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Copy the script and paste it into your executor.
mainGui = .()
Frame = .()
closebutton = .()
mini = .()
TextLabel = .()
MoreFrame = .()
MoreFrameTextButton = .()
MoreFrameTextButton_2 = .()
MoreFrameTextButton_3 = .()
MoreFrameTextButton_4 = .()
MoreFrameTextButton_5 = .()
FrameGui = .()
TextBox = .()
TextButton = .()
TextButton_2 = .()
TextBox_2 = .()
TextButton_3 = .()
FrameGui_2 = .()
Folder = .()
frame = .()
FrameGui_2TextButton = .()
FrameGui_2TextButton_2 = .()
FrameGui_2TextButton_3 = .()
FrameGui_2TextButton_4 = .()
FrameGui_2TextButton_5 = .()
FrameGui_2TextButton_6 = .()
FrameGui_2TextButton_7 = .()
FrameGui_2TextButton_8 = .()
FrameGui_2TextButton_9 = .()
FrameGui_2TextButton_10 = .()
FrameGui_2TextButton_11 = .()
FrameGui_2TextButton_12 = .()
FrameGui_2TextButton_13 = .()
FrameGui_2TextButton_14 = .()
FrameGui_2TextButton_15 = .()
FrameGui_2TextButton_16 = .()
FrameGui_2TextButton_17 = .()
FrameGui_2TextButton_18 = .()
FrameGui_2TextButton_19 = .()
FrameGui_2TextButton_20 = .()
FrameGui_2TextButton_21 = .()
FrameGui_2TextButton_22 = .()
FrameGui_3 = .()
FrameGui_3TextButton = .()
FrameGui_3TextButton_2 = .()
FrameGui_4 = .()
Folder_2 = .()
frame_2 = .()
FrameGui_4TextBox = .()
FrameGui_4TextButton = .()
FrameGui_4TextButton_2 = .()
FrameGui_4TextButton_3 = .()
FrameGui_4TextButton_4 = .()
FrameGui_4TextButton_5 = .()
FrameGui_4TextButton_6 = .()
FrameGui_5 = .()
FrameGui_5TextButton = .()
FrameGui_5TextButton_2 = .()
Color = .(, , )
DarkColor = .(, , )
image =
(ScreenGui)
(...)
...
cloneref = cloneref blankfunction
(service)
(:(service)) :(service)
ScreenGui:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Global
ScreenGui.DisplayOrder =
ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
CoreGui = ()
lPlr = ().LocalPlayer
(inst, var)
inst
var
inst[var] =
inst.Archivable =
inst.Name =
inst.Archivable =
cGUI cGUI:()
(ScreenGui)
ScreenGui.Parent = cGUI:()
ScreenGui
CoreGui
(ScreenGui)
ScreenGui.Parent = CoreGui
ScreenGui
lPlr lPlr:()
(ScreenGui)
ScreenGui.Parent = lPlr:()
ScreenGui.ResetOnSpawn =
ScreenGui
mainGui.Name =
(mainGui)
mainGui.ZIndexBehavior = .ZIndexBehavior.Sibling
mainGui.ResetOnSpawn =
Frame.Name =
Frame.Parent = mainGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Draggable =
Frame.Active =
closebutton.Name =
closebutton.Parent = Frame
closebutton.BackgroundColor3 = .(, , )
closebutton.BorderColor3 = .(, , )
closebutton.Font = .Font.FredokaOne
closebutton.Size = .(, , , )
closebutton.Text =
closebutton.TextSize =
closebutton.TextColor3 = .(, , )
closebutton.Position = .(, , , )
mini.Name =
mini.Parent = Frame
mini.BackgroundColor3 = .(, , )
mini.BorderColor3 = .(, , )
mini.Font = .Font.FredokaOne
mini.Size = .(, , , )
mini.Text =
mini.TextSize =
mini.TextColor3 = .(, , )
mini.Position = .(, , , )
TextLabel.Name =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.FredokaOne
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
MoreFrame.Name =
MoreFrame.Parent = Frame
MoreFrame.BackgroundColor3 = .(, , )
MoreFrame.BorderColor3 = .(, , )
MoreFrame.Position = .(, , , )
MoreFrame.Size = .(, , , )
MoreFrameTextButton.Name =
MoreFrameTextButton.Parent = MoreFrame
MoreFrameTextButton.BackgroundColor3 = Color
MoreFrameTextButton.BorderColor3 = DarkColor
MoreFrameTextButton.Font = .Font.FredokaOne
MoreFrameTextButton.Size = .(, , , )
MoreFrameTextButton.Text =
MoreFrameTextButton.TextColor3 = .(, , )
MoreFrameTextButton.TextSize =
MoreFrameTextButton.Position = .(, , , )
MoreFrameTextButton_2.Name =
MoreFrameTextButton_2.Parent = MoreFrame
MoreFrameTextButton_2.BackgroundColor3 = DarkColor
MoreFrameTextButton_2.BorderColor3 = DarkColor
MoreFrameTextButton_2.Font = .Font.FredokaOne
MoreFrameTextButton_2.Size = .(, , , )
MoreFrameTextButton_2.Text =
MoreFrameTextButton_2.TextColor3 = .(, , )
MoreFrameTextButton_2.TextSize =
MoreFrameTextButton_2.Position = .(, , , )
MoreFrameTextButton_3.Name =
MoreFrameTextButton_3.Parent = MoreFrame
MoreFrameTextButton_3.BackgroundColor3 = DarkColor
MoreFrameTextButton_3.BorderColor3 = DarkColor
MoreFrameTextButton_3.Font = .Font.FredokaOne
MoreFrameTextButton_3.Size = .(, , , )
MoreFrameTextButton_3.Text =
MoreFrameTextButton_3.TextColor3 = .(, , )
MoreFrameTextButton_3.TextSize =
MoreFrameTextButton_3.Position = .(, , , )
MoreFrameTextButton_4.Name =
MoreFrameTextButton_4.Parent = MoreFrame
MoreFrameTextButton_4.BackgroundColor3 = DarkColor
MoreFrameTextButton_4.BorderColor3 = DarkColor
MoreFrameTextButton_4.Font = .Font.FredokaOne
MoreFrameTextButton_4.Size = .(, , , )
MoreFrameTextButton_4.Text =
MoreFrameTextButton_4.TextColor3 = .(, , )
MoreFrameTextButton_4.TextSize =
MoreFrameTextButton_4.Position = .(, , , )
MoreFrameTextButton_5.Name =
MoreFrameTextButton_5.Parent = MoreFrame
MoreFrameTextButton_5.BackgroundColor3 = DarkColor
MoreFrameTextButton_5.BorderColor3 = DarkColor
MoreFrameTextButton_5.Font = .Font.FredokaOne
MoreFrameTextButton_5.Size = .(, , , )
MoreFrameTextButton_5.Text =
MoreFrameTextButton_5.TextColor3 = .(, , )
MoreFrameTextButton_5.TextSize =
MoreFrameTextButton_5.Position = .(, , , )
FrameGui.Name =
FrameGui.Parent = MoreFrame
FrameGui.BackgroundColor3 = .(, , )
FrameGui.BorderColor3 = .(, , )
FrameGui.Position = .(, , , )
FrameGui.Size = .(, , , )
TextBox.Name =
TextBox.Parent = FrameGui
TextBox.BackgroundColor3 = DarkColor
TextBox.BorderColor3 = Color
TextBox.Position = .(, , , )
TextBox.Size = .(, , , )
TextBox.Font = .Font.FredokaOne
TextBox.PlaceholderColor3 = .(, , )
TextBox.PlaceholderText =
TextBox.Text =
TextBox.TextColor3 = .(, , )
TextBox.TextSize =
TextBox.ClearTextOnFocus =
TextButton.Name =
TextButton.Parent = FrameGui
TextButton.BackgroundColor3 = Color
TextButton.BorderColor3 = Color
TextButton.Font = .Font.FredokaOne
TextButton.Size = .(, , , )
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.Position = .(, , , )
TextButton_2.Name =
TextButton_2.Parent = FrameGui
TextButton_2.BackgroundColor3 = DarkColor
TextButton_2.BorderColor3 = DarkColor
TextButton_2.Font = .Font.FredokaOne
TextButton_2.Size = .(, , , )
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.Position = .(, , , )
TextBox_2.Name =
TextBox_2.Parent = FrameGui
TextBox_2.BackgroundColor3 = DarkColor
TextBox_2.BorderColor3 = Color
TextBox_2.Position = .(, , , )
TextBox_2.Size = .(, , , )
TextBox_2.Font = .Font.FredokaOne
TextBox_2.PlaceholderColor3 = .(, , )
TextBox_2.PlaceholderText =
TextBox_2.Text =
TextBox_2.TextColor3 = .(, , )
TextBox_2.TextSize =
TextBox_2.ClearTextOnFocus =
TextButton_3.Name =
TextButton_3.Parent = FrameGui
TextButton_3.BackgroundColor3 = Color
TextButton_3.BorderColor3 = Color
TextButton_3.Font = .Font.FredokaOne
TextButton_3.Size = .(, , , )
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.Position = .(, , , )
FrameGui_2.Name =
FrameGui_2.Parent = MoreFrame
FrameGui_2.BackgroundColor3 = .(, , )
FrameGui_2.BorderColor3 = .(, , )
FrameGui_2.Position = .(, , , )
FrameGui_2.Size = .(, , , )
FrameGui_2.Visible =
Folder.Name =
Folder.Parent = FrameGui_2
frame.Parent = Folder
frame.BackgroundColor3 = .(, , )
frame.ScrollBarImageColor3 = .(, , )
frame.BorderColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.Position = .(, , , )
frame.CanvasSize = .(, , , )
frame.Size = .(, , , )
FrameGui_2TextButton.Name =
FrameGui_2TextButton.Parent = frame
FrameGui_2TextButton.BackgroundColor3 = Color
FrameGui_2TextButton.BorderColor3 = Color
FrameGui_2TextButton.Font = .Font.FredokaOne
FrameGui_2TextButton.Size = .(, , , )
FrameGui_2TextButton.Text =
FrameGui_2TextButton.TextColor3 = .(, , )
FrameGui_2TextButton.TextSize =
FrameGui_2TextButton.Position = .(, , , )
FrameGui_2TextButton_2.Name =
FrameGui_2TextButton_2.Parent = frame
FrameGui_2TextButton_2.BackgroundColor3 = Color
FrameGui_2TextButton_2.BorderColor3 = Color
FrameGui_2TextButton_2.Font = .Font.FredokaOne
FrameGui_2TextButton_2.Size = .(, , , )
FrameGui_2TextButton_2.Text =
FrameGui_2TextButton_2.TextColor3 = .(, , )
FrameGui_2TextButton_2.TextSize =
FrameGui_2TextButton_2.Position = .(, , , )
FrameGui_2TextButton_3.Name =
FrameGui_2TextButton_3.Parent = frame
FrameGui_2TextButton_3.BackgroundColor3 = Color
FrameGui_2TextButton_3.BorderColor3 = Color
FrameGui_2TextButton_3.Font = .Font.FredokaOne
FrameGui_2TextButton_3.Size = .(, , , )
FrameGui_2TextButton_3.Text =
FrameGui_2TextButton_3.TextColor3 = .(, , )
FrameGui_2TextButton_3.TextSize =
FrameGui_2TextButton_3.Position = .(, , , )
FrameGui_2TextButton_4.Name =
FrameGui_2TextButton_4.Parent = frame
FrameGui_2TextButton_4.BackgroundColor3 = Color
FrameGui_2TextButton_4.BorderColor3 = Color
FrameGui_2TextButton_4.Font = .Font.FredokaOne
FrameGui_2TextButton_4.Size = .(, , , )
FrameGui_2TextButton_4.Text =
FrameGui_2TextButton_4.TextColor3 = .(, , )
FrameGui_2TextButton_4.TextSize =
FrameGui_2TextButton_4.Position = .(, , , )
FrameGui_2TextButton_5.Name =
FrameGui_2TextButton_5.Parent = frame
FrameGui_2TextButton_5.BackgroundColor3 = Color
FrameGui_2TextButton_5.BorderColor3 = Color
FrameGui_2TextButton_5.Font = .Font.FredokaOne
FrameGui_2TextButton_5.Size = .(, , , )
FrameGui_2TextButton_5.Text =
FrameGui_2TextButton_5.TextColor3 = .(, , )
FrameGui_2TextButton_5.TextSize =
FrameGui_2TextButton_5.Position = .(, , , )
FrameGui_2TextButton_6.Name =
FrameGui_2TextButton_6.Parent = frame
FrameGui_2TextButton_6.BackgroundColor3 = Color
