Run it
Copy the script and paste it into your executor.
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 200, , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BackgroundTransparency =
mainFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = mainFrame
notificationLabel = .()
notificationLabel.Size = .(, , , )
notificationLabel.Position = .(, , , )
notificationLabel.BackgroundTransparency =
notificationLabel.TextColor3 = .(, , )
notificationLabel.Text =
notificationLabel.TextScaled =
notificationLabel.Parent = mainFrame
creditsLabel = .()
creditsLabel.Size = .(, , , )
creditsLabel.Position = .(, , , )
creditsLabel.BackgroundTransparency =
creditsLabel.TextColor3 = .(, , )
creditsLabel.Text =
creditsLabel.TextScaled =
creditsLabel.Parent = mainFrame
progressBar = .()
progressBar.Size = .(, , , )
progressBar.Position = .(, , , )
progressBar.BackgroundColor3 = .(, , )
progressBar.Parent = mainFrame
progressBarCorner = .()
progressBarCorner.CornerRadius = .(, )
progressBarCorner.Parent = progressBar
tweenService = :()
tweenInfo = TweenInfo.(, .EasingStyle.Linear)
goal = {}
goal.Size = .(, , , )
tween = tweenService:(progressBar, tweenInfo, goal)
tween:()
tween.Completed:(()
slideTweenInfo = TweenInfo.(, .EasingStyle.Linear)
slideGoal = {}
slideGoal.Position = .(, , , -)
slideTween = tweenService:(mainFrame, slideTweenInfo, slideGoal)
fadeGoal = {}
fadeGoal.BackgroundTransparency =
fadeTween = tweenService:(mainFrame, slideTweenInfo, fadeGoal)
slideTween:()
slideTween.Completed:(()
fadeTween:()
)
fadeTween.Completed:(()
mainFrame:()
)
)Example notification made by me