Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local hrp = character:WaitForChild("HumanoidRootPart")
local normalWalkSpeed = humanoid.WalkSpeed
local normalJumpPower = humanoid.JumpPower
local controllingDisabled = false
RunService.RenderStepped:Connect(function()
if humanoid:GetState() == Enum.HumanoidStateType.Climbing then
if not controllingDisabled then
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
controllingDisabled = true
end
hrp.CFrame = hrp.CFrame + Vector3.new(0, 50, 0)
controllingDisabled
humanoid.WalkSpeed = normalWalkSpeed
humanoid.JumpPower = normalJumpPower
controllingDisabled =
)Instantly climbing.

Universal