FrameGui_2TextButton_6.BorderColor3 = Color
FrameGui_2TextButton_6.Font = .Font.FredokaOne
FrameGui_2TextButton_6.Size = .(, , , )
FrameGui_2TextButton_6.Text =
FrameGui_2TextButton_6.TextColor3 = .(, , )
FrameGui_2TextButton_6.TextSize =
FrameGui_2TextButton_6.Position = .(, , , )
FrameGui_2TextButton_7.Name =
FrameGui_2TextButton_7.Parent = frame
FrameGui_2TextButton_7.BackgroundColor3 = Color
FrameGui_2TextButton_7.BorderColor3 = Color
FrameGui_2TextButton_7.Font = .Font.FredokaOne
FrameGui_2TextButton_7.Size = .(, , , )
FrameGui_2TextButton_7.Text =
FrameGui_2TextButton_7.TextColor3 = .(, , )
FrameGui_2TextButton_7.TextSize =
FrameGui_2TextButton_7.Position = .(, , , )
FrameGui_2TextButton_8.Name =
FrameGui_2TextButton_8.Parent = frame
FrameGui_2TextButton_8.BackgroundColor3 = Color
FrameGui_2TextButton_8.BorderColor3 = Color
FrameGui_2TextButton_8.Font = .Font.FredokaOne
FrameGui_2TextButton_8.Size = .(, , , )
FrameGui_2TextButton_8.Text =
FrameGui_2TextButton_8.TextColor3 = .(, , )
FrameGui_2TextButton_8.TextSize =
FrameGui_2TextButton_8.Position = .(, , , )
FrameGui_2TextButton_9.Name =
FrameGui_2TextButton_9.Parent = frame
FrameGui_2TextButton_9.BackgroundColor3 = Color
FrameGui_2TextButton_9.BorderColor3 = Color
FrameGui_2TextButton_9.Font = .Font.FredokaOne
FrameGui_2TextButton_9.Size = .(, , , )
FrameGui_2TextButton_9.Text =
FrameGui_2TextButton_9.TextColor3 = .(, , )
FrameGui_2TextButton_9.TextSize =
FrameGui_2TextButton_9.Position = .(, , , )
FrameGui_2TextButton_10.Name =
FrameGui_2TextButton_10.Parent = frame
FrameGui_2TextButton_10.BackgroundColor3 = Color
FrameGui_2TextButton_10.BorderColor3 = Color
FrameGui_2TextButton_10.Font = .Font.FredokaOne
FrameGui_2TextButton_10.Size = .(, , , )
FrameGui_2TextButton_10.Text =
FrameGui_2TextButton_10.TextColor3 = .(, , )
FrameGui_2TextButton_10.TextSize =
FrameGui_2TextButton_10.Position = .(, , , )
FrameGui_2TextButton_11.Name =
FrameGui_2TextButton_11.Parent = frame
FrameGui_2TextButton_11.BackgroundColor3 = Color
FrameGui_2TextButton_11.BorderColor3 = Color
FrameGui_2TextButton_11.Font = .Font.FredokaOne
FrameGui_2TextButton_11.Size = .(, , , )
FrameGui_2TextButton_11.Text =
FrameGui_2TextButton_11.TextColor3 = .(, , )
FrameGui_2TextButton_11.TextSize =
FrameGui_2TextButton_11.Position = .(, , , )
FrameGui_2TextButton_12.Name =
FrameGui_2TextButton_12.Parent = frame
FrameGui_2TextButton_12.BackgroundColor3 = Color
FrameGui_2TextButton_12.BorderColor3 = Color
FrameGui_2TextButton_12.Font = .Font.FredokaOne
FrameGui_2TextButton_12.Size = .(, , , )
FrameGui_2TextButton_12.Text =
FrameGui_2TextButton_12.TextColor3 = .(, , )
FrameGui_2TextButton_12.TextSize =
FrameGui_2TextButton_12.Position = .(, , , )
FrameGui_2TextButton_13.Name =
FrameGui_2TextButton_13.Parent = frame
FrameGui_2TextButton_13.BackgroundColor3 = Color
FrameGui_2TextButton_13.BorderColor3 = Color
FrameGui_2TextButton_13.Font = .Font.FredokaOne
FrameGui_2TextButton_13.Size = .(, , , )
FrameGui_2TextButton_13.Text =
FrameGui_2TextButton_13.TextColor3 = .(, , )
FrameGui_2TextButton_13.TextSize =
FrameGui_2TextButton_13.Position = .(, , , )
FrameGui_2TextButton_14.Name =
FrameGui_2TextButton_14.Parent = frame
FrameGui_2TextButton_14.BackgroundColor3 = Color
FrameGui_2TextButton_14.BorderColor3 = Color
FrameGui_2TextButton_14.Font = .Font.FredokaOne
FrameGui_2TextButton_14.Size = .(, , , )
FrameGui_2TextButton_14.Text =
FrameGui_2TextButton_14.TextColor3 = .(, , )
FrameGui_2TextButton_14.TextSize =
FrameGui_2TextButton_14.Position = .(, , , )
FrameGui_2TextButton_15.Name =
FrameGui_2TextButton_15.Parent = frame
FrameGui_2TextButton_15.BackgroundColor3 = Color
FrameGui_2TextButton_15.BorderColor3 = Color
FrameGui_2TextButton_15.Font = .Font.FredokaOne
FrameGui_2TextButton_15.Size = .(, , , )
FrameGui_2TextButton_15.Text =
FrameGui_2TextButton_15.TextColor3 = .(, , )
FrameGui_2TextButton_15.TextSize =
FrameGui_2TextButton_15.Position = .(, , , )
FrameGui_2TextButton_16.Name =
FrameGui_2TextButton_16.Parent = frame
FrameGui_2TextButton_16.BackgroundColor3 = Color
FrameGui_2TextButton_16.BorderColor3 = Color
FrameGui_2TextButton_16.Font = .Font.FredokaOne
FrameGui_2TextButton_16.Size = .(, , , )
FrameGui_2TextButton_16.Text =
FrameGui_2TextButton_16.TextColor3 = .(, , )
FrameGui_2TextButton_16.TextSize =
FrameGui_2TextButton_16.Position = .(, , , )
FrameGui_2TextButton_17.Name =
FrameGui_2TextButton_17.Parent = frame
FrameGui_2TextButton_17.BackgroundColor3 = Color
FrameGui_2TextButton_17.BorderColor3 = Color
FrameGui_2TextButton_17.Font = .Font.FredokaOne
FrameGui_2TextButton_17.Size = .(, , , )
FrameGui_2TextButton_17.Text =
FrameGui_2TextButton_17.TextColor3 = .(, , )
FrameGui_2TextButton_17.TextSize =
FrameGui_2TextButton_17.Position = .(, , , )
FrameGui_2TextButton_18.Name =
FrameGui_2TextButton_18.Parent = frame
FrameGui_2TextButton_18.BackgroundColor3 = Color
FrameGui_2TextButton_18.BorderColor3 = Color
FrameGui_2TextButton_18.Font = .Font.FredokaOne
FrameGui_2TextButton_18.Size = .(, , , )
FrameGui_2TextButton_18.Text =
FrameGui_2TextButton_18.TextColor3 = .(, , )
FrameGui_2TextButton_18.TextSize =
FrameGui_2TextButton_18.Position = .(, , , )
FrameGui_2TextButton_19.Name =
FrameGui_2TextButton_19.Parent = frame
FrameGui_2TextButton_19.BackgroundColor3 = Color
FrameGui_2TextButton_19.BorderColor3 = Color
FrameGui_2TextButton_19.Font = .Font.FredokaOne
FrameGui_2TextButton_19.Size = .(, , , )
FrameGui_2TextButton_19.Text =
FrameGui_2TextButton_19.TextColor3 = .(, , )
FrameGui_2TextButton_19.TextSize =
FrameGui_2TextButton_19.Position = .(, , , )
FrameGui_2TextButton_20.Name =
FrameGui_2TextButton_20.Parent = frame
FrameGui_2TextButton_20.BackgroundColor3 = Color
FrameGui_2TextButton_20.BorderColor3 = Color
FrameGui_2TextButton_20.Font = .Font.FredokaOne
FrameGui_2TextButton_20.Size = .(, , , )
FrameGui_2TextButton_20.Text =
FrameGui_2TextButton_20.TextColor3 = .(, , )
FrameGui_2TextButton_20.TextSize =
FrameGui_2TextButton_20.Position = .(, , , )
FrameGui_2TextButton_21.Name =
FrameGui_2TextButton_21.Parent = frame
FrameGui_2TextButton_21.BackgroundColor3 = Color
FrameGui_2TextButton_21.BorderColor3 = Color
FrameGui_2TextButton_21.Font = .Font.FredokaOne
FrameGui_2TextButton_21.Size = .(, , , )
FrameGui_2TextButton_21.Text =
FrameGui_2TextButton_21.TextColor3 = .(, , )
FrameGui_2TextButton_21.TextSize =
FrameGui_2TextButton_21.Position = .(, , , )
FrameGui_2TextButton_22.Name =
FrameGui_2TextButton_22.Parent = frame
FrameGui_2TextButton_22.BackgroundColor3 = Color
FrameGui_2TextButton_22.BorderColor3 = Color
FrameGui_2TextButton_22.Font = .Font.FredokaOne
FrameGui_2TextButton_22.Size = .(, , , )
FrameGui_2TextButton_22.Text =
FrameGui_2TextButton_22.TextColor3 = .(, , )
FrameGui_2TextButton_22.TextSize =
FrameGui_2TextButton_22.Position = .(, , , )
FrameGui_3.Name =
FrameGui_3.Parent = MoreFrame
FrameGui_3.BackgroundColor3 = .(, , )
FrameGui_3.BorderColor3 = .(, , )
FrameGui_3.Position = .(, , , )
FrameGui_3.Size = .(, , , )
FrameGui_3.Visible =
FrameGui_3TextButton.Name =
FrameGui_3TextButton.Parent = FrameGui_3
FrameGui_3TextButton.BackgroundColor3 = Color
FrameGui_3TextButton.BorderColor3 = Color
FrameGui_3TextButton.Font = .Font.FredokaOne
FrameGui_3TextButton.Size = .(, , , )
FrameGui_3TextButton.Text =
FrameGui_3TextButton.TextColor3 = .(, , )
FrameGui_3TextButton.TextSize =
FrameGui_3TextButton.Position = .(, , , )
FrameGui_3TextButton_2.Name =
FrameGui_3TextButton_2.Parent = FrameGui_3
FrameGui_3TextButton_2.BackgroundColor3 = Color
FrameGui_3TextButton_2.BorderColor3 = Color
FrameGui_3TextButton_2.Font = .Font.FredokaOne
FrameGui_3TextButton_2.Size = .(, , , )
FrameGui_3TextButton_2.Text =
FrameGui_3TextButton_2.TextColor3 = .(, , )
FrameGui_3TextButton_2.TextSize =
FrameGui_3TextButton_2.Position = .(, , , )
FrameGui_4.Name =
FrameGui_4.Parent = MoreFrame
FrameGui_4.BackgroundColor3 = .(, , )
FrameGui_4.BorderColor3 = .(, , )
FrameGui_4.Position = .(, , , )
FrameGui_4.Size = .(, , , )
FrameGui_4.Visible =
Folder_2.Name =
Folder_2.Parent = FrameGui_4
frame_2.Parent = Folder_2
frame_2.BackgroundColor3 = .(, , )
frame_2.ScrollBarImageColor3 = .(, , )
frame_2.BorderColor3 = .(, , )
frame_2.BackgroundTransparency =
frame_2.BorderSizePixel =
frame_2.Position = .(, , , )
frame_2.CanvasSize = .(, , , )
frame_2.Size = .(, , , )
FrameGui_4TextBox.Name =
FrameGui_4TextBox.Parent = frame_2
FrameGui_4TextBox.BackgroundColor3 = DarkColor
FrameGui_4TextBox.BorderColor3 = Color
FrameGui_4TextBox.Position = .(, , , )
FrameGui_4TextBox.Size = .(, , , )
FrameGui_4TextBox.Font = .Font.FredokaOne
FrameGui_4TextBox.PlaceholderColor3 = .(, , )
FrameGui_4TextBox.PlaceholderText =
FrameGui_4TextBox.Text =
FrameGui_4TextBox.TextColor3 = .(, , )
FrameGui_4TextBox.TextSize =
FrameGui_4TextBox.ClearTextOnFocus =
FrameGui_4TextButton.Name =
FrameGui_4TextButton.Parent = frame_2
FrameGui_4TextButton.BackgroundColor3 = Color
FrameGui_4TextButton.BorderColor3 = Color
FrameGui_4TextButton.Font = .Font.FredokaOne
FrameGui_4TextButton.Size = .(, , , )
FrameGui_4TextButton.Text =
FrameGui_4TextButton.TextColor3 = .(, , )
FrameGui_4TextButton.TextSize =
FrameGui_4TextButton.Position = .(, , , )
FrameGui_4TextButton_2.Name =
FrameGui_4TextButton_2.Parent = frame_2
FrameGui_4TextButton_2.BackgroundColor3 = Color
FrameGui_4TextButton_2.BorderColor3 = Color
FrameGui_4TextButton_2.Font = .Font.FredokaOne
