Run it
Copy the script and paste it into your executor.
:()
.Loaded:()
Players = :()
UserInputService = :()
StarterGui = :()
TweenService = :()
Player = Players.LocalPlayer
TOOL_NAME =
GEAR_TEXTURE =
TOOL_DESC =
SCARY_TEXTURE =
SCARY_SOUND_ID =
UNIVERSAL_BRAIN = {
{
keywords = {, , , , },
reply =
},
{
keywords = {, , , },
reply =
},
{
keywords = {, , , , , , },
reply =
},
{
keywords = {, , , , , , },
reply =
},
{
keywords = {, , , , },
reply =
}
}
(title, text)
StarterGui:(, {
Title = title,
Text = text,
Duration = ,
})
()
PlayerGui = Player:()
oldGui = PlayerGui:()
oldGui oldGui:()
oldScary = PlayerGui:()
oldScary oldScary:()
()
Backpack = Player:()
PlayerGui = Player:()
()
Backpack:(TOOL_NAME) (Player.Character Player.Character:(TOOL_NAME))
Tool = .()
Tool.Name = TOOL_NAME
Tool.ToolTip = TOOL_DESC
Tool.TextureId = GEAR_TEXTURE
Tool.RequiresHandle =
Tool.CanBeDropped =
BillboardGui = .()
BillboardGui.Name =
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
BillboardGui.AlwaysOnTop =
BillboardGui.ResetOnSpawn =
BillboardGui.Enabled =
BillboardGui.Active =
BillboardGui.Parent = PlayerGui
()
character = Player.Character
character
rootPart = character:(, )
rootPart BillboardGui.Adornee = rootPart
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.BorderColor3 = .(, , )
MainFrame.Active =
MainFrame.Parent = BillboardGui
TitleBar = .()
TitleBar.Size = .(, -, , )
TitleBar.Position = .(, , , )
TitleBar.BackgroundTransparency =
TitleBar.Text =
TitleBar.TextColor3 = .(, , )
TitleBar.TextSize =
TitleBar.Font = .Font.SourceSansBold
TitleBar.TextXAlignment = .TextXAlignment.Left
TitleBar.Parent = MainFrame
TopLine = .()
TopLine.Size = .(, , , )
TopLine.Position = .(, , , )
TopLine.BackgroundColor3 = .(, , )
TopLine.Parent = MainFrame
BottomLine = .()
BottomLine.Size = .(, , , )
BottomLine.Position = .(, , , -)
BottomLine.BackgroundColor3 = .(, , )
BottomLine.Parent = MainFrame
ChatLog = .()
ChatLog.Name =
ChatLog.Size = .(, -, , -)
ChatLog.Position = .(, , , )
ChatLog.BackgroundTransparency =
ChatLog.BorderSizePixel =
ChatLog.ScrollBarThickness =
ChatLog.Active =
ChatLog.Parent = MainFrame
UIListLayout = .()
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
UIListLayout.Parent = ChatLog
UIListLayout:():(()
ChatLog.CanvasSize = .(, , , UIListLayout.AbsoluteContentSize.Y + )
ChatLog.CanvasPosition = .(, ChatLog.CanvasSize.Y.Offset)
)
(sender, text, color)
MessageLabel = .()
MessageLabel.Size = .(, -, , )
MessageLabel.AutomaticSize = .AutomaticSize.Y
MessageLabel.BackgroundTransparency =
MessageLabel.Text = sender .. .. text
MessageLabel.TextColor3 = color .(, , )
MessageLabel.TextSize =
MessageLabel.Font = .Font.SourceSans
MessageLabel.TextXAlignment = .TextXAlignment.Left
MessageLabel.TextWrapped =
MessageLabel.Parent = ChatLog
MessageLabel
(, , .(, , ))
ChatInput = .()
ChatInput.Size = .(, -, , )
ChatInput.Position = .(, , , -)
ChatInput.BackgroundTransparency =
ChatInput.Text =
ChatInput.PlaceholderText =
ChatInput.PlaceholderColor3 = .(, , )
ChatInput.TextColor3 = .(, , )
ChatInput.TextSize =
ChatInput.Font = .Font.SourceSans
ChatInput.TextXAlignment = .TextXAlignment.Left
ChatInput.ClearTextOnFocus =
ChatInput.Selectable =
ChatInput.Active =
ChatInput.Parent = MainFrame
isThinking =
chatDebounce =
()
chatDebounce =
isThinking =
ChatInput:()
ChatInput.Text =
(, , .(, , ))
count = , , -
(, .. (count))
(, .. (count), .(, , ))
count ==
ScaryScreen = .()
ScaryScreen.Name =
ScaryScreen.IgnoreGuiInset =
ScaryScreen.DisplayOrder =
ImgFrame = .()
ImgFrame.Size = .(, , , )
ImgFrame.Image = SCARY_TEXTURE
ImgFrame.BackgroundTransparency =
ImgFrame.Parent = ScaryScreen
ScarySound = .()
ScarySound.SoundId = SCARY_SOUND_ID
ScarySound.Volume =
ScarySound.Looped =
ScarySound.Parent = ScaryScreen
ScaryScreen.Parent = PlayerGui
ScarySound:()
.()
.Players.LocalPlayer:()
(message)
lowerMessage = .(message)
lowerMessage == lowerMessage == lowerMessage == lowerMessage ==
.(TriggerBanSequence)
.(lowerMessage, ) .(lowerMessage, ) .(lowerMessage, )
.. Player.Name
mathFormula = .(lowerMessage, , )
mathFormula = .(mathFormula, , )
mathFormula = .(mathFormula, , )
mathFormula = .(mathFormula, , )
mathFormula = .(mathFormula, , )
mathFormula = .(mathFormula, , )
.(mathFormula, ) .(mathFormula, )
success, mathFunction = (, .. mathFormula)
success mathFunction
resultSuccess, calculatedAnswer = (mathFunction)
resultSuccess calculatedAnswer
.. (calculatedAnswer)
_, data (UNIVERSAL_BRAIN)
_, keyword (data.keywords)
.(lowerMessage, keyword)
data.reply
.(lowerMessage, ) .(lowerMessage, ) .(lowerMessage, )
ChatInput.FocusLost:((enterPressed)
enterPressed ChatInput.Text == isThinking chatDebounce
userMessage = ChatInput.Text
lowerCheck = .(userMessage)
lowerCheck == lowerCheck == lowerCheck == lowerCheck ==
(, userMessage, .(, , ))
()
chatDebounce =
isThinking =
ChatInput.Text =
ChatInput:()
(, userMessage, .(, , ))
(, )
ThinkingLabel = (, , .(, , ))
.(()
dots =
isThinking
dots = (dots + ) %
ThinkingLabel.Text = .. .(, dots)
.()
)
.(.(, ))
isThinking
isThinking =
ThinkingLabel:()
finalAiReply = (userMessage)
finalAiReply
(, finalAiReply, .(, , ))
(, )
.()
chatDebounce =
)
Tool.Equipped:(()
()
BillboardGui.Enabled =
)
Tool.Unequipped:(()
BillboardGui.Enabled =
ChatInput:()
)
Tool.Parent = Backpack
()
Player.CharacterAdded:(()
.()
()
)
Verity

Universal