Run it
Copy the script and paste it into your executor.
-- Create the ScreenGUI
local screenGui = .()
screenGui.ResetOnSpawn =
screenGui.Parent = .Players.LocalPlayer:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.Parent = screenGui
dragging
dragStart
startPos
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = mainFrame.Position
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement dragging
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
mainFrame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
Brick = .()
Brick.Name =
Brick.Parent = mainFrame
Brick.BackgroundColor3 = .(, , )
Brick.Position = .(, , , )
Brick.Size = .(, , , )
Brick.Font = .Font.Cartoon
Brick.Text =
Brick.TextColor3 = .(, , )
Brick.TextSize =
isSpamming =
runConnection
()
isSpamming
isSpamming =
runConnection
runConnection:()
runConnection =
Brick.Text =
isSpamming =
Brick.Text =
runConnection = :().Stepped:(()
_, v (.Players.LocalPlayer.Character:())
v.Name ==
v.Handle v.Handle:()
v.Handle.Mesh:()
v.Parent =
)
()
_, v (.Workspace:())
v.Name ==
v.CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame
v.Transparency =
v.CanCollide =
()
v.CFrame = .Players.LocalPlayer.Character[].CFrame
()
_, v (.Players.LocalPlayer.Backpack:())
v.Name ==
.Players.LocalPlayer.Character.Humanoid:(v)
isSpamming
()
()
()
Brick.MouseButton1Down:(startStopSpamming)
so uhhh gives you and others a bunch of spraypaint very OP

Universal