FrameGui_4TextButton_2.Size = .(, , , )
FrameGui_4TextButton_2.Text =
FrameGui_4TextButton_2.TextColor3 = .(, , )
FrameGui_4TextButton_2.TextSize =
FrameGui_4TextButton_2.Position = .(, , , )
FrameGui_4TextButton_3.Name =
FrameGui_4TextButton_3.Parent = frame_2
FrameGui_4TextButton_3.BackgroundColor3 = Color
FrameGui_4TextButton_3.BorderColor3 = Color
FrameGui_4TextButton_3.Font = .Font.FredokaOne
FrameGui_4TextButton_3.Size = .(, , , )
FrameGui_4TextButton_3.Text =
FrameGui_4TextButton_3.TextColor3 = .(, , )
FrameGui_4TextButton_3.TextSize =
FrameGui_4TextButton_3.Position = .(, , , )
FrameGui_4TextButton_4.Name =
FrameGui_4TextButton_4.Parent = frame_2
FrameGui_4TextButton_4.BackgroundColor3 = Color
FrameGui_4TextButton_4.BorderColor3 = Color
FrameGui_4TextButton_4.Font = .Font.FredokaOne
FrameGui_4TextButton_4.Size = .(, , , )
FrameGui_4TextButton_4.Text =
FrameGui_4TextButton_4.TextColor3 = .(, , )
FrameGui_4TextButton_4.TextSize =
FrameGui_4TextButton_4.Position = .(, , , )
FrameGui_4TextButton_5.Name =
FrameGui_4TextButton_5.Parent = frame_2
FrameGui_4TextButton_5.BackgroundColor3 = Color
FrameGui_4TextButton_5.BorderColor3 = Color
FrameGui_4TextButton_5.Font = .Font.FredokaOne
FrameGui_4TextButton_5.Size = .(, , , )
FrameGui_4TextButton_5.Text =
FrameGui_4TextButton_5.TextColor3 = .(, , )
FrameGui_4TextButton_5.TextSize =
FrameGui_4TextButton_5.Position = .(, , , )
FrameGui_4TextButton_6.Name =
FrameGui_4TextButton_6.Parent = frame_2
FrameGui_4TextButton_6.BackgroundColor3 = Color
FrameGui_4TextButton_6.BorderColor3 = Color
FrameGui_4TextButton_6.Font = .Font.FredokaOne
FrameGui_4TextButton_6.Size = .(, , , )
FrameGui_4TextButton_6.Text =
FrameGui_4TextButton_6.TextColor3 = .(, , )
FrameGui_4TextButton_6.TextSize =
FrameGui_4TextButton_6.Position = .(, , , )
FrameGui_5.Name =
FrameGui_5.Parent = MoreFrame
FrameGui_5.BackgroundColor3 = .(, , )
FrameGui_5.BorderColor3 = .(, , )
FrameGui_5.Position = .(, , , )
FrameGui_5.Size = .(, , , )
FrameGui_5.Visible =
FrameGui_5TextButton.Name =
FrameGui_5TextButton.Parent = FrameGui_5
FrameGui_5TextButton.BackgroundColor3 = Color
FrameGui_5TextButton.BorderColor3 = Color
FrameGui_5TextButton.Font = .Font.FredokaOne
FrameGui_5TextButton.Size = .(, , , )
FrameGui_5TextButton.Text =
FrameGui_5TextButton.TextColor3 = .(, , )
FrameGui_5TextButton.TextSize =
FrameGui_5TextButton.Position = .(, , , )
FrameGui_5TextButton_2.Name =
FrameGui_5TextButton_2.Parent = FrameGui_5
FrameGui_5TextButton_2.BackgroundColor3 = Color
FrameGui_5TextButton_2.BorderColor3 = Color
FrameGui_5TextButton_2.Font = .Font.FredokaOne
FrameGui_5TextButton_2.Size = .(, , , )
FrameGui_5TextButton_2.Text =
FrameGui_5TextButton_2.TextColor3 = .(, , )
FrameGui_5TextButton_2.TextSize =
FrameGui_5TextButton_2.Position = .(, , , )
closebutton.MouseButton1Click:(()
mainGui:()
)
a =
mini.MouseButton1Click:(()
a = a
MoreFrame.Visible = a
)
TextButton.MouseButton1Click:(()
i = , TextBox.Text
char = .Players.LocalPlayer.Character
char.HumanoidRootPart.CFrame = .(, , )
()
char.HumanoidRootPart.Anchored =
i,v (char:())
v:()
v.Parent = .Players.LocalPlayer.Backpack
.Players.LocalPlayer.Character.Humanoid.Health =
(.Players.RespawnTime - )
t = {}
i,v (.Players.LocalPlayer.Backpack:())
v:()
v.Parent = char
v.Parent =
t[i] = v
.Players.LocalPlayer.CharacterAdded:()
()
char = .Players.LocalPlayer.Character
i,v (t)
char.Humanoid:(v)
()
)
= .(, TextButton_2)
.grabtools =
:.Heartbeat:(()
h=.Players.LocalPlayer.Character:()
.grabtools == h
i,v (:())
.(()
v:()
h:(v)
)()
)
(()
()
.grabtools ==
.Parent.BackgroundColor3 = Color
.Parent.BackgroundColor3 = DarkColor
)
.Parent.MouseButton1Click:(()
.grabtools = .grabtools
)
TextButton_3.MouseButton1Click:(()
i,v (.Players.LocalPlayer.Backpack:())
v:()
v.Parent = .Players.LocalPlayer.Character
count =
_, tool (.Players.LocalPlayer.Character:())
tool:() tool:()
tool.Remote:(, TextBox_2.Text)
count = count +
TextButton_3.Text = ..count
()
TextButton_3.Text =
)
MoreFrameTextButton.MouseButton1Click:(()
FrameGui.Visible =
FrameGui_2.Visible =
FrameGui_3.Visible =
FrameGui_4.Visible =
FrameGui_5.Visible =
MoreFrameTextButton.BackgroundColor3 = Color
MoreFrameTextButton_2.BackgroundColor3 = DarkColor
MoreFrameTextButton_3.BackgroundColor3 = DarkColor
MoreFrameTextButton_4.BackgroundColor3 = DarkColor
MoreFrameTextButton_5.BackgroundColor3 = DarkColor
)
MoreFrameTextButton_2.MouseButton1Click:(()
FrameGui.Visible =
FrameGui_2.Visible =
FrameGui_3.Visible =
FrameGui_4.Visible =
FrameGui_5.Visible =
MoreFrameTextButton.BackgroundColor3 = DarkColor
MoreFrameTextButton_2.BackgroundColor3 = Color
MoreFrameTextButton_3.BackgroundColor3 = DarkColor
MoreFrameTextButton_4.BackgroundColor3 = DarkColor
MoreFrameTextButton_5.BackgroundColor3 = DarkColor
)
MoreFrameTextButton_3.MouseButton1Click:(()
FrameGui.Visible =
FrameGui_2.Visible =
FrameGui_3.Visible =
FrameGui_4.Visible =
FrameGui_5.Visible =
MoreFrameTextButton.BackgroundColor3 = DarkColor
MoreFrameTextButton_2.BackgroundColor3 = DarkColor
MoreFrameTextButton_3.BackgroundColor3 = Color
MoreFrameTextButton_4.BackgroundColor3 = DarkColor
MoreFrameTextButton_5.BackgroundColor3 = DarkColor
)
MoreFrameTextButton_4.MouseButton1Click:(()
FrameGui.Visible =
FrameGui_2.Visible =
FrameGui_3.Visible =
FrameGui_4.Visible =
FrameGui_5.Visible =
MoreFrameTextButton.BackgroundColor3 = DarkColor
MoreFrameTextButton_2.BackgroundColor3 = DarkColor
MoreFrameTextButton_3.BackgroundColor3 = DarkColor
MoreFrameTextButton_4.BackgroundColor3 = Color
MoreFrameTextButton_5.BackgroundColor3 = DarkColor
)
MoreFrameTextButton_5.MouseButton1Click:(()
FrameGui.Visible =
FrameGui_2.Visible =
FrameGui_3.Visible =
FrameGui_4.Visible =
FrameGui_5.Visible =
MoreFrameTextButton.BackgroundColor3 = DarkColor
MoreFrameTextButton_2.BackgroundColor3 = DarkColor
MoreFrameTextButton_3.BackgroundColor3 = DarkColor
MoreFrameTextButton_4.BackgroundColor3 = DarkColor
MoreFrameTextButton_5.BackgroundColor3 = Color
)
FrameGui_2TextButton.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
hum = .Players.LocalPlayer.Character.Humanoid
_,x , hum:()
x.Animation
x:()
)
FrameGui_2TextButton_2.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_3.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_4.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_5.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_6.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, -) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(), )
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_7.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(-, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, -) * .(, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(), )
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_8.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(-, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(-, .(), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, , ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, -) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(-, -, -) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(-, .(), -)
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(-, .(), -)
Tools[].Parent = plr.Character
)
FrameGui_2TextButton_9.MouseButton1Click:(()
plr = :().LocalPlayer; plr.Character.Humanoid:()
Tools = plr.Backpack:()
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[].Grip = .(, -, ) * .(, .(-), )
Tools[].Parent = plr.Character
Tools[83].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[83].Parent = plr.Character
Tools[84].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[84].Parent = plr.Character
Tools[85].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[85].Parent = plr.Character
Tools[86].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[86].Parent = plr.Character
Tools[87].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[87].Parent = plr.Character
Tools[88].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[88].Parent = plr.Character
Tools[89].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[89].Parent = plr.Character
Tools[90].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[90].Parent = plr.Character
Tools[91].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[91].Parent = plr.Character
Tools[92].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[92].Parent = plr.Character
Tools[93].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[93].Parent = plr.Character
Tools[94].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[94].Parent = plr.Character
Tools[95].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[95].Parent = plr.Character
Tools[96].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[96].Parent = plr.Character
Tools[97].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[97].Parent = plr.Character
Tools[98].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[98].Parent = plr.Character
Tools[99].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[99].Parent = plr.Character
