Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
Workspace = :()
Camera = Workspace.CurrentCamera
LocalPlayer = Players.LocalPlayer
ESPEnabled =
ESPColor = .(, , )
ESPThickness =
activeDrawings = {}
()
visuals = {}
visuals.Box = .()
visuals.Box.Visible =
visuals.Box.Color = ESPColor
visuals.Box.Thickness = ESPThickness
visuals.Box.Filled =
visuals.HealthBarBg = .()
visuals.HealthBarBg.Visible =
visuals.HealthBarBg.Color = .(, , )
visuals.HealthBarBg.Thickness =
visuals.HealthBar = .()
visuals.HealthBar.Visible =
visuals.HealthBar.Color = .(, , )
visuals.HealthBar.Thickness =
visuals
(player)
activeDrawings[player]
activeDrawings[player].Box:()
activeDrawings[player].HealthBarBg:()
activeDrawings[player].HealthBar:()
activeDrawings[player] =
_, player (Players:())
player ~= LocalPlayer
activeDrawings[player] = ()
Players.PlayerAdded:((player)
player ~= LocalPlayer
activeDrawings[player] = ()
)
Players.PlayerRemoving:((player)
(player)
)
RunService.RenderStepped:(()
ESPEnabled
_, visuals (activeDrawings)
visuals.Box.Visible =
visuals.HealthBarBg.Visible =
visuals.HealthBar.Visible =
player, visuals (activeDrawings)
character = player.Character
rootPart = character character:()
humanoid = character character:()
character rootPart humanoid humanoid.Health >
vector, onScreen = Camera:(rootPart.Position)
onScreen
distance = vector.Z
boxHeight = .( / distance, , )
boxWidth = boxHeight *
boxX = vector.X - (boxWidth / )
boxY = vector.Y - (boxHeight / )
visuals.Box.Size = .(boxWidth, boxHeight)
visuals.Box.Position = .(boxX, boxY)
visuals.Box.Visible =
healthPercent = .(humanoid.Health / humanoid.MaxHealth, , )
currentHealthHeight = boxHeight * healthPercent
barX = boxX -
barTopY = boxY
barBottomY = boxY + boxHeight
visuals.HealthBarBg.From = .(barX, barBottomY)
visuals.HealthBarBg.To = .(barX, barTopY)
visuals.HealthBarBg.Visible =
visuals.HealthBar.From = .(barX, barBottomY)
visuals.HealthBar.To = .(barX, barBottomY - currentHealthHeight)
visuals.HealthBar.Color = .( - healthPercent, healthPercent, )
visuals.HealthBar.Visible =
visuals.Box.Visible =
visuals.HealthBarBg.Visible =
visuals.HealthBar.Visible =
visuals.Box.Visible =
visuals.HealthBarBg.Visible =
visuals.HealthBar.Visible =
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed input.KeyCode == .KeyCode.F9
ESPEnabled = ESPEnabled
ESPEnabled
_, visuals (activeDrawings)
visuals.Box.Visible =
visuals.HealthBarBg.Visible =
visuals.HealthBar.Visible =
)
Universal