Run it
Copy the script and paste it into your executor.
local DropGUI = Instance.new("ScreenGui")
local DropTool = Instance.new("TextButton")
DropGUI.Name = "Drop GUI"
DropGUI.Parent = game.CoreGui
DropGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
DropTool.Name = "Drop Tool"
DropTool.Parent = DropGUI
DropTool.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
DropTool.BackgroundTransparency = 0.79
DropTool.Position = UDim2.new(1, -20, 0, 0)
DropTool.Size = UDim2.new(0, 20, , )
DropTool.Font = .Font.SourceSans
DropTool.Text =
DropTool.TextColor3 = .(, , )
DropTool.TextScaled =
DropTool.TextSize =
DropTool.TextWrapped =
DropTool.AutoButtonColor =
DropTool.BorderSizePixel =
DropTool.ClipsDescendants =
corner = .()
corner.CornerRadius = .(, )
corner.Parent = DropTool
DropTool.MouseButton1Down:(()
.Players.LocalPlayer.Character:().Parent = .Workspace
)
dragging
dragInput
dragStart
startPos
DropTool.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = DropTool.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
DropTool.InputChanged:((input)
input.UserInputType == .UserInputType.Touch dragging
delta = input.Position - dragStart
DropTool.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
Universal