Tools[100].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[100].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_10.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(0, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(0.4, 0, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-1, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(-3.6, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-2.6, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-0.6, -1.3, -2) * CFrame.Angles(0, math.rad(180), -0.5)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(0.6, -1.3, -2) * CFrame.Angles(0, math.rad(180), 0.5)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(1.2, -0.2, -2) * CFrame.Angles(0, math.rad(180), 0)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(-1.2, -0.2, -2) * CFrame.Angles(0, math.rad(180), 0)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(1.2, 1, -2) * CFrame.Angles(0, math.rad(180), 0)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-1.2, 1, -2) * CFrame.Angles(0, math.rad(180), 0)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(1.2, 2.3, -2) * CFrame.Angles(0, math.rad(180), 0)
Tools[12].Parent = plr.Character
Tools[13].Grip = CFrame.new(-1.2, 2.3, -2) * CFrame.Angles(0, math.rad(180), 0)
Tools[13].Parent = plr.Character
Tools[14].Grip = CFrame.new(2.2, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[14].Parent = plr.Character
Tools[15].Grip = CFrame.new(2.2, 2.4, 0) * CFrame.Angles(-1.58, math.rad(-150), -1.56)
Tools[15].Parent = plr.Character
Tools[16].Grip = CFrame.new(-0.6, -1.3, -2.5) * CFrame.Angles(0, math.rad(180), -0.5)
Tools[16].Parent = plr.Character
Tools[17].Grip = CFrame.new(0.6, -1.3, -2.5) * CFrame.Angles(0, math.rad(180), 0.5)
Tools[17].Parent = plr.Character
Tools[18].Grip = CFrame.new(1.2, -0.2, -2.5) * CFrame.Angles(0, math.rad(180), 0)
Tools[18].Parent = plr.Character
Tools[19].Grip = CFrame.new(-1.2, -0.2, -2.5) * CFrame.Angles(0, math.rad(180), 0)
Tools[19].Parent = plr.Character
Tools[20].Grip = CFrame.new(1.2, 1, -2.5) * CFrame.Angles(0, math.rad(180), 0)
Tools[20].Parent = plr.Character
Tools[21].Grip = CFrame.new(-1.2, 1, -2.5) * CFrame.Angles(0, math.rad(180), 0)
Tools[21].Parent = plr.Character
Tools[22].Grip = CFrame.new(1.2, 2.3, -2.5) * CFrame.Angles(0, math.rad(180), 0)
Tools[22].Parent = plr.Character
Tools[23].Grip = CFrame.new(-1.2, 2.3, -2.5) * CFrame.Angles(0, math.rad(180), 0)
Tools[23].Parent = plr.Character
Tools[24].Grip = CFrame.new(4.8, -2, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[24].Parent = plr.Character
Tools[25].Grip = CFrame.new(2.2, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[25].Parent = plr.Character
Tools[26].Grip = CFrame.new(7.4, -2, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[26].Parent = plr.Character
Tools[27].Grip = CFrame.new(10, -2, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[27].Parent = plr.Character
Tools[27].Grip = CFrame.new(-1.1, -9.3, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
Tools[27].Parent = plr.Character
Tools[28].Grip = CFrame.new(1.7, -9.3, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
Tools[28].Parent = plr.Character
Tools[29].Grip = CFrame.new(7, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56)
Tools[29].Parent = plr.Character
Tools[30].Grip = CFrame.new(5, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56)
Tools[30].Parent = plr.Character
Tools[31].Grip = CFrame.new(3, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56)
Tools[31].Parent = plr.Character
Tools[32].Grip = CFrame.new(-1.6, -4.5, 0) * CFrame.Angles(1.58, math.rad(-160), 1.56)
Tools[32].Parent = plr.Character
Tools[33].Grip = CFrame.new(2.2, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[33].Parent = plr.Character
Tools[34].Grip = CFrame.new(-4.6, -2.9, 0) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[34].Parent = plr.Character
Tools[35].Grip = CFrame.new(-3, 3.6, 0) * CFrame.Angles(1.58, math.rad(110), 1.58)
Tools[35].Parent = plr.Character
Tools[36].Grip = CFrame.new(-0, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[36].Parent = plr.Character
Tools[37].Grip = CFrame.new(-0, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[37].Parent = plr.Character
Tools[38].Grip = CFrame.new(-2.6, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[38].Parent = plr.Character
Tools[39].Grip = CFrame.new(-2.6, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[39].Parent = plr.Character
Tools[40].Grip = CFrame.new(-5.2, -3.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[40].Parent = plr.Character
Tools[41].Grip = CFrame.new(-5.2, -2.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[41].Parent = plr.Character
Tools[42].Grip = CFrame.new(-5.2, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[42].Parent = plr.Character
Tools[43].Grip = CFrame.new(-7.8, -3.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[43].Parent = plr.Character
Tools[44].Grip = CFrame.new(-7.8, -2.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[44].Parent = plr.Character
Tools[45].Grip = CFrame.new(-7.8, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[45].Parent = plr.Character
Tools[46].Grip = CFrame.new(-4.9, 7.6, 0) * CFrame.Angles(1.58, math.rad(-160), 1.56)
Tools[46].Parent = plr.Character
Tools[47].Grip = CFrame.new(0.6, 9.2, 0) * CFrame.Angles(1.58, math.rad(-200), 1.56)
Tools[47].Parent = plr.Character
Tools[48].Grip = CFrame.new(-10.4, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[48].Parent = plr.Character
Tools[49].Grip = CFrame.new(-13, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[49].Parent = plr.Character
Tools[50].Grip = CFrame.new(-15.6, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0)
Tools[50].Parent = plr.Character
Tools[51].Grip = CFrame.new(-4.2, 11, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
Tools[51].Parent = plr.Character
Tools[52].Grip = CFrame.new(0.9, 8, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
Tools[52].Parent = plr.Character
Tools[53].Grip = CFrame.new(2.8, 8, -1.2) * CFrame.Angles(1.6, math.rad(-180), 2.3)
Tools[53].Parent = plr.Character
Tools[54].Grip = CFrame.new(2.8, 8, 1.6) * CFrame.Angles(1.6, math.rad(-180), 0.8)
Tools[54].Parent = plr.Character
end)
--_________________________________________________________________________________________________
FrameGui_2TextButton_11.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(0.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-1.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0.03)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(-2.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-4.6, -0.4, -0.2) * CFrame.Angles(1.6, math.rad(-98), 1.6)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-7, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(-9.6, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(-12.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(-1.2, -3.1, -0.2) * CFrame.Angles(1.6, math.rad(-15), 1.6)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(-3.3, -2.7, -0.2) * CFrame.Angles(1.6, math.rad(-25), 1.6)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-0.1, 1.8, -0.1) * CFrame.Angles(1.6, math.rad(65), 1.6)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(1.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6)
Tools[12].Parent = plr.Character
Tools[13].Grip = CFrame.new(3.15, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6)
Tools[13].Parent = plr.Character
Tools[14].Grip = CFrame.new(5.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6)
Tools[14].Parent = plr.Character
Tools[15].Grip = CFrame.new(6.5, 4.1, -0.1) * CFrame.Angles(1.6, math.rad(110), 1.6)
Tools[15].Parent = plr.Character
Tools[16].Grip = CFrame.new(-14.3, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[16].Parent = plr.Character
Tools[17].Grip = CFrame.new(3.1, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[17].Parent = plr.Character
Tools[18].Grip = CFrame.new(5.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
Tools[18].Parent = plr.Character
Tools[19].Grip = CFrame.new(0.25, 6.8, -0.05) * CFrame.Angles(1.6, math.rad(-0), 1.6)
Tools[19].Parent = plr.Character
Tools[20].Grip = CFrame.new(3.8, -4.4, -0.27) * CFrame.Angles(1.6, math.rad(-137), 1.6)
Tools[20].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_12.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(0.7, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(2.5, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(4.3, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-6.5, -1.6, -0.2) * CFrame.Angles(1.6, math.rad(-250),1.6)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(6, -2.55, -0.2) * CFrame.Angles(1.6, math.rad(-115),1.6)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(1.55, 7.2, 0.1) * CFrame.Angles(1.6, math.rad(-10),1.6)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(-1.1, -1.2, -0.23) * CFrame.Angles(1.6, math.rad(-98),1.57)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(-2.8, -1.17, -0.17) * CFrame.Angles(1.6, math.rad(-99),1.6)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(0, 2.7, -0.2) * CFrame.Angles(1.575, math.rad(-175),1.575)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-4.6, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(-6.3, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6)
Tools[12].Parent = plr.Character
Tools[13].Grip = CFrame.new(-1, 6, -0.45) * CFrame.Angles(1.6, math.rad(-205),1.4)
