Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
backpack = player:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
animation = .()
animation.AnimationId =
animTrack
isRunning =
defaultSpeed =
tool.Activated:(()
character = player.Character
character
humanoid = character:()
humanoid
isRunning
animTrack
animTrack:()
animTrack =
humanoid.WalkSpeed = defaultSpeed
isRunning =
()
animTrack = humanoid:(animation)
animTrack:()
humanoid.WalkSpeed =
isRunning =
()
)
tool.Unequipped:(()
character = player.Character
character
humanoid = character:()
humanoid
animTrack
animTrack:()
animTrack =
humanoid.WalkSpeed = defaultSpeed
isRunning =
()
)
tool.Parent = backpack
Players = :()
player = Players.LocalPlayer
backpack = player:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
animation = .()
animation.AnimationId =
tool.Activated:(()
()
humanoid = player.Character player.Character:()
humanoid
()
animTrack = humanoid:(animation)
animTrack:()
)
tool.Parent = backpack
Players = :()
player = Players.LocalPlayer
backpack = player:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
animation = .()
animation.AnimationId =
tool.Activated:(()
()
humanoid = player.Character player.Character:()
humanoid
()
animTrack = humanoid:(animation)
animTrack:()
)
tool.Parent = backpack
Players = :()
player = Players.LocalPlayer
backpack = player:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
animation = .()
animation.AnimationId =
tool.Activated:(()
()
humanoid = player.Character player.Character:()
humanoid
()
animTrack = humanoid:(animation)
animTrack:()
)
tool.Parent = backpack
Players = :()
player = Players.LocalPlayer
backpack = player:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.CanBeDropped =
animation = .()
animation.AnimationId =
tool.Activated:(()
()
humanoid = player.Character player.Character:()
humanoid
()
animTrack = humanoid:(animation)
animTrack:()
)
tool.Parent = backpackIdk

Universal