Run it
Copy the script and paste it into your executor.
FLING_TIME =
Players = :()
Player = Players.LocalPlayer
ScreenGui = .(, .CoreGui)
Frame = .(, ScreenGui)
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(, , )
Frame.Active =
Frame.Draggable =
.(, Frame)
Title = .(, Frame)
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(,,)
Title.BackgroundTransparency =
Title.Font = .Font.GothamBold
Title.TextSize =
Credit = .(, Frame)
Credit.Size = .(, , , )
Credit.Position = .(,,,-)
Credit.Text =
Credit.TextColor3 = .(,,)
Credit.BackgroundTransparency =
Credit.TextSize =
Button = .(, Frame)
Button.Size = .(, -, , )
Button.Position = .(, , , -)
Button.Text =
Button.BackgroundColor3 = .(,,)
Button.TextColor3 = .(,,)
Button.Font = .Font.GothamBold
Button.TextSize =
.(, Button)
FlingAll =
SavedCFrame =
(TargetPlayer)
Character = Player.Character
RootPart = Character Character:()
Humanoid = Character Character:()
TCharacter = TargetPlayer.Character
TRootPart = TCharacter TCharacter:()
(RootPart Humanoid TRootPart)
BV = .()
BV.Velocity = .(,,)
BV.MaxForce = .(.huge,.huge,.huge)
BV.Parent = RootPart
start = ()
angle =
(() - start) < FLING_TIME FlingAll
angle +=
RootPart.CFrame = TRootPart.CFrame * .(, , ) * .(.(angle),,)
RootPart.Velocity = .(,,)
.()
RootPart.CFrame = TRootPart.CFrame * .(, -, )
.()
RootPart.CFrame = TRootPart.CFrame * .(,,-)
.()
RootPart.CFrame = TRootPart.CFrame * .(-,-,)
.()
BV:()
Button.MouseButton1Click:(()
FlingAll = FlingAll
FlingAll
char = Player.Character
root = char char:()
root
SavedCFrame = root.CFrame
char = Player.Character
root = char char:()
root SavedCFrame
root.CFrame = SavedCFrame
Button.Text = .. (FlingAll )
)
.(()
FlingAll
_,plr (Players:())
FlingAll
plr ~= Player
(plr)
.()
)flings people. universal. works on games that have player collision. have fun and credits to (Cosmos) for inspiring.

Universal