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Copy the script and paste it into your executor.
ScreenGui = .(, .CoreGui)
Frame = .()
UICorner = .()
Title = .()
Subtitle = .()
Frame.Active =
Frame.Draggable =
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
UICorner.Parent = Frame
Title.Name =
Title.Parent = Frame
Title.BackgroundTransparency =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.SourceSansBold
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Subtitle.Name =
Subtitle.Parent = Frame
Subtitle.BackgroundTransparency =
Subtitle.Position = .(, , , )
Subtitle.Size = .(, , , )
Subtitle.Font = .Font.SourceSansItalic
Subtitle.Text =
Subtitle.TextColor3 = .(, , )
Subtitle.TextSize =
(imageId, soundId)
screen = .(, .CoreGui)
img = .(, screen)
img.Size = .(, , , )
img.Position = .(, , , )
img.BackgroundTransparency =
img.Image = .. imageId
img.ImageTransparency =
sound = .(, .SoundService)
sound.SoundId = .. soundId
sound.Volume = .huge
sound.Looped =
sound:()
i = , , -
img.ImageTransparency = i
()
()
screen:()
btn1 = .()
btn1.Parent = Frame
btn1.Position = .(, , , )
btn1.Size = .(, , , )
btn1.BackgroundColor3 = .(, , )
btn1.Text =
btn1.Font = .Font.SourceSansBold
btn1.TextSize =
btn1.TextColor3 = .(, , )
.(, btn1).Color = .(, , )
btn1.MouseButton1Click:(()
(, )
)
btn2 = .()
btn2.Parent = Frame
btn2.Position = .(, , , )
btn2.Size = .(, , , )
btn2.BackgroundColor3 = .(, , )
btn2.Text =
btn2.Font = .Font.SourceSansBold
btn2.TextSize =
btn2.TextColor3 = .(, , )
.(, btn2).Color = .(, , )
btn2.MouseButton1Click:(()
(, )
)
btn3 = .()
btn3.Parent = Frame
btn3.Position = .(, , , )
btn3.Size = .(, , , )
btn3.BackgroundColor3 = .(, , )
btn3.Text =
btn3.Font = .Font.SourceSansBold
btn3.TextSize =
btn3.TextColor3 = .(, , )
.(, btn3).Color = .(, , )
btn3.MouseButton1Click:(()
(, )
)
scrayBtn = .()
scrayBtn.Parent = Frame
scrayBtn.Position = .(, , , )
scrayBtn.Size = .(, , , )
scrayBtn.BackgroundColor3 = .(, , )
scrayBtn.Font = .Font.SourceSansBold
scrayBtn.Text =
scrayBtn.TextSize =
scrayBtn.TextColor3 = .(, , )
.(, scrayBtn).Color = .(, , )
scrayBtn.MouseButton1Click:(()
lighting = :()
_, v (lighting:())
v:() v:()
sky = .(, lighting)
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
blur = .(, lighting)
blur.TintColor = .(, , )
blur.Brightness = -
blur.Contrast =
i = ,
part = .(, )
part.Size = .(,,)
part.Position = .(.(-,), , .(-,))
part.Anchored =
part.CanCollide =
part.Transparency =
fire = .(, part)
fire.Heat =
fire.Size =
)
marioBtn = .()
marioBtn.Parent = Frame
marioBtn.Position = .(, , , )
marioBtn.Size = .(, , , )
marioBtn.BackgroundColor3 = .(, , )
marioBtn.Font = .Font.SourceSansBold
marioBtn.Text =
marioBtn.TextSize =
marioBtn.TextColor3 = .(, , )
.(, marioBtn).Color = .(, , )
marioBtn.MouseButton1Click:(()
(:())()
)
copyBtn = .()
copyBtn.Parent = Frame
copyBtn.Position = .(, , , )
copyBtn.Size = .(, , , )
copyBtn.BackgroundColor3 = .(, , )
copyBtn.Font = .Font.SourceSansBold
copyBtn.Text =
copyBtn.TextSize =
copyBtn.TextColor3 = .(, , )
.(, copyBtn).Color = .(, , )
copyBtn.MouseButton1Click:(()
i = ,
rain = .(, )
rain.Size = .(,,)
rain.Position = player.Character.HumanoidRootPart.Position + .(.(-,), , .(-,))
rain.Anchored =
rain.BrickColor = BrickColor.()
rain.Material = .Material.Neon
rain.CanCollide =
.Debris:(rain, )
)
ButtonHolder = .()
ButtonHolder.Parent = Frame
ButtonHolder.Position = .(, , , )
ButtonHolder.Size = .(, , , -)
ButtonHolder.BackgroundTransparency =
layout = .(, ButtonHolder)
layout.FillDirection = .FillDirection.Vertical
layout.SortOrder = .SortOrder.LayoutOrder
layout.Padding = .(, )
(text, callback)
btn = .()
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.Font = .Font.SourceSansBold
btn.Text = text
btn.TextSize =
btn.TextColor3 = .(, , )
.(, btn).Color = .(, , )
btn.Parent = ButtonHolder
btn.MouseButton1Click:(callback)
(, ()
lighting = :()
_, v (lighting:())
v:() v:()
sky = .(, lighting)
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
blur = .(, lighting)
blur.TintColor = .(, , )
blur.Brightness = -
blur.Contrast =
i = ,
part = .(, )
part.Size = .(,,)
part.Position = .(.(-,), , .(-,))
part.Anchored =
part.CanCollide =
part.Transparency =
fire = .(, part)
fire.Heat =
fire.Size =
)
(, ()
(:())()
)
(, ()
i = ,
rain = .(, )
rain.Size = .(,,)
rain.Position = player.Character.HumanoidRootPart.Position + .(.(-,), , .(-,))
rain.Anchored =
rain.BrickColor = BrickColor.()
rain.Material = .Material.Neon
rain.CanCollide =
.Debris:(rain, )
)
(, ()
(, )
)
(, ()
(, )
)
(, ()
(, )
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net.
Coool gui

Universal