Tools[13].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_13.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(0, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(0.15, 1.7, -0.02) * CFrame.Angles(1.58, math.rad(90), 1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(3, -0.9, -0.05) * CFrame.Angles(1.58, math.rad(-45), 1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(-3.1, -0.67, -0.049) * CFrame.Angles(1.58, math.rad(-135), 1.58)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(2.2, -0.3, -0.03) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(4.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(6.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(8.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(10.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(12.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
Tools[10].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_14.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(-0.4, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(-2.7, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-4.5, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(-6.3, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-0.3, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(1.8, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(3.3, 5.4, 0.32) * CFrame.Angles(1.6, math.rad(-320), 1.6)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(-2.42, 6.6, 0.32) * CFrame.Angles(1.6, math.rad(-220), 1.6)
Tools[8].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_15.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(-2.3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(3, 4.8, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[12].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_16.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(0.6, -2.8, 0) * CFrame.Angles(-1.58, math.rad(-80), -1.58)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-7.3, -2.3, 0) * CFrame.Angles(-1.58, math.rad(-45), -1.58)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(1.2, 3.95, -0.062) * CFrame.Angles(-1.58, math.rad(45), -1.58)
Tools[12].Parent = plr.Character
Tools[13].Grip = CFrame.new(4.3, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[13].Parent = plr.Character
Tools[14].Grip = CFrame.new(-4.3, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[14].Parent = plr.Character
Tools[15].Grip = CFrame.new(6.6, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[15].Parent = plr.Character
Tools[16].Grip = CFrame.new(-6.6, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[16].Parent = plr.Character
Tools[17].Grip = CFrame.new(8.8, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[17].Parent = plr.Character
Tools[18].Grip = CFrame.new(-8.8, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[18].Parent = plr.Character
Tools[19].Grip = CFrame.new(11, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
Tools[19].Parent = plr.Character
Tools[20].Grip = CFrame.new(-11, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
Tools[20].Parent = plr.Character
Tools[21].Grip = CFrame.new(3.7, 4.2, -0.075) * CFrame.Angles(-1.58, math.rad(-250), -1.58)
Tools[21].Parent = plr.Character
Tools[22].Grip = CFrame.new(-0.8, -4.1, 0) * CFrame.Angles(-1.58, math.rad(250), -1.58)
Tools[22].Parent = plr.Character
Tools[23].Grip = CFrame.new(-0.7, -0.2, -0.2) * CFrame.Angles(1.57, math.rad(-270), 0)
Tools[23].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_17.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(0.8, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(-0.8, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(3, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(-3, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(5.2, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-5.2, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(1.1, 2.5, -2.95) * CFrame.Angles(1.575, math.rad(180), 4.68)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(-2.2, -3, -2.17) * CFrame.Angles(3.13, math.rad(0), 3.1)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(-4, -3, -2.1699) * CFrame.Angles(3.13, math.rad(0), 3.1)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(2.2, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(4, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04)
Tools[11].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_18.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(1.58, math.rad(-90), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(0.6, -0.1, -0.3625) * CFrame.Angles(1.58, math.rad(-90), 1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(0.6, -0.1, -0.359) * CFrame.Angles(0, math.rad(-90), 1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(0, math.rad(-90), -3.15)
Tools[4].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_19.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(2.5, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-2.5, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(1, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-4, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(4, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13)
Tools[6].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_20.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[3].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_21.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[5].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_2TextButton_22.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(9, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(-9, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
Tools[7].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_3TextButton.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[12].Parent = plr.Character
Tools[13].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[13].Parent = plr.Character
Tools[14].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[14].Parent = plr.Character
Tools[15].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[15].Parent = plr.Character
Tools[16].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[16].Parent = plr.Character
Tools[17].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[17].Parent = plr.Character
Tools[18].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[18].Parent = plr.Character
Tools[19].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[19].Parent = plr.Character
Tools[20].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[20].Parent = plr.Character
Tools[21].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[21].Parent = plr.Character
Tools[22].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[22].Parent = plr.Character
Tools[23].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[23].Parent = plr.Character
Tools[24].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[24].Parent = plr.Character
Tools[25].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[25].Parent = plr.Character
Tools[26].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[26].Parent = plr.Character
Tools[27].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[27].Parent = plr.Character
Tools[28].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[28].Parent = plr.Character
Tools[29].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[29].Parent = plr.Character
Tools[30].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[30].Parent = plr.Character
Tools[31].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[31].Parent = plr.Character
Tools[32].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[32].Parent = plr.Character
Tools[33].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[33].parent = plr.character
Tools[34].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[34].Parent = plr.Character
Tools[35].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[35].Parent = plr.Character
Tools[36].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[36].Parent = plr.Character
Tools[37].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[37].Parent = plr.Character
Tools[38].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[38].Parent = plr.Character
Tools[39].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[39].Parent = plr.Character
Tools[40].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[40].Parent = plr.Character
Tools[41].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[41].parent = plr.character
Tools[42].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[42].Parent = plr.Character
Tools[43].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[43].Parent = plr.Character
Tools[44].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[44].Parent = plr.Character
Tools[45].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[45].Parent = plr.Character
Tools[46].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[46].Parent = plr.Character
Tools[47].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[47].Parent = plr.Character
Tools[48].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[48].Parent = plr.Character
Tools[49].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[49].parent = plr.character
Tools[50].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[50].Parent = plr.Character
Tools[51].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[51].Parent = plr.Character
Tools[52].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[52].Parent = plr.Character
Tools[53].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[53].Parent = plr.Character
Tools[54].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[54].Parent = plr.Character
