForce = .(, , )
bv.velocity = .(, , )
bv.Parent = seat
character
hum = character:()
hum hum.PlatformStand =
torso = ()
torso
bg = .()
bg.Name =
bg.P =
bg.maxTorque = .(, , )
bg.cframe = cameraCF
bg.Parent = torso
bv = .()
bv.Name =
bv.maxForce = .(, , )
bv.velocity = .(, , )
bv.Parent = torso
()
isFlying =
moveUp =
moveDown =
upButton.BackgroundColor3 = .(, , )
downButton.BackgroundColor3 = .(, , )
flyButton.Text =
flyButton.BackgroundColor3 = .(, , )
()
character
hum = character:()
hum
hum.PlatformStand =
flyButton.MouseButton1Click:(()
isFlying = isFlying
isFlying
flyButton.Text =
flyButton.BackgroundColor3 = .(, , )
()
()
)
flyupButton.MouseButton1Click:(() speed = speed + contentText.Text = (speed) )
flydownButton.MouseButton1Click:(() speed = .(speed - , ) contentText.Text = (speed) )
upButton.InputBegan:((input)
isFlying (input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
moveUp =
upButton.BackgroundColor3 = .(, , )
)
upButton.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
moveUp =
upButton.BackgroundColor3 = .(, , )
)
downButton.InputBegan:((input)
isFlying (input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
moveDown =
downButton.BackgroundColor3 = .(, , )
)
downButton.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
moveDown =
downButton.BackgroundColor3 = .(, , )
)
isMinimized =
smallButton.MouseButton1Click:(()
isMinimized = isMinimized
_, child (mainFrame:())
child ~= smallButton child ~= titleBar child ~= closeButton
child.Visible = isMinimized
isMinimized
mainFrame.Size = .(, , , )
smallButton.Text =
mainFrame.Size = .(, , , )
smallButton.Text =
)
closeButton.MouseButton1Click:(() () screenGui:() )
RunService.Heartbeat:(()
isFlying
seat = ()
targetPart = seat ()
targetPart
realSpeed = speed *
cameraCF = camera.CFrame
cameraLook = cameraCF.LookVector
cameraRight = cameraCF.RightVector
bg = targetPart:()
bv = targetPart:()
bg bv
()
moveDir = .(, , )
isMoving =
UserInputService:(.KeyCode.W) moveDir = moveDir + cameraLook isMoving =
UserInputService:(.KeyCode.S) moveDir = moveDir - cameraLook isMoving =
UserInputService:(.KeyCode.A) moveDir = moveDir - cameraRight isMoving =
UserInputService:(.KeyCode.D) moveDir = moveDir + cameraRight isMoving =
hum = character character:()
isMoving hum hum.MoveDirection.Magnitude >
rawDir = hum.MoveDirection
relForward = rawDir:(cameraLook)
relRight = rawDir:(cameraRight)
moveDir = (cameraLook * relForward + cameraRight * relRight)
isMoving =
flyVel = .(, , )
isMoving moveDir.Magnitude >
flyVel = moveDir.Unit * realSpeed
verticalOffset =
moveUp UserInputService:(.KeyCode.Space)
verticalOffset = realSpeed
moveDown UserInputService:(.KeyCode.LeftShift)
verticalOffset = -realSpeed
bv.velocity = flyVel + .(, verticalOffset, )
bg.cframe = cameraCF
)
dragging =
dragStart =
startPos =
UserInputService.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
guiObjects = playerGui:(input.Position.X, input.Position.Y)
clickedTitle =
_, obj (guiObjects) obj == titleBar clickedTitle =
clickedTitle
dragging =
dragStart = input.Position
startPos = mainFrame.Position
conn
conn = input.Changed:(()
input.UserInputState == .UserInputState.End dragging = conn:()
)
)
UserInputService.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragging dragStart startPos
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)Fly, Car Fly, Humanoid FlyUI Flight interface! Flight interface! You can fly in your car。Mobile version support。 Made By Roblox Studio。 Flying around, running around, coming。
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