Run it
Copy the script and paste it into your executor.
--// CopyHub V4 03/26/26
--// LIB
local redzlib = loadstring(game:(, ))()
Window = redzlib:({
Title = ,
SubTitle = ,
SaveFolder =
})
ReplicatedStorage = :()
Network = ReplicatedStorage:():()
Remote = Network:()
(pathTable)
current = ReplicatedStorage
_, v (pathTable)
current = current:(v)
current
(, v)
Remote:(, current)
killerTab = Window:({, })
survivorTab = Window:({, })
emoteTab = Window:({, })
skinTab = Window:({, })
killersFolder = ReplicatedStorage:():()
_, killer (killersFolder:())
killerTab:({
Name = .. killer.Name,
Callback = ()
({, , killer.Name})
})
survivorsFolder = ReplicatedStorage:():()
_, survivor (survivorsFolder:())
survivorTab:({
Name = .. survivor.Name,
Callback = ()
({, , survivor.Name})
})
emotesFolder = ReplicatedStorage:():()
_, emote (emotesFolder:())
emoteTab:({
Name = .. emote.Name,
Callback = ()
({, , emote.Name})
})
skinsFolder = ReplicatedStorage:():()
_, typeFolder (skinsFolder:())
section = skinTab:(typeFolder.Name)
_, character (typeFolder:())
_, skin (character:())
skinTab:({
Name = typeFolder.Name .. .. character.Name .. .. skin.Name,
Callback = ()
({
,
,
typeFolder.Name,
character.Name,
skin.Name
})
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.

Universal