Tools[55].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[55].Parent = plr.Character
Tools[56].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[56].Parent = plr.Character
Tools[57].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0)
Tools[57].parent = plr.character
Tools[58].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0)
Tools[58].Parent = plr.Character
Tools[59].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0)
Tools[59].Parent = plr.Character
Tools[60].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0)
Tools[60].Parent = plr.Character
Tools[61].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0)
Tools[61].Parent = plr.Character
Tools[62].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0)
Tools[62].Parent = plr.Character
Tools[63].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0)
Tools[63].Parent = plr.Character
Tools[64].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0)
Tools[64].Parent = plr.Character
end)
--_______________________________________________________________________________________________
FrameGui_3TextButton_2.MouseButton1Click:Connect(function()
local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
local Tools = plr.Backpack:GetChildren()
Tools[1].Grip = CFrame.new(-30, -16, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[1].Parent = plr.Character
Tools[2].Grip = CFrame.new(-27.5, -16, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[2].Parent = plr.Character
Tools[3].Grip = CFrame.new(15, -28.6, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[3].Parent = plr.Character
Tools[4].Grip = CFrame.new(12.5, -28.6, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[4].Parent = plr.Character
Tools[5].Grip = CFrame.new(-30, -10, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[5].Parent = plr.Character
Tools[6].Grip = CFrame.new(-27.5, -10, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[6].Parent = plr.Character
Tools[7].Grip = CFrame.new(0, -29, 0) * CFrame.Angles(0, math.rad(0), 1)
Tools[7].Parent = plr.Character
Tools[8].Grip = CFrame.new(15.5, -21, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[8].Parent = plr.Character
Tools[9].Grip = CFrame.new(13.5, -21, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[9].Parent = plr.Character
Tools[10].Grip = CFrame.new(11.5, -21, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[10].Parent = plr.Character
Tools[11].Grip = CFrame.new(-25, 4, 0) * CFrame.Angles(0, math.rad(0), -0.8)
Tools[11].Parent = plr.Character
Tools[12].Grip = CFrame.new(-23, 4, 0) * CFrame.Angles(0, math.rad(0), -0.8)
Tools[12].Parent = plr.Character
Tools[13].Grip = CFrame.new(0, -22.3, 0) * CFrame.Angles(0, math.rad(0), 0.8)
Tools[13].Parent = plr.Character
Tools[14].Grip = CFrame.new(-2.5, -22.3, 0) * CFrame.Angles(0, math.rad(0), 0.8)
Tools[14].Parent = plr.Character
Tools[15].Grip = CFrame.new(-16.4, 13.8, 0) * CFrame.Angles(0, math.rad(0), -1.5)
Tools[15].Parent = plr.Character
Tools[16].Grip = CFrame.new(-14, 13.8, 0) * CFrame.Angles(0, math.rad(0), -1.5)
Tools[16].Parent = plr.Character
Tools[17].Grip = CFrame.new(-12, 13.8, 0) * CFrame.Angles(0, math.rad(0), -1.5)
Tools[17].Parent = plr.Character
Tools[18].Grip = CFrame.new(-4, -16, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[18].Parent = plr.Character
Tools[19].Grip = CFrame.new(13, -7.2, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[19].Parent = plr.Character
Tools[20].Grip = CFrame.new(-4, -10, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[20].Parent = plr.Character
Tools[21].Grip = CFrame.new(5.5, -15.5, 0) * CFrame.Angles(0, math.rad(0), 0.75)
Tools[21].Parent = plr.Character
Tools[22].Grip = CFrame.new(11.5, 4.5, 0) * CFrame.Angles(0, math.rad(0), 2.5)
Tools[22].Parent = plr.Character
Tools[23].Grip = CFrame.new(-11, 3, 0) * CFrame.Angles(0, math.rad(0), 4.7)
Tools[23].Parent = plr.Character
Tools[24].Grip = CFrame.new(-4, -12.5, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[24].Parent = plr.Character
Tools[25].Grip = CFrame.new(10.7, -2, 0) * CFrame.Angles(0, math.rad(0), 1.3)
Tools[25].Parent = plr.Character
Tools[26].Grip = CFrame.new(13, -2, 0) * CFrame.Angles(0, math.rad(0), 1.3)
Tools[26].Parent = plr.Character
Tools[27].Grip = CFrame.new(15, -2, 0) * CFrame.Angles(0, math.rad(0), 1.3)
Tools[27].Parent = plr.Character
Tools[28].Grip = CFrame.new(3, -12, 0) * CFrame.Angles(0, math.rad(0), 0)
Tools[28].Parent = plr.Character
Tools[29].Grip = CFrame.new(-13.4, -8, 0) * CFrame.Angles(0, math.rad(0), -1.3)
Tools[29].Parent = plr.Character
Tools[30].Grip = CFrame.new(-11.5, -8, 0) * CFrame.Angles(0, math.rad(0), -1.3)
Tools[30].Parent = plr.Character
Tools[31].Grip = CFrame.new(-9, -8, 0) * CFrame.Angles(0, math.rad(0), -1.3)
Tools[31].Parent = plr.Character
Tools[32].Grip = CFrame.new(10.5, 12, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[32].Parent = plr.Character
Tools[33].Grip = CFrame.new(12.5, 12, 0) * CFrame.Angles(0, math.rad(0), 1.6)
Tools[33].Parent = plr.Character
Tools[34].Grip = CFrame.new(3, 17, 0) * CFrame.Angles(0, math.rad(0), 2.3)
Tools[34].Parent = plr.Character
Tools[35].Grip = CFrame.new(5, 17, 0) * CFrame.Angles(0, math.rad(0), 2.3)
Tools[35].Parent = plr.Character
Tools[36].Grip = CFrame.new(-20.2, -0.3, 0) * CFrame.Angles(0, math.rad(0), -2.3)
Tools[36].Parent = plr.Character
Tools[37].Grip = CFrame.new(-18.5, -0.3, 0) * CFrame.Angles(0, math.rad(0), -2.3)
Tools[37].Parent = plr.Character
end)
--_______________________________________________________________________________________________
Copy = "https://www.roblox.com/users/7582358010/profile"
Copy_2 = "https://www.roblox.com/users/8551793570/profile"
FrameGui_5TextButton.MouseButton1Click:Connect(function()
local clip = setclipboard
clip(Copy)
FrameGui_5TextButton.Text = "Copyed!"
wait(2)
FrameGui_5TextButton.Text = "Copy Roblox Link 1"
end)
FrameGui_5TextButton_2.MouseButton1Click:Connect(function()
local clip = setclipboard
clip(Copy_2)
FrameGui_5TextButton_2.Text = "Copyed!"
wait(2)
FrameGui_5TextButton_2.Text = "Copy Roblox Link 2"
end)
FrameGui_4TextButton.MouseButton1Click:Connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Audio Logger";
Text = "Wait For Seconds";
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"})
Duration = 5;
aa = game:GetObjects("rbxassetid://01997056190")[1]
aa.Parent = game.CoreGui
wait(0.2)
GUI = aa.PopupFrame.PopupFrame
pos = 0
ignore = {
"rbxasset://sounds/action_get_up.mp3",
"rbxasset://sounds/uuhhh.mp3",
"rbxasset://sounds/action_falling.mp3",
"rbxasset://sounds/action_jump.mp3",
"rbxasset://sounds/action_jump_land.mp3",
"rbxasset://sounds/impact_water.mp3",
"rbxasset://sounds/action_swim.mp3",
"rbxasset://sounds/action_footsteps_plastic.mp3"
}
GUI.Close.MouseButton1Click:connect(function()
GUI:TweenSize(UDim2.new(0, 360, 0, 0),"Out","Quad",0.5,true) wait(0.6)
GUI.Parent:TweenSize(UDim2.new(0, 0, 0, 20),"Out","Quad",0.5,true) wait(0.6)
aa:Destroy()
end)
local min = false
GUI.Minimize.MouseButton1Click:connect(function()
if min == false then
GUI:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) min = true
else
GUI:TweenSize(UDim2.new(0, 360, 0, 260),"Out","Quad",0.5,true) min = false
end
end)
function printTable(tbl)
if type(tbl) ~= 'table' then return nil end
local depthCount = -15
local function run(val, inPrefix)
depthCount = depthCount + 15
-- if inPrefix then print(string.rep(' ', depthCount) .. '{') end
for i,v in pairs(val) do
if type(v) == 'table' then
-- print(string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = {')
GUI.Store.Text = GUI.Store.Text..'\n'..string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = {'
run(v, false)
wait()
else
-- print(string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = ' .. tostring(v))
GUI.Store.Text = GUI.Store.Text..'\n'..string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = ' .. tostring(v)
wait()
end
end
-- print(string.rep(' ', depthCount) .. '}')
depthCount = depthCount - 15
end
run(tbl, true)
end
function refreshlist()
pos = 0
GUI.Logs.CanvasSize = UDim2.new(0,0,0,0)
for i,v in pairs(GUI.Logs:GetChildren()) do
v.Position = UDim2.new(0,0,0, pos)
GUI.Logs.CanvasSize = UDim2.new(0,0,0, pos+20)
pos = pos+20
end
end
function FindTable(Table, Name)
for i,v in pairs(Table) do
if v == Name then
return true
end end
return false
end
function writefileExploit()
if writefile then
return true
end
end
writeaudio = {}
running = false
GUI.SS.MouseButton1Click:connect(function()
if writefileExploit() then
if running == false then
GUI.Load.Visible = true running = true
GUI.Load:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) wait(0.3)
for _, child in pairs(GUI.Logs:GetChildren()) do
if child:FindFirstChild('ImageButton') then local bttn = child:FindFirstChild('ImageButton')
if bttn.BackgroundTransparency == 0 then
writeaudio[#writeaudio + 1] = {NAME = child.NAME.Value, ID = child.ID.Value}
end
end
end
GUI.Store.Visible = true
printTable(writeaudio)
wait(0.2)
local filename = 0
local function write()
local file
pcall(function() file = readfile("Audios"..filename..".txt") end)
if file then
filename = filename+1
write()
else
local text = tostring(GUI.Store.Text)
text = text:gsub('\n', '\r\n')
writefile("Audios"..filename..".txt", text)
end
end
write()
for rep = 1,10 do
GUI.Load.BackgroundTransparency = GUI.Load.BackgroundTransparency + 0.1
wait(0.05)
