Run it
Copy the script and paste it into your executor.
-- Services
local TextChatService = game:GetService("TextChatService")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
-- Variables
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- a Simple UI
local screenGui = Instance.new("ScreenGui")
screenGui.Name =
screenGui.Parent = playerGui
chatFrame = .()
chatFrame.Size = .(, , , )
chatFrame.Position = .(, -, , )
chatFrame.BackgroundColor3 = .(, , )
chatFrame.BackgroundTransparency =
chatFrame.Parent = screenGui
textBox = .()
textBox.Size = .(, -, , -)
textBox.Position = .(, , , )
textBox.PlaceholderText =
textBox.Text =
textBox.TextColor3 = .(, , )
textBox.BackgroundTransparency =
textBox.TextScaled =
textBox.Parent = chatFrame
()
message = textBox.Text
message ~=
textChannel = TextChatService.TextChannels:()
textChannel
textChannel:(message)
textBox.Text =
textBox.FocusLost:((enterPressed)
enterPressed
()
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed input.KeyCode == .KeyCode.Slash
.()
textBox:()
)
()
You can chat whit all players bc it's bypass
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Universal