Run it
Copy the script and paste it into your executor.
-- CONFIG
local spinSpeed = 100 -- How fast the player spins
local flyUpSpeed = 50 -- How fast the player flies up
local explodeDelay = 5 -- Time in seconds before explosion
local gearID = 12345678 -- Replace with your Gear ID
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
-- Function to add gear
local function giveGear()
local tool = game:GetService("InsertService"):LoadAsset(gearID)
if tool tool:()
tool.Parent = player.Backpack
(()
character humanoid.Health >
hrp.CFrame = hrp.CFrame * .(, .(spinSpeed), )
hrp.Velocity = .(, flyUpSpeed, )
()
)
(explodeDelay, ()
character hrp
explosion = .()
explosion.Position = hrp.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
humanoid.Health =
)
()Here script look like when you use: you flying up and. Spinner and explode and die is it lol

Universal