end
GUI.Load.Visible = false
GUI.Load.BackgroundTransparency = 0
GUI.Load.Size = UDim2.new(0, 0, 0, 20)
running = false
GUI.Store.Visible = false
GUI.Store.Text = ''
writeaudio = {}
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Saved audios\n(Audios'..filename..'.txt)',
Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150',
Duration = 5,
})
end
else
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Exploit cannot writefile :(',
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150",
Duration = 5,
})
end
end)
GUI.SA.MouseButton1Click:connect(function()
if writefileExploit() then
if running == false then
GUI.Load.Visible = true running = true
GUI.Load:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) wait(0.3)
for _, child in pairs(GUI.Logs:GetChildren()) do
writeaudio[#writeaudio + 1] = {NAME = child.NAME.Value, ID = child.ID.Value}
end
GUI.Store.Visible = true
printTable(writeaudio)
wait(0.2)
local filename = 0
local function write()
local file
pcall(function() file = readfile("Audios"..filename..".txt") end)
if file then
filename = filename+1
write()
else
local text = tostring(GUI.Store.Text)
text = text:gsub('\n', '\r\n')
writefile("Audios"..filename..".txt", text)
end
end
write()
for rep = 1,10 do
GUI.Load.BackgroundTransparency = GUI.Load.BackgroundTransparency + 0.1
wait(0.05)
end
GUI.Load.Visible = false
GUI.Load.BackgroundTransparency = 0
GUI.Load.Size = UDim2.new(0, 0, 0, 20)
running = false
GUI.Store.Visible = false
GUI.Store.Text = ''
writeaudio = {}
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Saved audios\n(Audios'..filename..'.txt)',
Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150',
Duration = 5,
})
end
else
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Exploit cannot writefile :(',
Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150',
Duration = 5,
})
end
end)
selectedaudio = nil
function getaudio(place)
if running == false then
GUI.Load.Visible = true running = true
GUI.Load:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) wait(0.3)
for _, child in pairs(place:GetDescendants()) do
spawn(function()
if child:IsA("Sound") and not GUI.Logs:FindFirstChild(child.SoundId) and not FindTable(ignore,child.SoundId) then
local id = string.match(child.SoundId, "rbxasset://sounds.+") or string.match(child.SoundId, "&hash=.+") or string.match(child.SoundId, "%d+")
if id ~= nil then
local newsound = GUI.Audio:Clone()
if string.sub(id, 1, 6) == "&hash=" or string.sub(id, 1, 7) == "&0hash=" then
id = string.sub(id, (string.sub(id, 1, 6) == "&hash=" and 7) or (string.sub(id, 1, 7) == "&0hash=" and 8), string.len(id))
newsound.ImageButton.Image = 'rbxassetid://1453863294'
end
newsound.Parent = GUI.Logs
newsound.Name = child.SoundId
newsound.Visible = true
newsound.Position = UDim2.new(0,0,0, pos)
GUI.Logs.CanvasSize = UDim2.new(0,0,0, pos+20)
pos = pos+20
local function findname()
Asset = game:GetService("MarketplaceService"):GetProductInfo(id)
end
local audioname = 'error'
local success, message = pcall(findname)
if success then
newsound.TextLabel.Text = Asset.Name
audioname = Asset.Name
else
newsound.TextLabel.Text = child.Name
audioname = child.Name
end
local data = Instance.new('StringValue') data.Parent = newsound data.Value = child.SoundId data.Name = 'ID'
local data2 = Instance.new('StringValue') data2.Parent = newsound data2.Value = audioname data2.Name = 'NAME'
local soundselected = false
newsound.ImageButton.MouseButton1Click:Connect(function()
if GUI.Info.Visible ~= true then
if soundselected == false then soundselected = true
newsound.ImageButton.BackgroundTransparency = 0
else soundselected = false
newsound.ImageButton.BackgroundTransparency = 1
end
end
end)
newsound.Click.MouseButton1Click:Connect(function()
if GUI.Info.Visible ~= true then
GUI.Info.TextLabel.Text = "Name: " ..audioname.. "\n\nID: " .. child.SoundId .. "\n\nWorkspace Name: " .. child.Name
selectedaudio = child.SoundId
GUI.Info.Visible = true
end
end)
end
end
end)
end
end
for rep = 1,10 do
GUI.Load.BackgroundTransparency = GUI.Load.BackgroundTransparency + 0.1
wait(0.05)
end
GUI.Load.Visible = false
GUI.Load.BackgroundTransparency = 0
GUI.Load.Size = UDim2.new(0, 0, 0, 20)
running = false
end
GUI.All.MouseButton1Click:connect(function() getaudio(game)end)
GUI.Workspace.MouseButton1Click:connect(function() getaudio(workspace)end)
GUI.Lighting.MouseButton1Click:connect(function() getaudio(game:GetService('Lighting'))end)
GUI.SoundS.MouseButton1Click:connect(function() getaudio(game:GetService('SoundService'))end)
GUI.Clr.MouseButton1Click:connect(function()
for _, child in pairs(GUI.Logs:GetChildren()) do
if child:FindFirstChild('ImageButton') then local bttn = child:FindFirstChild('ImageButton')
if bttn.BackgroundTransparency == 1 then
bttn.Parent:Destroy()
refreshlist()
end
end
end
end)
GUI.ClrS.MouseButton1Click:connect(function()
for _, child in pairs(GUI.Logs:GetChildren()) do
if child:FindFirstChild('ImageButton') then local bttn = child:FindFirstChild('ImageButton')
if bttn.BackgroundTransparency == 0 then
bttn.Parent:Destroy()
refreshlist()
end
end
end
end)
autoscan = false
GUI.AutoScan.MouseButton1Click:connect(function()
if autoscan == false then autoscan = true
GUI.AutoScan.BackgroundTransparency = 0.5
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Auto Scan ENABLED',
Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150',
Duration = 5,
})
else autoscan = false
GUI.AutoScan.BackgroundTransparency = 0
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Auto Scan DISABLED',
Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150',
Duration = 5,
})
end
end)
game.DescendantAdded:connect(function(added)
wait()
if autoscan == true and added:IsA('Sound') and not GUI.Logs:FindFirstChild(added.SoundId) and not FindTable(ignore,added.SoundId) then
local id = string.match(added.SoundId, "rbxasset://sounds.+") or string.match(added.SoundId, "&hash=.+") or string.match(added.SoundId, "%d+")
if id ~= nil then
local newsound = GUI.Audio:Clone()
if string.sub(id, 1, 6) == "&hash=" or string.sub(id, 1, 7) == "&0hash=" then
id = string.sub(id, (string.sub(id, 1, 6) == "&hash=" and 7) or (string.sub(id, 1, 7) == "&0hash=" and 8), string.len(id))
newsound.ImageButton.Image = 'rbxassetid://1453863294'
end
local scrolldown = false
newsound.Parent = GUI.Logs
newsound.Name = added.SoundId
newsound.Visible = true
newsound.Position = UDim2.new(0,0,0, pos)
if GUI.Logs.CanvasPosition.Y == GUI.Logs.CanvasSize.Y.Offset - 230 then
scrolldown = true
end
GUI.Logs.CanvasSize = UDim2.new(0,0,0, pos+20)
pos = pos+20
local function findname()
Asset = game:GetService("MarketplaceService"):GetProductInfo(id)
end
local audioname = 'error'
local success, message = pcall(findname)
if success then
newsound.TextLabel.Text = Asset.Name
audioname = Asset.Name
else
newsound.TextLabel.Text = added.Name
audioname = added.Name
end
local data = Instance.new('StringValue') data.Parent = newsound data.Value = added.SoundId data.Name = 'ID'
local data2 = Instance.new('StringValue') data2.Parent = newsound data2.Value = audioname data2.Name = 'NAME'
local soundselected = false
newsound.ImageButton.MouseButton1Click:Connect(function()
if GUI.Info.Visible ~= true then
if soundselected == false then soundselected = true
newsound.ImageButton.BackgroundTransparency = 0
else soundselected = false
newsound.ImageButton.BackgroundTransparency = 1
end
end
end)
newsound.Click.MouseButton1Click:Connect(function()
if GUI.Info.Visible ~= true then
GUI.Info.TextLabel.Text = "Name: " ..audioname.. "\n\nID: " .. added.SoundId .. "\n\nWorkspace Name: " .. added.Name
selectedaudio = added.SoundId
GUI.Info.Visible = true
end
end)
--230'
if scrolldown == true then
GUI.Logs.CanvasPosition = Vector2.new(0, 9999999999999999999999999999999999999999999, 0, 0)
end
end
end
end)
GUI.Info.Copy.MouseButton1Click:Connect(function()
if pcall(function() Synapse:Copy(selectedaudio) end) then
else
local clip = setclipboard or Clipboard.set
clip(selectedaudio)
end
game:FindService('StarterGui'):SetCore('SendNotification', {
Title = 'Audio Logger',
Text = 'Copied to clipboard',
Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150',
Duration = 5,
})
end)
GUI.Info.Close.MouseButton1Click:Connect(function()
GUI.Info.Visible = false
for _, sound in pairs(game:GetService('Players').LocalPlayer.PlayerGui:GetChildren()) do
if sound.Name == 'SampleSound' then
sound:Destroy()
end
end
GUI.Info.Listen.Text = 'Listen'
end)
GUI.Info.Listen.MouseButton1Click:Connect(function()
if GUI.Info.Listen.Text == 'Listen' then
local samplesound = Instance.new('Sound') samplesound.Parent = game:GetService('Players').LocalPlayer.PlayerGui
samplesound.Looped = true samplesound.SoundId = selectedaudio samplesound:Play() samplesound.Name = 'SampleSound'
samplesound.Volume = tonumber(FrameGui_4TextBox.Text) or 1
GUI.Info.Listen.Text = 'Stop'
else
for _, sound in pairs(game:GetService('Players').LocalPlayer.PlayerGui:GetChildren()) do
if sound.Name == 'SampleSound' then
sound:Destroy()
end
end
GUI.Info.Listen.Text = 'Listen'
end
end)
function drag(gui)
spawn(function()
local UserInputService = game:GetService("UserInputService")
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui:TweenPosition(UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y), "InOut", "Quart", 0.04, true, nil)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end)
end
drag(aa.PopupFrame)
end)
FrameGui_4TextButton_2.MouseButton1Click:Connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Animatrix";
Text = "Wait For Seconds";
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"})
Duration = 5;
loadstring(game:HttpGet("https://raw.githubusercontent.com/ocfi/aqua-hub-is-a-skid-lol/refs/heads/main/animatrix"))()
end)
FrameGui_4TextButton_3.MouseButton1Click:Connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Fanta Hub";
Text = "Wait For Seconds";
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"})
Duration = 5;
loadstring(game:HttpGet("https://raw.githubusercontent.com/realv9h/fanta-v6/main/fanta.lua"))()
end)
FrameGui_4TextButton_4.MouseButton1Click:Connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Infinite Yield";
Text = "Wait For Seconds";
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"})
Duration = 5;
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
FrameGui_4TextButton_5.MouseButton1Click:Connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Music UI";
Text = "Wait For Seconds";
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"})
Duration = 5;
-- Gui to Lua
-- Version: V3
-- Instances:
function CreateGui()
local MusicGui = Instance.new("ScreenGui")
local MainUIFrame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local closebutton = Instance.new("TextButton")
local SoundIDbox = Instance.new("TextBox")
local UICorner_2 = Instance.new("UICorner")
local PlaySoundButton = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local StopSoundButton = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local SoundVolume = Instance.new("TextBox")
local SoundPitch = Instance.new("TextBox")
local UICorner_5 = Instance.new("UICorner")
local Toggle = Instance.new("Frame")
local UICorner_6 = Instance.new("UICorner")
local Text = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local Sound = Instance.new("Sound")
local Sound2 = Instance.new("Sound")
-- Properties:
MusicGui.Name = "MusicGui"
MusicGui.Parent = game.CoreGui
MusicGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
MusicGui.ResetOnSpawn = false
MainUIFrame.Name = "MainUIFrame"
MainUIFrame.Parent = MusicGui
MainUIFrame.BackgroundColor3 = Color3.fromRGB(57, 57, 57)
MainUIFrame.BorderColor3 = Color3.fromRGB(57, 57, 57)
MainUIFrame.Position = UDim2.new(0.281, 0, 0.268, 0)
MainUIFrame.Size = UDim2.new(0, 232, 0, 273)
MainUIFrame.Draggable = true
MainUIFrame.Active = true
closebutton.Name = "Close"
closebutton.Parent = MusicGui.MainUIFrame
closebutton.BackgroundColor3 = Color3.fromRGB(225, 25, 0)
closebutton.Font = Enum.Font.FredokaOne
closebutton.Size = UDim2.new(0, 40, 0, 35)
closebutton.Text = "X"
closebutton.TextSize = 30
closebutton.Position = UDim2.new(0, 0, -0.13, 0)
SoundIDbox.Name = "SoundIDbox"
SoundIDbox.Parent = MainUIFrame
SoundIDbox.BackgroundColor3 = Color3.fromRGB(65, 65, 65)
SoundIDbox.Position = UDim2.new(0.065, 0, 0.107, 0)
SoundIDbox.Size = UDim2.new(0, 200, 0, 50)
SoundIDbox.Font = Enum.Font.FredokaOne
SoundIDbox.PlaceholderColor3 = Color3.fromRGB(178, 178, 178)
SoundIDbox.PlaceholderText = "Sound ID"
SoundIDbox.Text = ""
SoundIDbox.TextColor3 = Color3.fromRGB(0, 0, 0)
SoundIDbox.TextSize = 14.000
SoundIDbox.ClearTextOnFocus = true
UICorner.CornerRadius = UDim.new(0, 4)
UICorner.Parent = SoundIDbox
PlaySoundButton.Name = "PlaySoundButton"
PlaySoundButton.Parent = MainUIFrame
PlaySoundButton.BackgroundColor3 = Color3.fromRGB(0, 159, 26)
PlaySoundButton.Position = UDim2.new(0.241, 0, 0.678, 0)
PlaySoundButton.Size = UDim2.new(0, 119, 0, 36)
PlaySoundButton.Font = Enum.Font.FredokaOne
PlaySoundButton.Text = "Play"
PlaySoundButton.TextColor3 = Color3.fromRGB(0, 0, 0)
PlaySoundButton.TextSize = 30.000
UICorner_2.CornerRadius = UDim.new(0, 4)
UICorner_2.Parent = PlaySoundButton
StopSoundButton.Name = "StopSoundButton"
StopSoundButton.Parent = MainUIFrame
StopSoundButton.BackgroundColor3 = Color3.fromRGB(149, 0, 2)
StopSoundButton.Position = UDim2.new(0.241, 0, 0.842, 0)
StopSoundButton.Size = UDim2.new(0, 119, 0, 36)
StopSoundButton.Font = Enum.Font.FredokaOne
StopSoundButton.Text = "Stop"
StopSoundButton.TextColor3 = Color3.fromRGB(0, 0, 0)
StopSoundButton.TextSize = 30.000
UICorner_3.CornerRadius = UDim.new(0, 4)
UICorner_3.Parent = StopSoundButton
SoundVolume.Name = "SoundVolume"
SoundVolume.Parent = MainUIFrame
SoundVolume.BackgroundColor3 = Color3.fromRGB(65, 65, 65)
SoundVolume.Position = UDim2.new(0.138, 0, 0.294, 0)
SoundVolume.Size = UDim2.new(0, 166, 0, 35)
SoundVolume.Font = Enum.Font.FredokaOne
SoundVolume.PlaceholderText = "Sound Volume"
SoundVolume.Text = ""
SoundVolume.TextColor3 = Color3.fromRGB(0, 0, 0)
SoundVolume.TextSize = 14.000
SoundVolume.ClearTextOnFocus = true
UICorner_4.CornerRadius = UDim.new(0, 4)
UICorner_4.Parent = SoundVolume
SoundPitch.Name = "SoundPitch"
SoundPitch.Parent = MainUIFrame
SoundPitch.BackgroundColor3 = Color3.fromRGB(65, 65, 65)
SoundPitch.Position = UDim2.new(0.172, 0, 0.426, 0)
SoundPitch.Size = UDim2.new(0, 150, 0, 34)
SoundPitch.Font = Enum.Font.FredokaOne
SoundPitch.PlaceholderText = "Sound Pitch"
SoundPitch.Text = ""
SoundPitch.TextColor3 = Color3.fromRGB(0, 0, 0)
SoundPitch.TextSize = 14.000
SoundPitch.ClearTextOnFocus = true
UICorner_5.CornerRadius = UDim.new(0, 4)
UICorner_5.Parent = SoundPitch
Toggle.Name = "Toggle"
Toggle.Parent = MainUIFrame
Toggle.BackgroundColor3 = Color3.fromRGB(65, 65, 65)
Toggle.Position = UDim2.new(0.185, 0, 0.555, 0)
Toggle.Size = UDim2.new(0, 143, 0, 29)
UICorner_6.CornerRadius = UDim.new(0, 4)
UICorner_6.Parent = Toggle
Text.Name = "Text"
Text.Parent = Toggle
Text.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Text.BackgroundTransparency = 1.000
Text.Size = UDim2.new(0, 107, 0, 29)
Text.Font = Enum.Font.FredokaOne
Text.Text = "Looped:"
Text.TextColor3 = Color3.fromRGB(178, 178, 178)
Text.TextSize = 14.000
TextButton.Parent = Toggle
TextButton.BackgroundColor3 = Color3.fromRGB(166, 0, 3)
TextButton.Position = UDim2.new(0.645, 0, -0.01, 0)
TextButton.Size = UDim2.new(0, 30, 0, 30)
TextButton.Font = Enum.Font.FredokaOne
TextButton.Text = ""
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 14.000
UICorner_7.CornerRadius = UDim.new(0, 4)
UICorner_7.Parent = TextButton
Sound.Parent = workspace
Sound2.Parent = workspace
local loopedUbag = false
TextButton.MouseButton1Click:Connect(function()
loopedUbag = not loopedUbag
TextButton.BackgroundColor3 = loopedUbag and Color3.fromRGB(0, 159, 26) or Color3.fromRGB(149, 0, 2)
Sound.Looped = loopedUbag
Sound2.Looped = loopedUbag
end)
PlaySoundButton.MouseButton1Click:Connect(function()
Sound.SoundId = "rbxassetid://" .. SoundIDbox.Text
Sound2.SoundId = "rbxasset://" .. SoundIDbox.Text
Sound.Volume = tonumber(SoundVolume.Text) or 0.5
Sound.Pitch = tonumber(SoundPitch.Text) or 1
Sound2.Volume = tonumber(SoundVolume.Text) or 0.5
Sound2.Pitch = tonumber(SoundPitch.Text) or 1
Sound:Play()
Sound2:Play()
end)
StopSoundButton.MouseButton1Click:Connect(function()
Sound:Stop()
Sound2:Stop()
end)
closebutton.MouseButton1Click:Connect(function()
Sound:Stop()
Sound2:Stop()
MusicGui:Destroy()
end)
end
CreateGui()
end)
FrameGui_4TextButton_6.MouseButton1Click:Connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Touch Fling";
Text = "Wait For Seconds";
Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"})
Duration = 5;
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Frame_2 = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.388539821, 0, 0.427821517, 0)
Frame.Size = UDim2.new(0, 158, 0, 110)
Frame.Active = true
Frame.Draggable = true
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Size = UDim2.new(0, 158, 0, 25)
TextLabel.Parent = Frame_2
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.112792775, 0, -0.0151660154, 0)
TextLabel.Size = UDim2.new(0, 121, 0, 26)
TextLabel.Font = Enum.Font.Sarpanch
TextLabel.Text = "Touch Fling"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 255)
TextLabel.TextSize = 25.000
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.113924049, 0, 0.418181807, 0)
TextButton.Size = UDim2.new(0, 121, 0, 37)
TextButton.Font = Enum.Font.SourceSansItalic
TextButton.Text = "OFF"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 20.000
-- Scripts:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local toggleButton = script.Parent
local hiddenfling = false
local flingThread
if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
local detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = ReplicatedStorage
end
local function fling()
local lp = Players.LocalPlayer
local c, hrp, vel, movel = nil, nil, nil, 0.1
while hiddenfling do
RunService.Heartbeat:Wait()
c = lp.Character
hrp = c and c:FindFirstChild("HumanoidRootPart")
if hrp then
vel = hrp.Velocity
hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
RunService.RenderStepped:Wait()
hrp.Velocity = vel
RunService.Stepped:Wait()
hrp.Velocity = vel + Vector3.new(0, movel, 0)
movel = -movel
end
end
end
TextButton.MouseButton1Click:Connect(function()
hiddenfling = not hiddenfling
TextButton.Text = hiddenfling and "ON" or "OFF"
if hiddenfling then
flingThread = coroutine.create(fling)
coroutine.resume(flingThread)
else
hiddenfling = false
end
end)
coroutine.wrap(QCJQJL_fake_script)()
end)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, raw.githubusercontent.com.

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